Mech Academy - Space Samurai
Hi to all the players!

We wanted to inform you that Mech Academy has been officially released. Get ready to fight with your mech against aliens with your amazing team alongside.

Follow our community page to be updated on news and the status of the game.


Mech Academy - Space Samurai
Hello all players!

We wanted to inform you that we are very close to the release of Mech Academy. Only 1 day left until the release, get ready to find yourself in a team of women ready to defeat aliens!

Follow our community page to be updated on news and the status of the game.

Dec 12, 2023
TerraScape - Cynth
Bugfix 0.13.0.3
  • Fixed issue with mirrored merged buildings (Trade District, Citadel of Wisdom)
  • Improved map ping performance
  • fixed citadel mesh
  • updated citadel asset
  • added VFX to citadel prefab
  • added xmas props

Some fixes and improvements based on your reports and feedbacks. Thank you for supporting us!



Join our community:

Eco - SLG-Dennis
Hello Citizens,
today is the day - we are finally launching Eco 10 for you to play! Our team has put together a massive upgrade for the game, making this the biggest Update we ever made. And due to the introduction of settlements, it's also the one with the most changes to and impact on gameplay - making Eco even more interesting and collaboration focused!

What you really want to hear about, though, is probably boats - so after a quick summary for all those of you that prefer to play it right away, let's get directly into what is new.

Release Summary:
  1. Boats & Coastal Construction – Boats have finally come to Eco! Discover the seas on six distinct boats with different purposes and build your ports with new, harbour-themed blocks!
  2. Towns, Countries & Federations – Instead of one global government, you are now progressively creating settlements - from a small town, over a great country to a federation of mankind. The government system is now fully tied into the core gameplay and brings collaboration to the next level!
  3. Culture – Create stunning pictures, accumulate culture in your settlements to expand their influence and gain new lands to claim, work together to annex settlements that pose a threat to the wellbeing of the planet and display your cultural achievements to everyone.
  4. New Avatars and Face Tracking – Avatars and the character creator were fully revamped, offering you much more possibilities to style them to your liking. Additionally you can turn on your webcam to animate your avatar with facial expressions and your hands. Combined with lipsynching, you can interact with other citizens like never before!
  5. Render to Horizon – With the upgraded lodding system you can now configure your world to display to the horizon, showing the curvature of the world and giving you a sense of its grandeur!
And now, let's go into the details:

Boats & Coastal Construction

  • Discover the worlds of Eco on water for the first time
  • Build a Canoe to quickly travel around on your own or craft a Large Canoe to take a friend with you
  • Use the Wooden Transport Boat to transport goods and trade on different continents
  • Get yourself a Fishing Trawler and become a deep sea fisher
  • Transport two trucks with a Wooden Barge or even up to four with an Industrial Barge
  • Building in deep oceans is no longer possible, gone are the days of continent spanning bridges
  • Swimming in deep ocean is extremely exhaustive - if you run out of calories you will drown and wake up at the shore
  • Added new forms centered around docks to the hewn log blocksets to build your ports - or anything else you find them suitable for
  • Added two mooring posts on land and two buoys on sea that you can lash your boats to
  • Added five decorations fitting the nautical theme - Life Preserver, Ships Wheel, Hanging Buoys, Glass Buoys and Fish Rack
Towns, Countries & Federations

  • Players now start the game by claiming a Homestead somewhere on the world
  • Players can join together to found Towns, Countries and even Federations
  • Each settlement has their own claim stakes to create new deeds and claim papers to expand them
  • Each of these settlement ejects influence, a circular area in which their claim papers and stakes can be used
  • The influence of a settlement can be expanded through increasing the settlement's culture
  • Laws of a settlement are only valid within its influence respectively for its own citizens - no more global government by default
  • Settlements can make immigration policies to decide who can join them
  • Settlements of higher tiers can annex other settlement through a difficult process
Culture

  • Create stunning in-game pictures and images by using the easel or one of multiple cameras
  • Use the printing press to upload your own images onto the server
  • Make museums and show your pictures off in a multitude of frames
  • Collect reputation for your pictures and help your settlement increase its influence
New Avatars & Facetracking

  • Completely reworked avatars, supporting facial expressions
  • A new creation flow to make your own avatar - saved between play sessions
  • Customize your avatar with many new options and outfit it with many new clothing items
  • Build a dresser and change your outfit on the server you currently are playing on
  • Support for facetracking, calibrate with your webcam and animate your avatars to show your own facial expressions and hand movements
Balancing & Techtree Expansion

  • Improved world generation, ores will now generate in veins and plants spawn in localized clusters
  • Rebalanced research papers and upgrade modules to require specialty investments
  • Revamped power generation and consumption - the power network now properly prioritizes efficient power generators
  • Changed the Steam Engine to provide mechanical power instead of electrical and notably reduced the amount of mechanical power that the Water Wheel and the Windmill generate
  • Added the Industrial Generator for late game power generation
  • Improved Stone Roads - they now fully support form fill types like their asphalt counterpart
  • Improved Shovels - each tier of shovel now can hold an increasing amount of dirt
  • Rebalanced countless crafting recipes and increased the shelflife of seeds
  • Added a new plant to the techtree and incorporated it into the lumber recipes - flax
Miscellaneous

  • Added a "Trust Landlord" option for renting, allowing landlords to freely change property with residents on them, improving Quality of Life for players playing together on shared property
  • Executive actions now support to target single deeds and allow to change reputation
  • Reputation now provides for configurable daily limits and a "Speak Well of Other" bonus to incentivize its usage
  • Settlements now also have a reputation contingent usable via laws and executive actions - reward your citizens for helping your settlement improve its culture
  • Improved animal pathfinding to be less likely to collide or get stuck
Twitch Extension
To support our amazing streamer community, we've created a unique plugin that will allow viewers to interact with the worlds a streamer plays in!


  • Viewers can vote in elections (up to a defined percentage of total votes based on settings)
  • Displays graphs of ecosystem and economy data to analyze the big picture
  • Shows all relevant info about the server and allows viewers to join based on configurable settings
We’re also starting a Twitch Drop campaign today, so watch Twitch streams to get your Update 10 nautical themed unique items, you can find all information on our website: https://play.eco/twitch-drops



Thanks a ton from all of us at the Strange Loop team for all our old and new Citizens, this release marks our biggest so far, and there’s still lots more to come.

-John K, CEO Strange Loop Games

Important Info for the Update:
- Migration from Update 9.7.13 should work in most cases, but incompatible data will be removed in the process, changes to the world generation will not be available and the settlement feature can't be turned on for migrated worlds.
- A world created on Update 10 with the settlements feature disabled can only turn it on when there is no civics in the world. Disabling the settlements feature is not possible once it was enabled at any point without restoring a backup from before it was activated.
Mech Academy - Space Samurai
Hello all players!

We wanted to inform you that we are very close to the release of Mech Academy. Only 2 days left until the release, get ready to take part in a battle between mechs and aliens.

Follow our community page to be updated on news and the status of the game.

Dec 12, 2023
Temple of Rust - James
I've spent the last Months polishing and finalizing the game. I'm pretty exhausted so I can't say much. I hope it plays smooth for everyone and that you enjoy this game as much as I do. I'm pretty happy with how it turned out.

If you notice any issues PLEASE let me know in the steam discussions!

I need a bit of rest and with the low sun I'm not getting much solar power at the moment but I'll be around to check if anyone is having problems and do my best to sort things out.

Best regards and have fun!
-James
Mech Academy - Space Samurai
Hello all players!

We wanted to inform you that we are very close to the release of Mech Academy. Only 3 days left until the release, get ready to board your Mech and fight the Noxa.

Follow our community page to be updated on news and the status of the game.

Talisman: Digital Classic Edition - Tom Young
Hi Talisman fans! ːBlueTalismanː

We've just rolled out the latest patch for Talisman: Digital Edition onto all platforms, and it includes a ton of different fixes for crashes, and other fixes that have been requested/submitted by you, our awesome community!

Check out the full list below:
  • Fixed a crash that was caused by clicking on the Omen Tracker icon when there's was no current omen
  • Fixed a crash that would happen at the end of round when Kallind was discarding Adventure cards from the board
  • Fixed a crash caused by there being no valid player when evaluating whether any spell could be cast at the beginning of a turn
  • Fixed a potential crash when the game tries to get the Strength/Craft value for a card that's not an Enemy
  • Fix for a crash caused by the Shapeshifter using their ability against a ghost, then winning their battle at the Crown of Command (talk about specific! 👻)
  • Fixed a crash that would sometimes happen when trying to view all cards on a particular location
  • Previously, you'd sometimes be able to join greyed-out lobbies that you shouldn't have been able to join if you clicked fast enough. We've now made it so you can't join those lobbies, no matter how fast you think your clicking skills are.
  • Fixed a crash caused by stealing things from inside something else. e.g. Stealing from within a Bag Of Carrying. (Turns out stealing from pocket dimensions causes universal collapses, who knew?)
  • Fixed a crash caused by displaying a log message after something has been stolen from a player, when the original player who had their card stolen is no longer in the game
  • We've updated the AI so that it should no longer use its last life to gain gold. Money is important, but it's not THAT important
  • Previously, Thieving Piskies would be removed from the board after a battle. We've updated our Piskie trapping technology, so they will now stick around after a battle
  • Fixed a crash caused by trying to bring a player back into the game after they had died, when they had trophies
  • Fixed the 'End of Days' cards not being properly added to the board when loading a save
  • Fixed the Ageless Talisman not buffing player stats correctly
  • Fixed the Jin Blooded being able to incorrectly bind spells cast by Ascendant Divine
  • Fix a crash caused by switching to view the inner region in the Challenge For The Crown ending
  • Fix a crash caused by moving a Terrain card that has a Denizen on it
  • Fixed the AI not using the 'Amateur Inventor' card properly
  • Removed the infinite loop in the Battle Royale ending caused by the loser having 'Flail of Blood'
And that's it! Thanks as always for all your support for our small studio, and we hope you all have a great Christmas. ːheartː

If you notice any issues or would like to report a bug, you can do so either through our official Nomad Games Discord or here on the Steam Forums!
Dec 12, 2023
Cryoterror - wild
Changelog for Cryoterror v2.0

Additions/Changes
  • Updated game engine version to Unreal Engine 5.3.1
  • Changed ending significantly
  • Added flashlight flicker effect
  • Added end credits
  • Added hallucination effects
  • Added voice activated scare
  • Added tip text for puzzle controls
  • Added more ambient sounds
  • Added more monster sounds
  • Added intro before the game starts to explain the lore
  • Added 5 more achievements
  • Added more player sounds
  • Added more subtitles
Bug Fixes
  • Fixed some subtitles not working near the end of the game
  • Fixed not being able to climb the ramp in the storage room
  • Fixed storage room door not staying closed after loading save
  • Fixed soft lock caused by being able to leave the locker room without the key
Quantum Drive - Minelli
[GAMEPLAY]
  • Added photo mode (P key)
  • Added photo gallery (G key)
  • Major map expansion

[MISC]
  • Added cutscene when leaving the garage
  • Major graphical improvement + optimization
...