Liminal Void - jeijei
I'll be adding achievements gradually. They will not be fully implemented just yet!



















最后的修仙者 - 冷漠乌鸦
1.修复金币丢失的问题
2.修复翅膀和坐骑技能无法解锁的问题
3.修复塔瑞斯兽人无图片显示的问题
4.修复通天塔会变成消耗金币的问题
SurvivalWorld - Robert de León
Hello! This update will take a little longer than the others, as it involves a lot of new improvements and mechanics. Also, I personally won't have that much time to work on this update.

But let's focus on what's coming

New boss!
The 7-headed Hydra.


Being the new hardest boss to kill, you will have to face it in a new arena specific to it, where you will be forced to use certain new elements that I will explain below.

Dynamite

Dynamite can be made from "Gunpowder" obtained in a mortar by using coal. It will destroy trees around it or structures (Leaving its item on the ground)

Magic

Introducing a new mechanic, Magic.

The amulet can be equipped in a new section known as accessories.


By obtaining the magic amulet, new functions will be unlocked, which when equipped, we will first notice a mana bar in the HUD next to the bars.



In the inventory we will have a new section called magic


In this section we can see different spells that we can learn, using mana and learning points, in turn we can level up the spells so that they do more damage or have a better effect.

I will soon share more news about this update, thank you very much!
9 Kings - Sad Socket
Last month we asked you to send us your CRAZIEST 9 Kings builds and we got a whopping 500+ screenshots so far.

So we thought it was time to celebrate some of the ones that blew our minds!

6. The Greedy Greed Greediness by Trakinas

How many banks are enough, Trakinas?

5. Endless Soldiers on Endless Mode by Prehn0r

I mean, at least we think these are soldiers...

4. Greed of Nothing by Knolle
It looks like every king can get greedy, after all.

3. One million mercenaries by 千里云帆

We're sorry your game crashed here, 千里云帆, but we'll immortalize this beautiful empire in this post (ps. Save Mode will be available on EA).

2. Cards!!!!!!!!! by Hitagi
Hope you've got a very long sleeve to fit all these.

1. It's Lonely at the Top by Serenity

Over one-thousand-freaking-years. This will never not blow our minds. Also, deleting everything else and just leaving the most powerful elves in the face of the earth alone in the desert was a very classy move.

Shoutout to everyone who's been sharing their gameplays with us. Keep 'em coming, you might be featured in the next post!

https://store.steampowered.com/app/3122250/9_Kings_Demo/

Love,
Sad Socket team

Mar 8
Absolute-Full-Life - Saukr
- new text for Hatred achievement
- setting for disable cull for animations
Mar 8
XXX NIGHTSHIFT - chris
So here’s the news. The XXX NIGHTSHIFT Alpha build announcement date is approaching and we need you people to help us test drive the RPG systems. If you sign up through a pre-order, you’ll get some perks as a bonus. Like an instant download of the Xenia Titanin Digital Comic. Check out the trailer here: https://www.youtube.com/watch?v=jt73qSOHxjo

The Revolution that is depicted in the digital comic happens 35 years before the events of the game at World’s End, Mount Hope, Antarctica (2086). Pre-order and enlist as a tester here:
https://xxx-nightshift.xsolla.site/


We have more news. John Cunningham, who executive produced the most streamed hiphop album of all time, XXXTentacion’s “?”, is now in charge of our music and sound. Not just OST, but weaving sound into gameplay giving you freedom to express yourself more than has ever been possible in role playing games. As John stated his mission: “And most importantly how can I impart the feeling upon the player that we are all artists in our own right?”

The original soundtrack will land in your mailbox for free when we drop the game if you choose the Deep Insider option. Again, see all of the cool stuff at: https://xxx-nightshift.xsolla.site/

Thanks everyone! Oh yeah, the music and sound of both of our trailers were John’s.
Nightshift over and out.

Buggos 2 - IntrepidMarmot
New
  • Spawners no longer require builders to spawn Buggos
  • You can now click on things to see a tooltip information.

Updates
  • If a unit is attacked and it does not have a combat target, it will now fight back.

Bugs
  • Fixed a bug where you would get stuck on the tutorial planet.
  • Fixed a bug where the swarmer armor upgrades were instead increasing spawn numbers.
  • Fixed a bug where buildings and units could shoot over walls.

Balance
  • Defender Spawn rate time 1->4
  • Defender Health 25 -> 20
  • Defender Damage 8 -> 6
  • Flamer Range 15->30
  • Flamer Attacks per second 2-> 2.5
  • Wall health 30 -> 60
  • Wall armor 2->10
Alpha and Iota Playtest - Alpha and Iota Games
Reverting previous patch due to issue where some controllers were not recognized. I'll do more testing and try again later.
Deep Dark Wrath - CraftedC
Heyyo CraftedCircuitry here! Got some nice news about Deep Dark Wrath!



Deep Dark Wrath joins the Days of Ramadan Fest on Steam, and the California Fire Relief Bundle on Itch! $10.00 for a lot of Games and Things is a pretty good deal when you're also helping out the people who may have been displaced by the recent California Wildfire.

California Fire Relief Bundle until 2025 March 14th



Deep Dark Wrath will be on Sale by March 14th on both Steam and Itch because of the Days of Ramadan Fest and the release of v2.9 Fury Flower!

The Fury Flower v2.9 Update will be coming by March 14th, so stay tuned for that! Conquer the Furious and Firebrand Tasks for powerful Enchanted Cards! It's a pretty substantial update that features some ideas of the future v3.0 update I had in mind. This update will be featuring new Side Quests, new ways to get powerful Enchanted Cards, new cosmetics in the Armor Trims, and more!

Days of Ramadan Fest until 2025 March 30th



That's about it for some quick news on Deep Dark Wrath! This has been CraftedCircuitry, signing off for now.

If you haven't checked out my Tumblr yet, here's a quick sneak peek of what's to come!

Turbotz Testing 20XX - surger1
1.2.1 is up with a few features to make things easier/accurate

  • Factories should release path arrows on click and hold
  • Tab now toggle bolt flinger on/off and is configurable
  • Clicking another mouse button when using the bolt flinger will cancel it
  • Camera movement no longer glides after releasing the button
  • Lowered volume on building sound
...