Frozen Synapse - nervous_testpilot
Hi,

We're looking at trying to make some improvements to the Frozen Synapse UI in FS2.

This is a difficult topic: Frozen Synapse is a very complex game; some elements of UI design are subjective; making changes to our UI is difficult and time consuming.

So, please don't take it as a negative if we don't manage to incorporate your feedback.

I'd like to know what you find difficult to do in the game, both in-game and in the menus, what you find fiddly especially. Feel free to post anything you want, but in general flagging up problems is a lot more useful to us than suggesting solutions.

Thanks for taking the time to do this.

If you wanted to me AMAZINGLY helpful, a video demonstrating your problems would be great but any notes or comments are more than welcome.

Paul
Frozen Synapse - nervous_testpilot
Hi,

We're looking at trying to make some improvements to the Frozen Synapse UI in FS2.

This is a difficult topic: Frozen Synapse is a very complex game; some elements of UI design are subjective; making changes to our UI is difficult and time consuming.

So, please don't take it as a negative if we don't manage to incorporate your feedback.

I'd like to know what you find difficult to do in the game, both in-game and in the menus, what you find fiddly especially. Feel free to post anything you want, but in general flagging up problems is a lot more useful to us than suggesting solutions.

Thanks for taking the time to do this.

If you wanted to me AMAZINGLY helpful, a video demonstrating your problems would be great but any notes or comments are more than welcome.

Paul
Frozen Synapse - nervous_testpilot
I spoke to Ian about his thoughts and process for designing the level generators in Frozen Synapse and Frozen Synapse 2

https://youtu.be/3kuSDU39kv4
Frozen Synapse - nervous_testpilot
I spoke to Ian about his thoughts and process for designing the level generators in Frozen Synapse and Frozen Synapse 2

https://youtu.be/3kuSDU39kv4
Frozen Synapse - nervous_testpilot
Ian is testing (in Frozen Synapse 2) a fix for a particular technique which was a borderline exploit in Frozen Synapse 1. We'd love your feedback - please read his post here - http://www.mode7games.com/blog/2016/06/06/neutralising-the-distraction-play/ but post your responses here on the Steam Community in the comments - many thanks!
Frozen Synapse - nervous_testpilot
Ian is testing (in Frozen Synapse 2) a fix for a particular technique which was a borderline exploit in Frozen Synapse 1. We'd love your feedback - please read his post here - http://www.mode7games.com/blog/2016/06/06/neutralising-the-distraction-play/ but post your responses here on the Steam Community in the comments - many thanks!
Frozen Synapse - nervous_testpilot
Hey,

I wanted to keep everyone updated with some of our work on Frozen Synapse 2:

Text - https://medium.com/@mode7games/frozen-synapse-2-dev-update-1-incursions-d556d5ff6ae0#.asowtpc1k

Video - https://youtu.be/lTq5-lc7-Z4

Thanks!
Frozen Synapse - nervous_testpilot
Hey,

I wanted to keep everyone updated with some of our work on Frozen Synapse 2:

Text - https://medium.com/@mode7games/frozen-synapse-2-dev-update-1-incursions-d556d5ff6ae0#.asowtpc1k

Video - https://youtu.be/lTq5-lc7-Z4

Thanks!
Frozen Synapse - James
This update fixes a problem with slow AI calculations which was accidentally introduced in the last patch.

It also fixes a long standing issue with slow camera zooming caused by alt-tabbing out of the game.
Frozen Synapse - James
This update fixes a problem with slow AI calculations which was accidentally introduced in the last patch.

It also fixes a long standing issue with slow camera zooming caused by alt-tabbing out of the game.
...