Download the player's manual now! Specially designed content to help players navigate the map and work around minor bugs in version 1.7:
https://drive.google.com/file/d/1OAWhSWvIptSiz6Fx8hMsRGZjB3y3PbcF/view
Added support for "Sliced" lights, which allow a smaller/angled/directed subset to be displayed for lights, rather than spheres.
Added support for editing Lights in the Map Tools pane, rather than a popup.
Began work to support more than just Lights in the above as well.
Fixed an issue with the 2D Samples not rendering their layers correctly.
Greetings Commanders.
The update for October 21st, 2025, is complete.
If the update hasn't been applied, please restart the game to apply the update.
1. Limited-Time Costume Repeat Package now available!
The perfect chance to get previously released limited-time costume!
Don't miss out on the "Heavenly Moon Flower" package which includes Rinko's limited-time costume "Heaveny Moon Flower" and various materials!
※ The Heavenly Moon Flower Package can only be purchased on platforms other than Google Play.
※ Available until: ~ Nov. 4th, 2025, 01:59 (UTC)
2. Limited-Time Package Repeat!
To celebrate the 20th Anniversary of Taimanin Asagi,
The limited-time "Silver Twilight" package returns with a 50% discount!
※ The Silver Twilight Package can only be purchased on platforms other than Google Play.
※ Available until: ~ Oct. 28th, 2025, 01:59 (UTC)
3. Surprise Missions & Surprise Campaign #4 Commences!
Surprise missions and campaign will be held during the Seasonal Event!
Take advantage of the perks during the campaign period to clear missions and receive rewards!
※ Please check the exact schedule for each week in the game.
◇ Surprise Missions
※ Event until: ~ Oct. 28th, 2025 01:59 (UTC)
※ Mission Details:
① Clear Daily Quests
└ Mission Rewards: Love Letter x 1 (Clear 10 times), Gems x 20 (Clear 20 times), Fiber (Colorless) x 3 (Clear 30 times), Crystal Fragment x 3 (Clear 50 times), Blank Emblem x 5 (Clear 70 times), Chance Booster x 3 (Clear 100 times), Orb/Element Kit (UR) x 3 (Clear 150 times), EP. 4 Random Box x 5 (Clear 200 times)
◇ Surprise Campaign
※ Event until: ~ Oct. 28th, 2025, 01:59 (UTC)
※ Campaign Perks
└ Daily Quest AP consumption reduced
└ Arena Coin Gain Increase
4. Special Weekly Missions!
Halloween Special Weekly Missions live!
※ Period: Oct. 27th, 2025, 15:00 (UTC) ~ Nov. 2nd, 2025, 14:59 (UTC)
※ Mission Details:
① Log in for a total of 4 days
└ Mission Reward: Gems x 10
② Send Friend Points 10 times
└ Mission Reward: Halloween Candy x 3
③ Sell items 20 times
└ Mission Reward: Halloween Candy x 3
④ Craft items 15 times
└ Mission Reward: Halloween Candy x 3
⑤ Roll the Gacha 20 times
└ Mission Reward: Halloween Candy x 3
⑥ Acquire 40 items from quests
└ Mission Reward: Halloween Candy x 3
⑦ Clear Daily Quest 30 times
└ Mission Reward: "Commander Mark: Jack O` Lantern" x 1
※ Mission Completion Reward: Gems x 10 (Complete 2 missions), Gems x 20 (Complete 5 missions), Gems x 30 (Complete 7 missions)
5. Limited-Time Costumes Return!
3 Limited-Time costumes of the "Happy Halloween" series are back!
※ Returning Costumes: "Pale-Faced Fox" (Sora), "Jiangshi Girl" (Shisui), "Halloween Devil" (Hebiko)
※ The costumes can only be purchased on platforms other than Google Play.
※ Sales Period until: ~ Nov. 4th, 2025, 01:59 (UTC)
6. Additional Costume!
1 new costume from the "Maid in Gosha" series have been added!
※ New Costume: "Mercenary Maid" (Aina)
※ The costume can only be purchased on platforms other than Google Play.
※ The "Maid in Gosha" is a permenant series.
Stay tuned!
New Update. Remember to restart Steam so you can get the update. :alert:
** World Building **
- More set dressing and layout improvements in different areas within Biomes.
- Added a new area.
- Added a new submodule in Dungeons.
- Added new assets and structures.
** Tartarus **
- More mutation structures will spawn when playing in coop in specific chambers.
- Small layout updates in some chambers to accommodate more mutations spots.
** Other **
- Added more extra data in Leaderboard entries.
An update is coming in a few days that opens more modding in MateEngine. This post walks you through what is new and how you can join in. MateEngine was built for the community and I have been reading your wishes on Discord and the GitHub request hub. Let us make cute things together.
What is coming
Voice packs and sound packs
Replace any sound in MateEngine. UI clicks, drag sounds, dance cues, system voices. Use Vocaloid or UTAU for adorable voice sets or swap only a few UI sounds. Your choice, your vibe.
Custom dance trails
Change the dance trails to your own textures and particle looks. Perfect for creators who love particles and shiny effects. Make it soft, make it sparkly, make it yours.
Behavior tweaks without code
Create data driven mods that adjust how MateEngine behaves. This keeps things simple to install and safe for everyone.
Safety first
No custom code inside Steam distributed mods. No C Sharp and no Udon at runtime. This protects users from security risks. If you plan a mod that needs custom code, publish it as an open source add on on GitHub so people can review it. Transparency keeps the community safe and happy.
How to get ready
• Organize your sounds as wav or ogg and name them by the keys we will document.
• Prepare your textures or particle presets for trails.
• Write a clear modinfo file with name, author, and description.
• Test in a clean install folder so users get a smooth first run.
Timeline
The update rolls out in a few days. More modding features will follow step by step.
Feedback
Drop ideas in the comments here, on Discord, or on GitHub. Tell us what you want next. Cute UI sounds, new trail styles, or creator tools. We listen.
Thank you for supporting MateEngine. Let us build something fun together.
The demo will finally be officially released around 7:00 PM (JST) on Friday, October 24.
We would greatly appreciate it if you could play it and leave a review.
We would also be very happy if you could stream or share gameplay videos.
You may stream the entire demo. However, for certain scenes, we kindly ask you to mute the character voices in order to preserve a unique experience for those who will play the full version.
When you reach such a scene, an icon will appear on the screen.
Please open the “☰ (hamburger menu)” → “Settings” → “Voice Volume” and set it to “Mute Voices.”
Other than that, there are no restrictions on streaming or recording.
The overseas demo (English, Simplified Chinese, and Traditional Chinese) will also be released soon.
Please wait a little longer. (It will have a separate store page.)
▼ Overseas store page:
\[Coming soon]
https://store.steampowered.com/app/3109650/The_Vampires_Bride_The_Novel_Game/
Thank you very much for your support.
Various UI bug fixes
Fix issue where two promotions at the same time could cause a stuck game state
You can now hover cards and see details in the midst of Emigration and Deconstruct cards being played.
Fix Aqueduct forecast showing the wrong number of affected Citizens
Fixed a tutorial not showing up (A tutorial that explains battle tactics more clearly)
Added a tutorial making it clear you can drag and drop Citizens in between each other.
Can now right click or Shift+F to toggle speed downwards
Wildfires now toggles behavior between even and odd turns instead of being random
Added a "Recently Lost" UI that shows you a log of what has recently been killed/destroyed and on what turn.
Added a new utility card: Royal Order. When played, you pick a target thing you need help with (A resource, repairs, medicine, etc) and then draw 2 random, relevant cards.