Spirit Realm - Frey
感谢大家对灵境抢先体验版的信任与支持,后续除重大BUG修复跟功能新增我们不会再每天多次频繁更新了,日更不会是常态,后续我们保持周更,如果大家觉得游戏还不错希望大家能够花几分钟时间帮忙写个好评,大家遇到任何问题可以加群询问。

1. 新手引导内容调整,前期引导赠送几件基础灵器,增加渡劫相关介绍
2. 新增渡劫全难度开放,通过渡劫突破不需要丹药,渡劫失败扣除当前所有积攒的修为,境界保持不变
3. 死亡惩罚扣除修为,境界越高扣除修为越多,全难度增加死亡惩罚寿元减一年
4. 降低跟NPC结交道友/道侣/拜师/收徒的条件要求
5. 新增可重复做的委托可以选择是否完成自动提交的选项
6. 新增委托完成后自动标记委托提交人(未勾选完成自动提交的情况下)
7. 缩减委托目的地离宗门的距离
8. 修复飞舟冲刺中使用问题
9. 修复F退出飞舟有几率带人飞的问题

0.3.6至0.3.7其他修改
1. 新增更多的角色形象可供选择,男女都有新增
2. 新增前期引导内容,新手引导细化,宗门前期引导文本修改。
3. 新增宗门NPC对话文本分支,不同分支获得不同的奖励。
4. 新增飞行法宝-飞船,在一炁宗执事处购买,归类在灵器页面。
5. 新增灵符蛤蟆跃。
6. 新增支持商店右键一键卖出物品。
7. 新增角色编辑功能,功能入口在B键背包角色界面角色两个字下面,角色模型被改变的玩家可以用这个功能改回来,后续出新角色模型也可以用这个功能换,替换后会自动存档一次,保存角色形象。
8. 新增伤害数字显示的开关,默认开启,在游戏设置里可以关闭/开启。
9. 新增游戏难度设置,默认正常难度,在游戏设置里面更改,重启游戏生效。
10. 新增炼丹炼器功能,宗门商店新增灵器铸造图跟丹方。
11. 新增自动存档功能,在提交任务、境界提升、游戏崩溃、主动退出游戏的时候自动存档一次。
12. 新增买入卖出物品输入指定数量的功能。
13. 新增物品掉落十分钟之后不拾取自动销毁。
14. 新增前期新手引导
15. 新增境界压制
16. 新增玩家在锁定范围外攻击敌人,会暂时出现怪物血条,自动消失
17. 新增玩家在锁定范围内攻击敌人会自动锁定最后一个受击的目标
18. 新增被怪物检测到后,怪物会显示血条,怪物失去目标后,怪物血条消失
19. 新增显示帧率
20. 修复装备取消穿戴后无法立即重新穿戴。
21. 修复N卡DLSS导致的概率崩溃。
22. 修复存档概率崩溃。
23. 修复暗影蛟龙境界显示错误。
24. 修复通过快捷键使用消耗品,数量只有一个的情况下背包里面不实时同步。
25. 修复风剑炫舞功法在升级风剑疾行模块后,使用功法移动速度会一直增加不移除而且不耗蓝。
26. 修复灵符镜像迁跃动画拉伸。
27. 新增创建角色界面描述信息。
28. 补充灵力枯竭的区域无法修炼的提示,灵力枯竭打坐不增加修为。
29. 补充加修为的丹药描述信息。
30. 功法学习境界跟价格修改。
31. 修复接委托界面概率无法打开任务面板。
32. 修复部分丹药可以BUG一直使用。
33. 灭世雷法特效修改。
34. 去掉灵符血囚术,后续做成功法。
35. 修复部分音效无法通过游戏设置调整音量。
36. 修复建造模式跟在打开背包页面时死亡不能点击复活。
37. 修复恢复类丹药加属性异常,丹药联机支持。
38. 修复点击创建角色后默认显示的可能是低面角色模型。
39. 降低邪修跟灵狐的属性,委托可接受等级调整。
40. 修改继续游戏的逻辑,排除崩溃自动存档,修改前如果崩溃后点继续游戏会读取崩溃自动存档的文件,这个文件的数据在某些情况下可能是不正确的,导致进入游戏后会有些信息异常。
41. 加宗门内NPC巡逻。
42. 增加AI整体数量50%
43. 崩溃自动存档修改为单独一个档,防止存档数据损坏。
44. 修复极意剑宗功法在宗门里面的碰撞异常。
45. 建造系统地基修改为任何坡度都可以建造。
46. 装备插槽修改,加装备栏特效。
47. 论道改成游戏中一天只能跟同一个NPC论道一次。
48. 修复元炁丹,气华丹没有属性描述
49. 修改传送阵启动中的资源加载流程,降低因为资源加载导致崩溃的风险。
50. 修复委托概率不弹出界面。
51. 优化焚炎之境
52. 完善伤害流程,法术攻击走法术计算流程与法术攻击、法术防御相关。
53. 修复炼丹炼器等级经验不存档存档。
54. 修复存档后进入游戏角色形象被改变为默认男角色。
55. 新增角色编辑功能,功能入口在B键背包角色界面角色两个字下面,角色模型被改变的玩家可以用这个功能改回来,后续出新角色模型也可以用这个功能换,替换后会自动存档一次,保存角色形象。
56. 存档文件体积优化,存档跟读档速度会更快几乎无感。
57. 背包任务页面改为默认展开,以防小白不知道可以点开找不到接受的委托。
58. 修复读档后建造的材质显示异常。
59. 显卡如果支持DLSS强制禁用FSR,防止小白乱开崩溃。
60. 优化商店页面背包物品比较多的时候买入卖出物品卡顿。
61. 优化一炁宗性能开销。
62. 调整丹药炼制材料数量要求。
63. 调整飞舟,档速10档,加一键空档,模型修改。
64. 调整飞星剑穿星删掉,命中率机制已经废弃。
65. 调整御火术伤害增加的升级模块,将加成降低。
66. 调整商店物品库存数量为21亿,防止单局游戏中买空商店无法购买物品。
67. 修复角色捏摸数据无法被存档,开放游戏内再次编辑捏摸数据的功能,快去试试吧。
68. 修复开山剑有两次伤害。
69. 修复空中飞行状态不加速的情况下概率出现速度过快。
70. 修复灵符释放提示名字不对。
71. 修复飞行法宝在商店卖出时按键文本显示错误。。
72. 修复当返回桌面再次切换到游戏点击UI空白处无法回到游戏。
73. 去掉灵石跟重量的小数点显示。
74. 进一步性能优化
75. 修复创建角色界面角色模型概率贴图显示模糊
76. 修复物品炼制时概率材料是否齐全提示信息不对
77. 修复飞行法宝碰撞BUG
78. 飞行法宝飞船大小调整
79. 优化开山剑手感,减少后摇,减少伤害
80. 丹方跟装备铸造图加名称后缀跟物品本体做出区分 。
81. 可重复完成的委托改成达成目标后自动提交获得奖励。
82. 修复白衣女角色被攻击没有伤害。
83. 玩家反馈的零散小BUG修复。
84. 优化目标追踪功能,位置更加精确,体验会大幅提升不需要再抬头看屏幕上方的位置提示
85. 场景性能优化
86. 调整飞舟最高速度为909,V键空挡可以直接停止飞舟
87. 修复飞舟生成异常问题
88. 优化角色飞行刹不住车问题
89. 修复属性伤害系统重大BUG
90. 调整功法: 极意剑宗 削弱堆剑流,加强蓄力流
91. 调整功法: 坠星剑 特效
92. 调整功法: 血奴术,废除自动自爆机制,只能手动自爆,可以将奴役的AI带上飞舟
93. 修复赠送礼物后物品UI没有实时更新
94. 完成对话类任务跟返回菜单加自动存档
95. 修复打坐不恢复气血灵力
96. 修复打开快捷键页面时死亡误点快捷物品会导致鼠标消失
97. 调整功法描述,加长按跟组合技标注
98. 降低前期委托怪物的难度,缩减距离
99. 提高屏幕上方东南西北指示的精确度
100. 修复商店购买物品显示金额错误
101. 修复装备偶尔在境界要求达到的情况下穿戴不了
102. 修复狐妖跟邪修击杀后概率崩溃,是物品掉落相关的问题导致
103. 修复可以通过渡劫突破到金丹期以上
Community Announcements - 我不会dota
◇ 【古神共斗 新BOSS + 玩法重制】
1. 全新机制的超难旅团Boss「烈火.无魂巨龙」加入战场,掉落最强S系列不朽
2. 界面UI全新改版,玩法奖励、难度、开放等级等,BOSS机制重制

◇ 【新等级 + 新挑战】
1. 古魂Ⅳ 难度开放,角色等级60(181)- 60(240)级开放
2. 古神共斗、双生玩法开启新难
3. 开放新等级装备及全新不朽、套装装备
4. 巅峰之路开放全新挑战内容及奖励

◇ 【新系统 魂核赋能】
1. 60(61)后开放,可从旅团商店购买/击败旅团Boss概率掉落,获得赋能道具
2. 对魂核使用赋能道具后会获得全新属性加成以及词条效果

◇ 【幻化时装 职业系列】
伊丝特「白色猎人」+ 海拉「希敏约格」+ 卡奥斯「复仇变异体」

◇ 【回归礼遇】
老玩家回归即可拥有回归特权、领取回归签到奖励、完成回归任务领大奖

◇ 【功能调整】
1. 「前期优化」优化前期体验流程、调整部分玩法/功能解锁节点、调整部分任务、关卡掉落等
2. 「经验加速」上调服务器标准等级变化速率、经验加速数值
3. 「直升特权」角色开启直升特权的等级上调到60(10)
4. 「加载优化」永恒回廊/灵魂猎人关卡加载速度大幅提升
5. 「数值平衡」部分魂核、技能、四属性效果的问题修复及调整
6. 「献祭与救赎」奖励调整为献祭获得幻化碎片,救赎获得魂核碎片。仅首通时可进行献祭与救赎
7. 「双生」玩法波次和难度重制,全部祝福词条效果变更。掉落魂核碎片、抽卡契约
8. 「灵魂猎人」奖励调整,通关进度重制,可再次获得首通奖励
9.「旅团」旅团共斗/争夺/签到等玩法中将产出旅团代币,可前往旅团商店兑换多种道具
10.「排行榜」双生排行榜取消等级区分、关闭献祭救赎排行榜、永恒回廊排行榜移除榜单奖励

◇ 【问题修复】
1. 优化游戏内存占用、综合提高游戏稳定性
2. 优化主角被攻击时的受击效果
3. 修复部分关卡怪物防御力异常为0的问题
4. 修复部分符文之语、套装在图鉴-收集目标中缺失的问题
5. 大量视觉调整,减少红点提醒,优化各主要界面显示效果
……以及其它大量细节
FUREA UERZT - jhon
"You will enjoy gaming and exploring the future exclusively at FUREA UERZT."

Your Furea Uerzt adventure awaits! Embark on a thrilling journey through the dynamic Martian landscape, where rugged terrain and mysterious caverns beckon explorers like you. Become the hero Earth desperately needs as you face the imminent threat of a meteor strike. With adrenaline coursing through your veins, activate quantum teleportation and harness future-related electromagnetic fields as shields against the celestial onslaught.

https://store.steampowered.com/app/2715830/FUREA_UERZT/

Join forces with Furea Uerzt, a seasoned adventurer known for their fearless spirit and unwavering resolve. Together, navigate the challenges of interstellar travel and uncover the secrets hidden within the red planet's ancient rocks. Feel the rush of discovery as you unravel Martian mysteries and race against time to save humanity from extinction.



In this epic quest, every moment is an opportunity to push the limits of possibility and embrace the thrill of the unknown. Whether dodging cosmic debris or exploring the depths of Martian caves, your adventures with Furea Uerzt promise excitement, danger, and the opportunity to leave a heroic mark on history.
Voxelgram - Procedural Level
Highlight for available Hints
I've added a quality of life option, to highlight hints, which can be progressed. They will be blue if you can remove, or turn green something on line they represent. It doesn't give you 100% accurate suggestions. It's only taking into consideration single row at a time, so if you made a mistake somewhere else this can give you incorrect hint, so it shouldn't make game too easy.
If you don't like this option, you can turn it off in settings -> gameplay -> highlight available hints.



Bug fixes
Since patch release there were quite a few issues reported, thank you for spotting them all!
  • Fixed issue with ghost cells - voxel wouldn't render, but hints would
  • Fixed duplicated input with scrolling layers after restart
  • Fixed issue with scrolling while not selecting anything specific
  • Fixed issue where restarting puzzle while in preview mode would lock the game
  • Fixed issues where settings were not turning on/off features
  • Fixed issue with transition animation on blocks failing if you clicked fast
  • Adjusted puzzle/diorama scroll list sensitivity
  • Fixed issue where converting from old to new save system would incorrectly count base puzzles as workshop and unlock achievement in result
  • Fixed issue with timers not working properly
  • Fixed issue with selected diorama not being remembered between game restarts
Jul 4, 2024
Onigiri - cho
■Update
-Fixed some bugs.

Please see [7/4/2024 Update Information] for the detail.
Jul 4, 2024
PUBG: BATTLEGROUNDS - [****] UZI
Closers - Closers Official


[color=#89CFF0]Event Period[/color]
July 5 – July 21, 2024 9:00 AM UTC

[color=#89CFF0]Winner Announcement[/color]
July 25, 2024

[color=#FFAC1C]Event Mechanics[/color]

▶ How to Join?
  • Capture a screenshot of your character wearing their most stylish outfit!
  • In a few sentences, share why this outfit is your favorite and what makes it stand out. The more creative and detailed your explanation, the better your chances of being selected!

    Sample


    This outfit is my top choice because it truly reflects my character's unique style and charisma. It highlights their strength and fashion sense. I picked this look to show off their personality and charm!
▶ Reminders
  • All participants should input their Closers Name and Character Name when submitting their entry, or the whole entry will be invalid.
  • Screenshots must not be edited outside of the game (no Photoshop or other editing software to enhance the screenshot).
  • Character names don't need to be visible, and there are no specific dimensions required. Get as creative as you want!
  • One entry per participant, using one Closers account for each category.
  • Make event mechanics and rules are followed (see Event Rules below).
▶ How to submit my entry?
  1. Log-in to your Closers account to our official website: https://www.closersonline.com/signin
  2. After you're logged-in, click [Forum] > [Art & Media] > [Event] Tab
  3. Upload the screenshot of your choice and post it to the [Event] Category
    • Participants are allowed to edit or change their screenshot entries as much as they wish during the event period
  4. Include [Closers Fashion Month] on the Forum post title
  5. Remember to add your Closers Name and Character Name in your entry.
[color=#FFAC1C]Criteria for Judging[/color]

▶ Outfit Description (40%)
  • How well did you craft the message to describe your favorite outfit and convey what makes it stand out.
  • The clarity, coherence, and overall quality of the writing.
▶ Screenshot Presentation (40%)
  • The aesthetic presentation and effort put into displaying the outfit.
  • The clarity, quality, and resolution of the screenshot. The more clear, the better!
  • Creative use of in-game graphics and settings to enhance visual impact.
▶ Audience Impact (20%)
  • The number of '❤️' votes the entry receives in the forum.
[color=#FFAC1C]Rewards[/color]
  • 1,500 N-Coins for a total of 3 winners.
  • [/b]
  1. Winners will be announced on July 25, 2024 (Wednesday) through the website, SNS, and their screenshot entries will be featured on the Closers forums.
[color=#FFAC1C]Event Rules[/color]
  1. Only one entry is allowed per Closers account.
  2. All entries must be made by the submitter specifically for the purpose of this contest.
  3. All participants should include their Closers Name and Character Name when submitting their entry; otherwise, the whole entry will be invalid.
  4. No explicit contents are allowed to be seen in the entry. Any entry that can make others feel offended or uncomfortable will be removed with or without permission from the Naddic staff.
  5. Once an entry has been submitted, players agree to have their work published publicly on our official channels (Website, Steam, and SNS).
  6. If you have submitted more than one entry, we will only refer to the first entry submitted.
  7. If you need to change or edit your entry or post, remove your first entry, then re-submit it again before the event ends.
  8. The Naddic team can remove unrelated entries or discussions.
  9. Entries suspected of using third-party applications such as Photoshop or AI to manipulate the screenshot image will be ruled out. Cropping the image is acceptable.
  10. The Naddic team is not liable for any violation of copyright or intellectual property. Any violations will be assumed by the event participant.
  11. Contact https://www.closersonline.com/support/qna or support@closersonline.com for inquiries, concerns, or reports.
Jul 3, 2024
Immortal Life - Link
Dear brothers and sisters,

We checked some problems on the V1.0.19, so we publish a minor update to fix them:

  • Fixed a problem that may caused the wrong accleration on Dragon Boat Racing
  • Return to the old version running animation



Need help? Check these resources,
https://steamcommunity.com/sharedfiles/filedetails/?id=2900838151
https://immortallife.wiki.gg/wiki/Immortal_Life_Wiki

or join our Discord!

2P Games & Yi Fang Studio
Myth of Empires - ricoooo
Dear players,

Myth of Empires will be holding a Limited event from midnight 7/6 until midnight 7/8 UTC.

Servers: Classic Era, New Era, Jade Era, Lotus Era
Event Time: From midnight 7/6 until midnight 7/8 UTC.

Details:
1. Warrior and mounts taming rate is doubled
2. Crop Yield is increased to 200%.
Scions of Fate - Scions of Fate
Dear SOF Community,

We sincerely appreciate your patience.
Maintenance is now complete.

Best Regards,
SOF Team
...