๐๐๐ญ๐จ๐๐๐ซ ๐๐ ๐๐๐ซ๐ฏ๐๐ซ ๐๐๐ข๐ง๐ญ๐๐ง๐๐ง๐๐ ๐๐ง๐ง๐จ๐ฎ๐ง๐๐๐ฆ๐๐ง๐ญ
Dear Traveler,
To enhance your gaming experience, Dragonheir: Silent Gods will close its servers for maintenance on October 23. This update includes new art assets, resulting in a larger download than usual. Please plan your game time accordingly. Here are the main changes in this update.
๐๐๐ข๐ง๐ญ๐๐ง๐๐ง๐๐ ๐๐๐ญ๐๐ข๐ฅ๐ฌ
๐๐จ๐ฐ๐ง๐ญ๐ข๐ฆ๐: ๐:๐๐โ๐:๐๐ (๐๐๐+๐). Servers may become accessible earlier or later, depending on maintenance progress.
Compensation: Wyrmarrow x300
๐๐๐ฐ ๐๐จ๐ง๐ญ๐๐ง๐ญ
๐๐ฅ๐จ๐จ๐๐ฅ๐ข๐ง๐ ๐๐ซ๐ข๐
๐๐ฏ๐๐ง๐ญ ๐๐ข๐ฆ๐๐๐ซ๐๐ฆ๐: ๐๐๐ญ๐จ๐๐๐ซ ๐๐, ๐:๐๐ โ ๐๐จ๐ฏ๐๐ฆ๐๐๐ซ ๐๐, ๐:๐๐ (๐๐๐+๐). The event runs for 14 days once it begins.
๐๐ฏ๐๐ง๐ญ ๐๐ฅ๐ข๐ ๐ข๐๐ข๐ฅ๐ข๐ญ๐ฒ: Servers that opened on or before November 2; day 5 after server launch (S1 servers only)
๐๐๐ข๐ฅ๐ฒ ๐๐ก๐๐๐ค-๐ข๐ง: Log in every day to claim check-in rewards, for a total of Heliolite Dice x10!
๐๐ฑ๐๐ฅ๐ฎ๐ฌ๐ข๐ฏ๐ ๐๐ญ๐จ๐ซ๐ฒ: Experience the exclusive event story \[Dance of Rancor]. Journey to the Dark Ruins and rescue the cursed \[Lelwanis] with the \[Dark Lady].
Relic Seeker: Clear equipment or growth dungeons to get extra \[Unclean Treasures]. This can be exchanged for rewards like an exclusive avatar frame and Master Pages.
๐๐ซ๐๐ ๐จ๐ง ๐๐จ๐ ๐๐ฎ๐ฆ๐ฆ๐จ๐ง๐ฌ: Available for a limited time during the event. Each summon has a chance to yield a limited Legendary hero. After 300 total summons, you can choose the R-Legendary hero: the Dark Lady!
๐๐จ๐ฅ๐ฅ๐ฒ ๐๐ฉ๐ซ๐ข๐ญ๐'๐ฌ ๐๐ข๐๐ญ
๐๐ฏ๐๐ง๐ญ ๐๐ข๐ฆ๐: ๐๐๐ญ๐จ๐๐๐ซ ๐๐, ๐:๐๐ โ ๐๐จ๐ฏ๐๐ฆ๐๐๐ซ ๐, ๐:๐๐ (๐๐๐+๐)
๐๐๐๐ญ ๐จ๐ ๐๐จ๐ฆ๐ฉ๐๐ง๐ข๐จ๐ง๐ฌ๐ก๐ข๐ฉ: Get up to 8 \[Jolly Sprite Goodie Bags] of random quality daily through activity. Each bag has 4 chances to be upgraded, and opening a bag grants abundant rewards!
๐๐ข๐๐ญ ๐จ๐ ๐๐จ๐ฆ๐ฉ๐๐ง๐ข๐จ๐ง๐ฌ๐ก๐ข๐ฉ:
- Limited Hero Option Packs will be available in the Shop for a limited time, purchasable with Dragon Crystals. Choose your desired hero from the designated pool of Legendary heroes.
- Element-Specific Packs will be available in the Shop for a limited time, purchasable with Wyrmarrow. Randomly obtain a hero of a specific element from the designated pool of Legendary heroes.
Note: The contents of limited-time packs in the Shop may vary each season and will not be updated across seasons.
๐๐ก๐ซ๐๐ ๐๐๐ซ๐ฌ ๐๐ฎ๐ซ๐ข๐จ ๐๐ก๐จ๐ฉ - ๐๐ข๐ ๐ก๐ญ ๐จ๐ ๐๐ก๐๐ง๐ญ๐จ๐ฆ๐ฌ
๐๐ฏ๐๐ง๐ญ ๐๐ข๐ฆ๐:
October 24, 5:00 โ November 7, 4:59 (UTC+0)
๐๐๐จ๐ฎ๐ญ ๐๐ฏ๐๐ง๐ญ:
- Spend Auric Tokens during the event for a chance to win Legendary appearance rewards!
- This event's limited appearance rewards: Legendary Mount \[Jolly Wraithsteed], Legendary Footmark \[Phantom Chillrune], and Legendary Trail \[Swirling Soulshadow].
๐๐๐ฅ๐๐ง๐ญ ๐๐๐ฅ๐๐ง๐๐ ๐๐๐ฃ๐ฎ๐ฌ๐ญ๐ฆ๐๐ง๐ญ๐ฌ
๐๐๐ฎ๐ง๐ญ๐ฅ๐๐ฌ๐ฌ
Undaunted: Now only works with basic attacks. Skills dealing basic attack damage will not trigger this talent.
๐ ๐ซ๐จ๐ฌ๐ญ
Bitter Frost: The extra \[Frost] effect has been changed to \[Frozen].
๐๐จ๐ข๐ฌ๐จ๐ง
Sleight's Exclusive Talent: New effect added. The battle skill now ignores enemy Resistance.
Dragonheir: Silent Gods Team
Hotfix.
Fixed menus doing visual duplicates when sotring by name or value on genetic designs.,
Fixed wrong mutation spawners on Tartarus.,
Cleaned up some set dressing.
Hey Explorers!
Steam Next Fest has come to an end, and we are absolutely blown away by the love and excitement youโve shown for Astrobotanica. And hereโs some wonderful news: weโre keeping the demo live on Steam permanently!ย
Thatโs right - no rush, no time limit. You can continue exploring, building, and discovering whenever you like. Your support has made this possible, and we couldnโt be prouder to share our world with you.
Our plans also include releasing patches that address the first improvements weโve learned about thanks to your feedback. Upcoming changes will include performance improvements, inventory updates, and a few quality-of-life tweaks to make your experience even smoother.
And for those of you who supported us during our Kickstarter campaign - donโt worry, we havenโt forgotten about the promised FAQ. Itโs very much on our roadmap, and weโll be sharing it with you in the future.
Thank you for being part of the Astrobotanica community. Together, weโre not just growing plants - weโre growing something extraordinary.ย
With gratitude,
The Astrobotanica Team <3
Linktree with our social media links
Thank you for being part of the Astrobotanica community. Letโs grow something extraordinary, together! ๐ฑ๐
Take control of the all-new armored vehicle designed for ATM transfers and city-wide distribution. Manage routes, deploy ATMs, and prepare for future money transport missions.
Unlock the exclusive โArmored Authorityโ achievement when you purchase the new bank car. Prove youโre a true financial powerhouse in the city.
Experience a smoother game than ever before. Weโve reworked major systems to eliminate lags, glitches, and stutters, ensuring seamless gameplay across all configurations.
Your feedback shaped this update.
Jump in, test the new armored operations, and tell us what you think, your input drives future updates.
๐ If youโre enjoying the game, please leave a positive review on Steam, it helps us grow and brings more awesome updates to you faster. ๐๐
๐ก Found bugs or have ideas?
Join our Discord and share your thoughts:
๐ https://discord.gg/wZ3ACd4h4A
Thank you for playing and supporting us!
Strong Bow Games Studio
Weโre thrilled to announce the Halloween Hardcore Season Race โ kicking off this Thursday, October 23rd, at 1 PM EST! This is a Hardcore-only event, where death is permanent and glory lasts forever.
Leaderboard Lock: Tuesday, October 21st, at 11 PM EST
Server Wipe: 12 PM EST (one hour later)
Chaos Gates Open: 1 PM EST
Hardcore Race Launch: Thursday, 1 PM EST, with a full reset
If youโd like to help us test, join during the Chaos period.
If youโre here to compete, sharpen your blades โ the real race begins Thursday.
And if Hardcore isnโt your style, donโt worry โ Season 5 is right around the corner, currently planned for early December.
Offhand & Monogram updates โ deeper build diversity and reworked affixes
New Time Tear event โ greater risks, greater rewards
New visual style โ a fresh look for the Realm powered by our new Toon Shader
Every test, bug, and wipe helps us shape Dwarven Realms into something greater.
Thank you for standing with us through every season and every patch โ we canโt wait to see who rises in the Hardcore Race.
See you in the Chaos,
โ The Crater Studios Team
Four new Time Tear types have been added, each focusing on a different kind of reward:
Mining Nodes - Harvest waves of mining nodes to collect valuable materials.
Monograms - Interact with waves of monograms to obtain new modifiers for your items.
Elite Rush - Survive consecutive waves of elite enemies and gain more rewards
Slugs Rush - Waves of slugs; simple but deadly fun.
Containers now auto-destroy after 45 seconds (Light beam indicator goes down with remaining time)
Boss containers spawn slightly faster to accommodate auto-destroy timer
Container spawn rate increased
New visual style/look for the game
Season mode changed to Hardcore only - no softcore, leaderboard is Hardcore exclusive
Arcane Totem: Cooldown increased by 23.3% average
Arcane Apocalypse: Cooldown increased by 17.9% average
Lightning Plasma: Cooldown reduced by 20.0% average
Blood Dragon: Cooldown reduced by 16.7% average
Rain of Flames: Cooldown reduced by 22.6% average
Carnage of Fire: Cooldown reduced by 16.7% average
Death Blade: When Death Blade despawns, it will summon an arcane spike on a nearby enemy, dealing 100% damage + 20% additional damage for every second the blade was on the field. (Previously: 80% base damage)
Static Charge: Static charge will now stay for an additional 0.6 seconds, damaging more enemies and dealing an additional 5% per enemy inside Static Charge range. (Previously: *Static charge will now stay for an additional 0.6 seconds, damaging more enemies*)
Spark: When Sparks collide, they have a 33% chance to spawn a plasma sphere that deals 100% damage. After 2 seconds it explodes for 200% damage. Plasma sphere may consume sparks to gain +50% damage bonus. (Previously: plasma sphere that deals 75% damage)
Toxicity: Pools last 5 seconds longer and deal 35% more damage based on pool size. (Previously: 20%)
Toxicity: Trigger a chain reaction, each projectile spawned receives additional 25% damage for each active pool on the battlefield. (Previously: 10%)
Death Blade: Summon a smaller Death Blade that circles around the primary Death Blade and deals 130% damage. Each time a small death blade spawns, it adds 25% damage to Arcane spike. (Previously: adds 15%)
Ferocity of Wolves: Your wolves increase their damage by 45% with each leap. (Previously: 25%)
Blood Dragons: The dragons jump towards the player, and deal bonus damage the closer they are to their target up to +100%. (Previously: +45%)
Kraken Seed: Kraken Seed shoots 3 tentacle darts, dealing 60% damage each. (Previously: 4 darts) (Dart amount now stacks)
Lightning Plasma: Lightning Plasma stays for an additional 1.5 seconds and deals +40% damage. (Previously: +20%)
Lightning Plasma: Fires an additional Lightning Plasma, and deals an additional 25% damage based on Lightning Plasma range. (Previously: *Fires an additional Lightning Plasma*)
Fiery Totems: Fiery Totems triggered by you gain an additional 25% damage for each Fiery Totem on the battlefield. (Previously: 40%)
Vortex: When vortexes collide, they turn into a thunderstorm, that deals an additional 100%. (Previously: 300%)
Amadora Snail no longer counts as an elite for the mod "Killing an elite has a 10% chance to spawn another elite
Killing an elite has a 10% chance to spawn another elite' now stacks up to 4 times (Previously: 8 times)
Fixed a bug where "Kraken Seed: Kraken Seed shoots 4 tentacle darts, dealing 60% damage each" didn't deal damage most of the time
Fixed a bug where "Kraken Seed: Running over a Kraken Seed will shoot projectiles that explode on impact, dealing the same damage as Kraken Seed" dealt 30% damage instead of full kraken damage
Fixed code issue causing problems with name selection
Fixed memory issues for the following abilities:
Magery: Starfall Strike, Basic Mage projectiles
Necro: Leeching Wraith
Axe: Blazing Earthshaker, Demonic Strike
Archery: Blade Kick, Infused Arrow
Swords: Shadow Slice, Scorching Swipe, Ascending Power, Thousand Cuts
Feel the flair, rhythm, and passion of Latin American football! For a limited time, join our global themed giveaway and deck your club out in true Latin style with exclusive kits, badges, and more. Build your squad, chase glory, and celebrate the stars and teams that define the beautiful game across Latin America.
Log in daily during the event to unlock limited-time themed rewards.
Each day features a different reward, from stylish kits to collectible badges and other cosmetic items.
Donโt miss a day! Come back every day to claim all possible rewards before the event ends.
Launch Soccer Manager 2026 during the event window.
Head to the Events section to view the Latin American Football celebration.
Claim your reward and check back tomorrow for the next one.
Join the celebration of Latin American footballโs stars and teams.
P.S. Rewards are available for a limited time only. Log in daily to make sure you collect the full set.
Added Difficulty setting
Adding foundations icons
Increased Defense Block Build time
Reduced Wall build times
Reduced advanced refinery power cost
Significantly increased advanced refinery production speed for earlier items
Reduce range of smaller aoe repairer
Increase power usage of larger repairer
Improve construction sites detecting whether finishing would block off access to other construction sites
Prevent popup about Robot Datacubes appearing when Versus game starts
Fix particle effect on Small AOE Repair component
Fix host changing Peaceful Mode to "Hostile" wrongfully showing a notification on the client that the mode has been changed to "Aggressive"
When holding one of WASD and then clicking into a text input box, fix the WASD-scrolling continuing even after releasing the key
Fix faction home getting cleared when relocating the faction home building,
Fix inconsistencies with Pick Up and Drop Off Item instructions
Fix behavior editor being unable to connect the program start to a different node
Fix Lua error getting logged when hovering over the connection pin of an empty behavior
Fix Lua error getting logged on units with repair components equipped and in use trying to spawn effects when docked
Fix Lua error getting logged on Blight components being active when docked in garage slots
Fix for UI showing "Re-simulated" sometimes not appearing in the tooltip of components
Fix fabricator components sometimes showing the wrong warning message
FIx for beacon on minimap colored red like an enemy
Fix for player owned bugs on minimap colored red like an enemy
Increase mining base silica amount so its actually a relevant amount for the effort
Fix game crash when trying to view map preview after a Lua parsing error
Fixed foundation visual not showing correctly
Show a world preview of the generated map in the "New Game" screen
Added "Change Game Settings" button to in-game menu to change peaceful and minigame settings during the game
Show percentages on sliders for custom map settings
Show in the tooltip whether a unit or component has been Re-Simulated
Added a usage hint to the description of the Virus Teleporter component
Show an error message in the behavior editor when trying to connect a node from inside a loop to outside of it
In behavior editor, added a tooltip to an outgoing connection point indicating what happens ("Continue to X", "Advance loop Y" or "Restart behavior")
Simplify renaming and deleting of behavior parameters by adding a dedicated remove button and making a click on the name rename it
Improve tooltip of behavior parameters (clarify difference between "Behavior Initial Value" and "Inspected Current Value")
Make a right-click on the behavior parameter value box clear it
Added a tooltip on the sort button in the Power tab of the Control Center
Make a click (down and up without moving) on the middle mouse button do attack move
Added Toggle Checkbox to show or hide components that produce zero power
Make "Show Unit Interface in Bottom Left Corner" option available directly in the unit user interface
Bring back square register line connections in the link editor
Behaviors: When specifying a remote behavior component in set reg remotely instruction, don't choose the one it is running on
Behaviors: Inverted order of set/get reg remotely for unit base registers
Remove right click menu on units popup menu with multiple bots selected
In the Input options, improve titles and tooltips of actions bound to the three mouse buttons
Adjusted some foundation stats, unlock a few new foundation types in research
Make camera zoom, rotate and pitch functions speed up by holding shift (3x) and/or ctrl (5x) to match camera panning with WASD
Make speed of camera rotate and pitch change via keyboard not be affected by the framerate
Change name of resource node objects from "Resource" to "Deposit" to better distinguish between the deposits on the map and the actual mined items
Make miner components understand an input value of a resource node unit type (i.e. Metal Ore Deposit)
Always show queue when clicking on Goto register
Fix experimental enemy AI in Versus mode getting stuck during early tech research
Fix backwards slider in New Game customization for "Blight Corruption"
Fix component boost not showing on tooltips of buildings in build menu
Fix Re-Simulator losing stored Data Cubes after relocating or acquiring into a Deployer component or performing an upgrade using the Unit Editor
Store Target register add button, allow shift+clicking to add multiple units to the list
Fix weapon component to not clear its input register when being linked from somewhere
Fix faction name input field showing a control character at the end
Fixed description of "Is Unit A" behavior instruction
https://store.steampowered.com/news/app/1450900/view/502837231317157048