Full Patch Note: https://www.demonsarecrazy.com/post/oct-17th-halloween-25
Change Open World to Halloween Theme.
Added new monsters: Plumkin Lord and Hallow Spawn to Purgatory Gate.
Changed raid boss to Boo (40% chance.)
Updated event item to hallow cookie and update Event Shop's list.
Re-added HalloweenBox I-II Event Shop. (Random Hallow and Phantom weapon and armors.)
Updated many Hallow and Phantom sets models and textures.
Re-added Plumkin Anima I-IV to Event Shop.
Re-added Ghosting Anima I-IVto Event Shop.
Added new 4 uncommon foods items to Guild Shop. (Adds 1300 hp and 66 stats.)
Added new 4 rare foods items to Guild Shop. (Adds 2300 hp and 130 stats.)
Updated many consumable items and effects.
Updated and add new Field Item box that display item description.
Added new save HP, MP, cool downs and over soul system to OPW.
Add new Refleshment Window to Demon Slum (let you pay silver base on your rank to refill your hp, mp, and reset cool down.)
Reopen Halloween War. (Enter with Steve in Demon Slum.)
Added new Plumkin Lord and Hallow Spawn to Halloween War.
Reopen Death Carnevil. (Enter with Steve in Demon Slum.)
Updated all equipments window with new color codes.
Added 10 new 2nd dialogue stories.
Reduced dificulties for higher campaign bosses.
Added new Late Satan Boss to the game. (Unopen)
Updated all dungeons to garunteed at least one rare drop at the end with demonic difficulty or higher.
Added new Mobile's front page.
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Ducklings can now unlock trading cards by playing the game!
You can craft profile backgrounds and emoticons from them!
Additionally, 6 animated avatars and 2 animated avatar frames are now available in the Steam Points Shop.
Come decorate your profile and let the duck vibes shine everywhere! 💚
PILOTS, NEW AND OLD, YOUR EFFORTS DO NOT GO UNNOTICED.
Thanks to your feedback, we have catalogued and organized a massive amount of bugs- as expected. This is a playtest, and things are supposed to break.
We noticed a few things that needed to be polished to bring them up to JADC standard, and added a few new toys for you to play with.
HQ OVERHAUL
Added hangars, fences, and FA-94s to the starting location.
Added dudes in the jeep. DO NOT KILL THEM.
Added a toy in a hangar.
Made HQ into a big airfield.
TROPIC LIGHTNING OVERHAUL
Completely overhauled the boat fight area with islands and trees alike.
Added player character on elevator during opening cutscene.
Fixed
PP Box weight
PP Box reward
Radio Overlap Fix
Tropic Lighting initial Audio fix (played a sound on opening the level
Tropic Lightning fixed typing sounds not playing for cine-bars
Properly implemented punishment for bad behavior...
As always, Pilots- thanks for playing EVAC! There will be more updates to come...
With this daily deal, you can get Beach Invasion 1944, the original game that started it all, on its deepest discount!
We are also very close to announcing some big new about Beach Invasion 1915-Gallipoli, which is set to released later this year. Don't forget to add the game to your wishlist!
Hi,
My Friend's Family is updated to v0.22.0 now.
If you don't can't reach the routes you want, please check the walkthroughs in the game folder. The default location on Windows is: C:\\Program Files (x86)\\Steam\\steamapps\\common\\My Friend's Family (Captain Kitty). You can also have a look at this to know where to find them: https://www.youtube.com/watch?v=jL8eB21q01s Thank you for your support & understanding!
Legendary Tomb Digger Broadcasting
改动如下:
1、降低了激光QTE游戏的难度,白球体积变小,现在游戏失败后,可以回跳剧情树,选择失败的轮次重新开始。
2、行动天结尾,‘自己救Kitty’的关键选项,言谈与技术的数值需求从80降低至75。
3、成就挑战活动结束,写实模式添加‘自杀按钮’并添加专属结局,现在玩家在进行写实模式出现失误时,玩家可以按下ESC呼出设置菜单,点击‘自杀’回到开始,回到开始后,已经看过的视频播片支持跳过功能。
4、酒吧探查部分,Kitty、万晓晓、与个人调查三条线路的重复视频播片,增加了跳过功能。
5、已经探查过的线索点位,现在只要返回主菜单重新进入,叹号提示就会重新亮起,再次探查。
6、修复了QTE的BUG:即在QTE游戏中点击跳出的线索访谈,QTE游戏会终止导致卡死的现象。
6、修改了部分声音丢失,还有字幕与画面对不上的问题。
另外,有玩家反馈打进‘蒙蔽’结局后,Kitty好感度,或正义值一直为0的现象,对此问题本公告再次对数值问题进行解释:
我们假设剧情的排列方式为A-B-C-D,D为蒙蔽结局,那么当你顺着这条线进入D时,因为你没有拿到真相,Kitty的好感度会降为0;如果你再次进入A,试图通过再走一遍A-B-C-D这条线来改变数值,那此时的数值是不会改变的,因为你的D结果已经记录了,哪怕前面的环节出现TIPS数值增加的提示,你的数值也不会改变。
这就好比你做高考试卷,你把ABCD题目都填写过了,最后获得了一个总分。你试图再做一遍改变分数,你的分数是不会变的,因为你这张卷子已经写完了。
但如果你更换路线,比如A-E-F-G这样进行,那么你的数值就会发生改变。
另外,关于结局的判定说明,炽澜号每位新角色有四个结局,结局的判定方法为:高正义值高好感度,高正义值低好感度,低正义值高好感度,低正义值低好感度四种。
正义值的高低判断数值为50,好感度的高低判断为60。
Kitty与万晓晓的好感度只对人物技能,和档案室照片获取产生影响,并不会影响黑泽枫的个人结局,黑泽枫的个人结局只受到言谈力和技术力的影响。
此外,AIKO的好结局判定是低正义值触发,所以‘枪林弹雨’是AIKO的好结局,病娇杀手是不喜欢正义感很强的人哦~
Added level names to the map viewer
Cleaned up save file code to relieve some issues
Renamed "Grave Reclamation Dig" to "Grave Plunder Digsite" to avoid confusion with the spire's level "Reclamation"
A presence has been detected within the network.
One of the core operators – a member of the development unit – is online.
They are not observing. They are playing.
Testing systems, shaping the world, leaving traces across Crythar’s surface.
If you sense anomalies, strange activity, or patterns that defy logic –
You are not alone.
The Overseer is watching – and so are we.
(Signal distortion... connection remains unstable.)