Greetings, Saviors!
We would like to announce the details of our weekly maintenance.
\[KST] 10:00 to 15:00 (October 21, 2025)
\[EST] 20:00 to 01:00 (October 20~21, 2025)
\[SGT] 09:00 to 14:00 (October 21, 2025)
If you are curious about the details, please visit our website!
Full info :
https://treeofsavior.com/page/news/view.php?n=3461
As the playtest continues, new bugs are being found. Appreciate your help with bug reports and feedback. We greatly value your help! 🧡
We prepared an update based on your feedback and bug reports:
Main:
Added hit effect to breakable props
Added new breakable wooden barrel prop
Breakable props now spawn in regular rooms
Added small fuel rooms
Empty floors added
Flashlight now have double capacity and 2.5x regeneration rate
Reduced floor fuel consumption 5x
Added new sounds for scrap
Scrap now have bigger hitbox
Look smoothing option removed (If you had it on, you can delete GameOptions file Path: "Wrong Elevator Playtest\\Wrong Elevator_Data\\Data\\Config")
Scrap HUD UI feedbacks added
Added inventory HUD UI
Workbench interactable glow added
Fixes:
Added hit effect to breakable props
Fixed door spawn inside the wall
Fixed fuses loot item physics
Fixed shop multiple buy error
Fixed steam stats error
Fixed light manager error
Fixed descent button instruction paper typo
Fixed repeating anomaly floors
Fixed basketball physics
- Recoil applied; camera shake adjusted per firearm.
- A hit marker now appears when an enemy is hit.
- Dodge, sprint, and other animations improved.
- Unlock order of contents in The First Blood Contract changed.
- Required level to accept subsequent contracts after completing The First Blood Contract lowered.
- Halloween furniture and customization items added.
- Pizza baking convenience improved.
- Minor bug fixes.
- This will be my last update for a while, it should fix any small or large issues with the game, make it feel solid to play in both single and multiplayer and provide a solid overall experience for the length of the game, which is around 30 minutes to maybe 1 hour. If there's anything more you'd like to see content wise don't be afraid to join the discord or leave a comment about what you'd like in the game. I plan on starting or continuing different projects but with enough requests or interest I may continue to add content to this project.
- Updated to Beta 1.0Â
- New desert map named Khaldun
- Map generator now has a random gen, preset gen and custom gen button
- Improved orders system with indicators
-Â Fixed Doug Ocean giving his bonus to other heroes in singleplayer after leaving a game and swapping to a different hero
-Â Fixed Music playing at full volume every time you open the game, it will now properly load your audio slider setting beforehand
-Â Saved worlds can now be hosted in multiplayer
-Â Changed in game background
-Â UI changes on the main menuÂ
-Â Order menus adjusted
-Â Updated guide
Hey everyone!
The Steam Fest has officially wrapped up — and wow, what an incredible week. Over 1,300 of you jumped into battle, launched cubes into chaos, and helped push Cubic Annihilation to 1,000 new wishlists (now sitting at 1.3K total!).
For our first public release ever, that absolutely blew us away. Thank you to every commander who played, streamed, sent feedback, or melted their GPU with thousands of cubes — you made this event unforgettable. 💥
We spent the week reading every bit of feedback, and here are a few key things we’re already improving:
⚙️ Performance & optimization — smoother large battles and faster pathfinding updates.
🧠Targeting & AI tweaks — smarter unit behavior and cleaner engagement logic.
🎨 Visual polish — sharper effects, better explosions, and improved readability in large fights.
Your feedback helps shape the battlefield — so please keep it coming on Discord or in the Steam discussions!
The next update will focus on:
New unit modifiers to expand tactical depth.
Further balance passes for Tier 1–2 units.
And some secret new toys we can’t wait to show you soon 👀
We’ll share more in the coming weeks as we prepare the Post-Fest Update, so make sure to wishlist (if you haven’t yet!) and follow the game to stay in the loop.
Thank you again for making our first Steam Fest such an awesome experience. This is just the beginning — and the cubes are only getting angrier.
See you on the battlefield,
– The Frixion Games Team
Hi Farmers,
We’ve released an emergency hotfix to address the missing sound issues, thank you for bringing this to our attention and for your patience.
If you run into any other issues, feel free to let us know on the Steam Discussions or over on our Discord.
Bugfix:
Fixed various UI SFX not working.
Fixed pets sound is missing.
Fixed Bamboo Fish net sound being heard from afar,
Fixed missing BGM when asking dateable NPCs to hang out.
Fixed door sound not playing when entering or exiting buildings.
Thank you again for your continued support.
Best regards,
The Stairway Team
Fix for the Unity vulnerability
Hello, imcGAMES here.
We would like to announce the details of the maintenance scheduled for October 22, 2025. Make sure to check below for the schedule and patch notes.
MAINTENANCE PERIOD
- [SGT] 13:00 to 15:00 (October 22, 2025)
- [EST] 00:00 to 02:00 (October 22, 2025)
- [CET] 06:00 to 08:00 (October 22, 2025)
Visit here to view the full patch note.
Commanders, get ready!
Halloween Events timetable from October 22
Server: Elite Servers, 584 – 593
1. Void Reflection (10/22-10/24)
2. Celestial Blessing (10/22-10/27)
3. Galaxy Barter (10/22-10/29)
4. Flagship Institute (10/22-10/27)
5. Piles of Gold (10/22-10/29)
6. Black Market (10/22-10/29)
7. Halloween Exchange Shop (10/22-10/30)
8. Void Materials Ranking Event (10/23-10/25)
9. Tech Piece Exchange Event (10/23-10/30)
10. Anping Event (10/24-10/27)
11. Starry Bingo (10/25-10/27)
12. Star Missions \[Alliance] (10/27-10/29)
13. Cosmos Prism (10/27-10/29)
14. Cosmos Prism Ranking (10/27-10/29)
15. Exploration Detachment (10/27-11/1)
16. Warp Core Exchange Event (10/27-11/3)
17. Halloween Donation (10/22-10/30)
18. Cosmomancer (10/24-10/27)
19. Cosmomancer Ranking (10/24-10/27)
20. Neural Roaming (10/27-11/1)
21. Halloween Event (10/22-10/29)
a) Legion Mission (10/22-10/29)
b) Race Against Time (10/23-10/24)
c) Galaxy Scan (10/24-10/26)
d) Race Against Time (10/26-10/27)
e) Eliminate Pirates (10/27-10/29)
f) Galaxy Barter (10/27-10/29)
g) Race Against Time (10/28-10/29)
h) Galactic Investment (10/28-10/29)