Freestyle 2: Street Basketball - 3on3 Freestyle


Greetings Ballers,

We will be having a Temporary Server Maintenance on May 7, 2025.

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[color=darkorange]Maintenance Duration:[/color]
2025/05/07 18:00 ~ 05/07 19:00 PDT

[color=orange]Maintenance Details:[/color]

Bug Fix:
- Street Sports Outfit Set Effect: The stat was intended to grant +1 Middle Shot Attribute,
but was mistakenly applied as +1 Middle Shot Success Rate.
- Combined Character Title Selection Ticket: The required quantity for exchanging Hikari’s
Title was incorrectly set to 1 instead of 3.
Note: Both items have been temporarily disabled for exchange.

[color=orange]Reward Distribution:[/color]
- Temporary maintenance compensation will be provided.

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Thank you for your patience and understanding.

Be free to create your own style, Freestyle!

- FreeStyle2 Team
Shadowforge - Gibi
Hyping it up. Excited for the Randomised Heavenly Atmos Bodies?



May 7
Survival Machine - Berdol
The Machine doesn't stop, Survivors! Once again, I'm here to share some information about the latest fixes with you! Here's what's changed:

  • Addressed an issue where players loading into the game together could see different health values for each other. This should now be resolved.
  • Made several fixes to reduce instances where players were unable to load into the game.
  • Improved how the Roadblock: Collapse quest saves its state—should now persist correctly after loading, and each cable has been split into its own quest.
  • Movement speed issues experienced after joining or loading into a game have been looked into and should be improved.
  • Improved the handling of player disconnections to reduce related sync issues.
  • Buffs applied to the machine should now be properly remembered and restored when loading a save.
Thank you all for playing and sharing your feedback with us! Don't forget to join our Discord Survivors!

Dzięki!
Berdol

https://store.steampowered.com/app/1601330/Survival_Machine/
Valet Simulator: Parking & Business - simulatortrello
In this version, accountant is collecting the money from car wash as well
Tales of Old: Dominus - mattmd
Hi everyone! We’re excited to share that Tales of Old: Dominus will be showcased at PAX East! Also, don’t forget to try out the game’s demo, which is live now and gives you a glimpse of the gameplay experience.

While the game has evolved significantly since the demo, it still offers a solid idea of what to expect. Most importantly, we’d love to hear your thoughts—any feedback is greatly appreciated as we continue to improve the game.

PAX East 2025 will take place from May 8–11 at the Boston Convention & Exhibition Center.
May 7
Jonesville - Red Troll Inc
HI!
Update 7 includes:
Overpriced luxury items for late game turns

Limited items, including new items and special items from pawn shop but at higher price

House-only items with special event cards

Small electronics with some special abilities


New special items:
-camera, shoots random pictures, more likely after rocket/parachute/plane art ticket; +4 mood


-radio can give news from newspaper when you relax


-organizer displays mid-turn vital info for those with memory problems ;)



-graphics addons
-player avatars in house screen and new turn cards screen
-small ui tweaks
-end screen with new graphics and high score list visible




other stuff
-high scores per map are now separate saves (previously it was just filter from global score per map)
-bot more smart overall, and counter reacts to evil perks
-bot reacts to global events
-avatar perks balance
-fast bot toggle is now saved between game sessions
-fixed newspaper job perk (it showed events were from previous week)
-computer price fix on sale event
-fixed wrong bot difficulty level after level restart without quitting game
-it's now easier to get CEO jobs
-Tokio map is brighter
-bug fixes
MechWarrior 5: Clans Playtest - kerry.whalen
This build should play nicely with the live build
Lingo 2 - Cyathus
Small performance update targeting issues seen on some systems.

  • Eliminate redundant save triggers on loading a map. Should reduce crashing.
  • Filter special characters from user names. Should prevent folks preventing themselves from being able to save.
  • Tweaked which music tracks play in a couple of maps.
  • Credits now automatically scroll.
Counter-Strike 2 - Piggles ULTRAPRO
Today's update includes several community maps, a rearranging of casual and deathmatch map groups, and the introduction of weekly missions!

Weekly Missions



Your mission, should you choose to accept it, can be completed for bonus XP. Each week you'll get a new mission, and you can access your mission in the Main Menu and in the Play Menu.

Community Maps

Today we welcome a host of new community maps: Jura, Grail and Agency have been added to Competitive, Casual, and Deathmatch modes, and Dogtown and Brewery have been added to Wingman. And it's easier than ever to play community maps—Jura, Grail, and Agency can be found in the new Community Map Group.

[carousel][/carousel]

All this and more (particularly for fans of binding keys to "/") in today's update, so jump into some community maps and see what's new!
Counter-Strike 2 - jo
[ MISSIONS ]
  • Added Weekly Missions, which can be entered though the main menu or play menu.
  • Players receive one mission each week.
  • The weekly mission expires after 7 days and rewards XP for completion.
[ MAPS ]
  • Removed community maps Basalt, Edin, Palais, and Whistle from all game modes.
  • Added community maps Jura, Grail, and Agency to Competitive, Casual, and Deathmatch modes.
  • Added community maps Dogtown and Brewery to Wingman mode.
  • Re-organized Casual and Deathmatch map groups.
    • Defusal Group Alpha: Dust 2, Mirage, Inferno, Vertigo.
    • Defusal Group Delta: Train, Anubis, Ancient, Overpass, Nuke.
    • Community Map Group: Jura, Grail, Agency.
    • Hostage Group: Office, Italy.
[ AUDIO ]
  • Added "Main Menu Ambience Volume" setting.
  • Fixed some cases where shooting visible enemies over the top of smoke would not play an attacker feedback sound.
  • Fixed some cases where gameplay sounds were inaudible or would skip.
  • Removed snd_setmixer, snd_setmixlayer, snd_soundmixer_setmixlayer_amount, and snd_soundmixer_set_trigger_factor console commands.
[ MISC ]
  • Fixed a bug where input bindings to scancode56 (US English key "/") wouldn't persist across app launches.
  • Lobby invites from players marked with "Block All Communication" in Steam will now be ignored in-game.

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