AI2U’s second patch in 2025 is live! In addition to various adjustments detailed below, players can finally get hugs from the AI or even mod the NPC so the hug comes from your favorite underrated characters or problematic faves outside of AI2U.
Just remember: Even if you switch up the characters, the yandere essence isn’t going anywhere! Make sure to familiarize yourself with AI2U mods through our step-by-step tutorial and to be mindful of what you share in official AI2U communities. Note that, this mod is experimental and may bring unexpected issues.
Speaking of problematic faves, our resident witch’s cabin is finally fully renovated—she never needed to change, the world around her needed to reflect her magnificence. Enjoy exploring the new space and deeper lore within it! As we published Elysia’s 3D model recently, you might also notice her features and garb pop a bit more, too.
Hugging: Players can now request hugs from NPCs in all levels and chat-only mode. At certain moments, NPCs may be the ones to initiate a hug.
Mod Support (Beta): Players can import custom models and mapper configurations to modify the appearance of the catgirl, witch, and hologram in all levels and the Atrium.
Witch's Cabin Revamp: Updated Level 2 with new story details and environmental changes that deepen the witch's backstory--Talk to her as you explore the space to unlock the secrets of her past!
Cosmetics 3D Preview: Updated the shop and phonebooth cosmetics pages with a 3D character preview feature.
Updated Tutorial: Added a name customization section to the tutorial, allowing players to set their name at the beginning of the game. Players can change their name anytime by pressing the ESC key while in the Atrium.
Data Reset & Account Deletion: Players have the choice to reset in-game data or permanently delete their account via the Settings page. Resetting data will erase all game progress and the unlocked Steam achievements.
Microphone Selection: Players can choose their preferred microphone for voice input in the Settings page.
Players can now see a potion’s name and its effect immediately in their Inventory after successfully crafting it—no need to consume it first to reveal its information.
The Gas Mask—originally a feature in thehttp://itch.io release—has been restored and now spawns correctly in both thehttp://itch.io and Steam versions. Equip it during gas leaks to avoid negative effects.
Added several new animations for the Catgirl NPC:
Hands on hips
Attack animation
Idle animation
Angry knife chase
Added a new ending animation.
Updated the master bedroom environment.
Improved overall lighting.
Updated the environment within the witch’s cabin.
Added a new ending animation for the "Turn Into a Plushie" ending.
Improved overall lighting.
Updated visuals for space seen from the ship.
Added loading screen hints to assist players during level transitions.
Added an NPC name customization panel that appears when players enter each level for the first time.
Refreshed the Settings page layout.
A red dot notification now appears on phonebooth customization tabs when new personality tags or skins are unlocked.
Enhanced the voice input UI/UX with visual indicators for voice recognition.
Redesigned the ending summary page for improved clarity and readability.
Updated the UI/UX for internet disconnection in-game.
Fixed a softlock that could occur if “M” was pressed before the blue parrot speaks in the tutorial.
Fixed an issue where the redeem page UI incorrectly displayed "You have successfully redeemed:” even when the redemption failed.
Fixed the ottoman’s collider issue.
Added the Level 1 item “Hair Tie” to the shop.
Unified the Level 3 NPC’s name to “Hologram Assistant” across all in-game UI elements.
Fixed a bug where the Catgirl NPC repeatedly said “Don’t say that” in response to the player’s paintings.
Fixed an issue where players could only access the PC using the English password when the game was set to non-English languages.
Fixed an issue where multiple Catgirls could appear in the ending animation.
Fixed an issue where spam-clicking during the life support minigame could prevent the gas leak from turning off.
Fixed a localization issue with the mission goal panel.
2025.6.6
Fixed an issue where NPC can't follow the player in atrium and Level 2.
Tremendously increase the input limit. (In the future the limit may reduce down a bit based on overall server cost, but not going to be as low as 100 characters again).
Thank you for your patience!
We sincerely appreciate all the feedback and impressions we've received for the demo of Marisa of Liartop Mountain. Based on your valuable input, we're excited to unveil the Scarlet Devil Mansion Update.
Marisa of Liartop Mountain is a game that embraces the charm of board game style storytelling. With this update, we’ve aimed to deliver the fun of “enjoying games together with close friends” while enhancing the RPG elements for a deeper gameplay experience.
Remilia Scarlet, Flandre Scarlet, Patchouli Knowledge, and Sakuya Izayoi join as players of the mysterious in-game book Marisa of Liartop Mountain. They observe Reimu's adventure as a game and chime in with spontaneous, often chaotic suggestions. Even if their advice causes major trouble for Reimu, they simply laugh and enjoy the outcome.
Reimu gains experience points and levels up throughout the adventure, but each Scarlet Devil Mansion member has different ideas about how she should grow, and the dice you acquire may affect your adventure. You can follow your favorite character’s advice, prioritize your stats or dice strategy, or even reject a suggestion outright with a “reroll” (though it comes at a cost!).
You are able to meet unique allies and enemies in the strange library. By observing enemy patterns and exploiting weaknesses, even tough opponents can be defeated without taking damage. Thinking ahead may reveal surprising solutions.
The full game will have five chapters, but the demo lets you play from the prologue to the end of Chapter One. Reimu can level beyond 10, allowing for powerful builds and new routes based on specialized dice.
Note: Demo save data will not carry over to the full version.
Steam Cloud support (Available in the full version)
Expanding save slots
Opening animation and achievement system
We hope you fully enjoy the Scarlet Devil Mansion Update of the Marisa of Liartop Mountain demo!
Now your run will be saved automatically every time you finish a day in TypInc.
When opening the game you will be prompted with a dialog for if you would like to continue the game where you left.
Also added Run Stats that you can view at any time when in the game. These run stats are also shown in the game over screen.
Also improved the Catalogue Selection options with more obvious toggles to select and deselect Catalogues for your run.
This update works as the last iteration to Demo Version.
I've also added a little sneak peak of the perks images that are going to be in the game in the loading screen. Not all of these perks are available in the Demo version but will be included in the full version.
Fixed issues with cards getting stuck on screen sometimes.
Fixed issue with Blessings Machine rolling on clicking Spacebar while the player is typing.
Fixed issue with player being able to redeem a Blessing without spinning.
We're hoping to release TypInc. by the end of this month.
Thank you all for so much support and kind words.
Next up on Rougarou Bayou is Northern Pintail.
Find out what it’s all about and join in for a chance to win hefty prizes in em$!
✅ .22 "Plinkington" Semi-Automatic Rifle
✅ 12 GA Pump Action Shotgun
✅ Waterfowl Gear
✅ Tents
Up to 40% off!
🕙 Sale ends on June 13th, 7:00 am UTC