We're looking at trying to make some improvements to the Frozen Synapse UI in FS2.
This is a difficult topic: Frozen Synapse is a very complex game; some elements of UI design are subjective; making changes to our UI is difficult and time consuming.
So, please don't take it as a negative if we don't manage to incorporate your feedback.
I'd like to know what you find difficult to do in the game, both in-game and in the menus, what you find fiddly especially. Feel free to post anything you want, but in general flagging up problems is a lot more useful to us than suggesting solutions.
Thanks for taking the time to do this.
If you wanted to me AMAZINGLY helpful, a video demonstrating your problems would be great but any notes or comments are more than welcome.
We're looking at trying to make some improvements to the Frozen Synapse UI in FS2.
This is a difficult topic: Frozen Synapse is a very complex game; some elements of UI design are subjective; making changes to our UI is difficult and time consuming.
So, please don't take it as a negative if we don't manage to incorporate your feedback.
I'd like to know what you find difficult to do in the game, both in-game and in the menus, what you find fiddly especially. Feel free to post anything you want, but in general flagging up problems is a lot more useful to us than suggesting solutions.
Thanks for taking the time to do this.
If you wanted to me AMAZINGLY helpful, a video demonstrating your problems would be great but any notes or comments are more than welcome.
Ian is testing (in Frozen Synapse 2) a fix for a particular technique which was a borderline exploit in Frozen Synapse 1. We'd love your feedback - please read his post here - http://www.mode7games.com/blog/2016/06/06/neutralising-the-distraction-play/ but post your responses here on the Steam Community in the comments - many thanks!
Ian is testing (in Frozen Synapse 2) a fix for a particular technique which was a borderline exploit in Frozen Synapse 1. We'd love your feedback - please read his post here - http://www.mode7games.com/blog/2016/06/06/neutralising-the-distraction-play/ but post your responses here on the Steam Community in the comments - many thanks!