Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed crashing on Mac OSX 10.5
  • Fixed sbox commands not registering
  • Fixed render targets not being created on startup
  • Fixed ragdolls not colliding with rays
  • Fixed some L4D(2) content not spawning
  • Fixed crowbar sounds
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed shooting ragdoll crash
  • Fixed Pixel Render not working
  • Fixed missing HL1/EP2 NPC sounds
  • Fixed long unresponsive startups
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Added D.I.P.R.I.P content
  • Added Left 4 Dead content
  • Added Left 4 Dead 2 content
  • Added Pirates, Vikings and Knights II content
  • Added Zombie Panic! Source content
  • Added Dystopia content
  • Added Age Of Chivalry content
  • Updated SuperDOF with advanced settings
  • Updated prop spawning effect
  • Model file browser is now sorted alphabetically
  • Sped up startup particle loading
  • Menus now alphabetically order categories/presets
  • Fixed presets showing up twice when adding or removing in the editor
  • Fixed crash when rendering spawnicons
  • Fixed crash when loading models with different anim system (l4d models)
  • Fixed CEnvMicrophone crash
  • Fixed crash when spawning bot
  • Fixed crash on explosion when entity limit near
  • Fixed crash when loading a Toybox save caused by Skybox Camera
  • Fixed render target not resetting to backbuffer if a Lua error occurs
  • Added reload_postprocess
  • Fixed crash when browsing models in filesystem
  • Fixed L4D ragdolls performance when not sleeping
  • Fixed crash exploit using material tool
  • Fixed Antlion Guard crash
  • Fixed being able to colour the world using material tool
  • Netgraph is hidden when using camera tool
  • FPS is hidden when using camera tool
  • Restricted Act command to one every 5 seconds
  • [TTT] Added time remaining display in pre- and post-round phases.
  • [TTT] Added millisecond display to damage log.
  • [TTT] Added ability for spectators to spectate a corpse using ALT+E.
  • [TTT] Added some useful server tags, shown in the server browser.
  • [TTT] Changed version number into a tag as well, eg. "ttt:v25"
  • [TTT] Changed locational voicechat to auto-disable after the round ends.
  • [TTT] Changed Radar blips to fade a bit when aiming near them.
  • [TTT] Fixed C4 being carryable after arming it in a specific way.
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Added HL1:Source NPCs (if you own HL1:Source)
  • Toybox saves can now contain toybox entities and will download them before loading
  • Cleaning the map now cleans brush based entities
  • Fixed map entities respawning over their toybox saved versions
  • Fixed player falling slightly when loading a save
  • Loads downloaded particles automatically, without restart needed
  • Fixed RT camera error when removing your last RT camera
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Players now breathe
  • Players hold their ear while using voicechat
  • Fixed NPC weapons not saving properly in Toybox saves
  • Fixed paint not saving properly in Toybox saves
  • Fixed crash when joining server with corrupt datapack
  • Fixed memory leak in datapack loading
  • Fixed player not drawing in render targets
  • Downloaded fonts are immediately available
  • Fixed player moving when ducking with custom hull sizes
  • Added r_projectedtexture_filter (default 1)
  • NPCs can now fire the crossbow
  • Fixed weapons dissapearing when looking at hated NPC
  • sv_loadingurl can contain %s which will be replaced with the client's steamid
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed crashing on startup
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Added PHX content pack
  • Changed default loading screen
  • sv_client_predict now defaults to 1
  • Ragdolls now copy skin, blood colour, material
  • No longer crashes when modelprecache is full (instead refuses to load new models)
  • Disabled scriptenforcer when playing demos
  • Fixed 'out of edicts' error - won't create new entities if we're near the limit
  • Servers can now define a loading screen for people joining their server (sv_loadingurl)
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Toybox Save now uploads a screenshot
  • Added cleanup and save buttons to Toybox Save
  • Changed Toybox auth system to be less error prone
  • Changed how scriptenforcer works internally to be more secure
  • Fixed crash in physics_npc_solver when loading a Toybox Save
  • [Lua] Player:GetPunchAngle() is now shared
  • [Lua] Fixed bitshifting not working on variables
  • [Lua] Added Entity:FindTransitionSequence()
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed crash on OSX when showing the HTML control
  • cl_predict is now requires sv_cheats 1
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed dropdowns and menus not showing on menu screen
  • Fixed FOV getting locked
  • Toybox content downloading retries 3 times before failing
  • Changed the way toybox authentication works
  • [TTT] Added Decoy equipment for Traitors.
  • [TTT] Added credit transferring for Traitors and Detectives.
  • [TTT] Changed C4 disarming to involve wire cutting rather than codes.
  • [TTT] Changed Traitor starting credits to 2.
  • [TTT] Changed balance on most Traitor equipment to make it less noisy and more powerful
...