Why Early Access?
We believe great games are made with their communities. Early Access lets us gather feedback, test ideas, and improve gameplay based on real player experiences. Your input will help shape a more polished, balanced, and fun final game.
How long will the game be in Early Access?
We're aiming for 6–12 months, but that may change depending on feedback and development needs. Our priority is delivering a complete, high-quality experience.
How will the full version differ from Early Access?
The full release will expand on the Early Access foundation with more content—levels, features, mechanics—and improvements based on player feedback. Expect better performance, visuals, balance, and overall polish.
What is the current state of the game?
The Early Access version is fully playable, featuring core mechanics, several levels, and a stable experience. Some features are still being refined, and more content is planned. Your feedback will help guide future development.
Will the price change after Early Access?
Yes, the price will increase at full release. Early Access players get a lower price as thanks for supporting development.
How will the community be involved?
Player feedback is vital. We’ll gather suggestions, bug reports, and balance input through forums, social media, and surveys. Development updates will be shared regularly, and community input will help shape the game's future.
(Patreon backers get immediate access.)
Adjusted the Whitechapel fog color so it now looks identical on every platform.
Fixed an issue where the roll distance could occasionally be shorter than intended.
Bullets no longer pass straight through policemen; they now register hits correctly.
Projectiles now fire exactly in the cross-hair’s aiming direction.
Fixed the weapon-swap button so it works properly in Whitechapel.
Removed debug UI from the corpse piles that indicated boss locations.
Changed the default renderer from Vulkan to DirectX 12.
Corrected untranslated text in the stage-entry pop-up UI.
Added an outline effect to highlight interactive targets.
Added a title on the mini-game results pop-up based on your score.
Mini-game rankings can now be viewed on the Statistics tab of the Lobby screen.
Fixed untranslated text in the mini-game results pop-up UI.
All targets now reset properly when the mini-game starts.
Control instructions now display correctly for PC settings.
Refined the control-highlight effects.
Fixed the instructor spawning beneath the watchtower.
Corrected untranslated text on the rolling (dodge) poster.
Welcome!
We’re excited to share our latest broadcast for MineGeon: Renegades, a dark sci-fi roguelite where you descend into ever-changing minegeons filled with bizarre creatures, hidden secrets, and dangerous tech.
This showcases our new visual style, updated gameplay, and what to expect in the upcoming Playtest.
Play solo or team up in co-op, upgrade your class, and challenge corrupted biomes across Paimo.
Don’t forget to wishlist the game and join our community as we prepare for launch. Your support helps push Latin American games to the spotlight.
Winners receive:
1st Place: 2 months subscription to WarBirds2025
2nd Place: 1 month subscription to WarBirds2025
3rd Place: ½ month subscription to WarBirds2025
Dates: Sunday, June 8 & Sunday, June 22
Time: Starting at 2030HRS EST
Take part in this two-part event as we reenact the breakout from Normandy in epic fashion.
Dates: Saturday, July 13 & Saturday, July 27
Time: Starting at 2030HRS EST
Fly in the Pacific Theatre as carrier-based fighters clash over the open ocean. Bring your best!
Dates: Sunday, August 10 & Sunday, August 24
Time: Starting at 2030HRS EST
Two intense frames of WWII combat featuring surprise mission parameters and all-out warfare.
Date: Sunday, September 7
Time: Starting at 2030HRS EST
Race through a treacherous valley in this fast-paced, low-altitude combat challenge. Precision flying and sharp shooting required!
Mark your calendars, squad up, and get your aircraft ready.
Stay tuned for exact start times and mission briefings in the official WarBirds Discord and forums.
Let the skies burn and the legends rise. See you out there, pilots!
Hey everyone, GameDevTosh here! Today I'm happy to announce that Leena is now fully Steam Deck Verified! You can find the green checkmark on the steam store page and when searching on the steam deck itself for valve approved verified titles.
I pushed out a few updates the past week to take care of some of the issues that popped up during verification, and we've finally completed the verification process successfully.
Thanks to everyone who has played the game so far, and I hope many more people will play and enjoy the game!