The Response
To everyone that wishlisted Dandelion Void on Steam, shared our trailer, and joined our Discord... Thank You!
We created Dandelion Void because it is a game we wanted to play. Now that we have revealed it on Steam, we are floored to discover that it is a game you want to play. To say we are blown away by the response is an understatement...
1 Week, 25k Steam Wishlists
Wishlisting our game is the most important way you can help us on our journey to release. It is more than just a marketing metric, it is the wind we needed in our sails to continue taking this project seriously. The interest is there for Dandelion Void, and we are in a good place to execute on our next milestones!
Questions
In addition to the outpouring of support and excitement, we have also received so many great questions. Some of these we can answer today. For the rest, we appreciate your patience while we facilitate our ongoing Steam Wishlist reveal and consult among ourselves.
Who is the team behind Dandelion Void?
We are Manzanita Interactive, a worker-owned and operated game studio based in sunny Southern California. Our team consists of four member-owners with over 30 years of combined games-industry experience. Prior to working with each other at Manzanita Interactive, we met as worker-organizers fighting for union representation in our industry. We look forward to sharing more about our team in future blog posts!
Will there be a story?
While Dandelion Void is not a traditional, narrative game, we believe rich lore can breath life into our world and reward exploration. We'll say more on this as development progresses.
How do I become a tester?
Right now, we are relying on our existing testers to run private playtests. Applications for future playtests will be announced first on our Discord. We want your feedback, but right now the best way to help us is by wishlisting our game, staying up-to-date in our Discord, and telling your friends about Dandelion Void!
Will Dandelion Void have multiplayer or cooperative play?
Our goal is to launch Dandelion Void into Early Access with solid single player experience. We love the idea of having multiplayer support for Dandelion Void in the future, but it’s not something we are focusing on at the moment. We will clarify whether or not multiplayer support is on the roadmap before going into Early Access.
Will modding support be available in Early Access?
Some form of it, yes. Dandelion Void is a highly modifiable game, and it's our goal to release to modders the tools we are using to develop it. But like everything else, we plan to test our modding tools with modders before publicly releasing them.
Will feature xyz be added?
If I could send a note back in time to ourselves before we revealed our Steam Wishlist page, it would be this:
Prepare a roadmap that's ready to share with the world!
We have an internal roadmap, but it's full of spoilers, ideas we want to explore privately before revealing, and is in a format that needs tidying up. Once this roadmap is out, we believe it will clarify many of your questions... and perhaps inspire a few new fun ones!
When is the release date?
We are not ready to announce that, yet!
What language localizations will you support?
We are currently translating our Steam store page into multiple languages. We plan to release Dandelion Void in as many languages as possible, but there is no firm count yet.
And finally...
Thank you all so much! We love the support, ideas, fan art, and everything else that has come with this wonderful Steam Wishlist reveal! If you've not yet wishlisted our game, you can do so here.