Gather your explorer's spirit, because the moment has come! Undivine's 1.0 will be launched on April 11th, 2025. Don't miss out, we will announce a live transmission on the launch day!
The Gacha System in Game Arcade Management Simulator just got even better! Check out this brand-new animation where the gacha ball opens, revealing a collectible figurine inside! 🎊
🔹 Watch the animation as you unlock a new figure 🔹 Interact with your collectibles – rotate, zoom, and inspect every detail 🔹 Over 300+ figurines to collect in Early Access!
With trading and auctions, completing full sets will be a challenge worth taking! More gacha sets will be added post-launch, so stay tuned for even bigger and rarer surprises! 👀
Check out the first look in our Discord channel.
🔔 Join our official Discord community to get access to the exclusive look at all the features coming soon!
Hello everyone, my game is set to release on March 9th.
The game will receive continuous updates. After release, the focus will mainly be on fixing bugs and developing new content. Currently, we are working on out-of-game progression.
A basic guide. Survival is key! Defense is crucial.
Combine the effects of Rage and Relics. Accumulating hits taken and then releasing a shockwave is an excellent choice, as it can deal massive AoE damage.
When health is full, use the Master's Ring! When health is full, each attack will release a shockwave! The condition is a bit strict, but if we choose abilities that reduce maximum health, this relic becomes easier to trigger.
Healing Pendant Restores health periodically, a great survival relic!
Weapon Choices: Each weapon has its own progression path. Combining multiple attributes can be even more effective. Upcoming update plans:
Out-of-game progression content After release, aside from bug fixes.New content will be added.
Small stability update that Includes fixes for some of the crashes that were being experienced, memory leaks, scene loading issues, as well as the peace treaty exploit.