Tiny Terraces - VuVuu Inc.

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞

I've been working on the main v0.92 update, which includes the underground area. I've created some mushrooms that'll be farmed down there, and I've been trying to figure out the visuals for that area.

But that update isn't done yet. (Also, ignore the butterflies; they most likely won't be down there)

I had some things that needed to be fixed in the meantime, plus some optimizations, so here are those changes.

(as of v0.90.753.8474)
🔨Here are some things that I have added/fixed/changed.
  • Optimized some things:

    • Task assignment performance improved by ~30

    • Camera movement performance improved significantly.

    • Many small math/code performance improvements for particles, little fellas, bugs, animals, and more.

  • Fixed a building duplication issue.

  • Fixed visual issue with Auto-Seeder

  • Fixed an issue causing details of tiles to disappear randomly(only fixed by reloading/restarting the game)

  • Fixed lots of missing sound effects and adjusted volumes of some sounds.

(?) = possible fix

📃Known Issues:
  • Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)

  • Strange visuals with the fellas after a while of playing.

  • (?) Performance degrades over time \[Probably because of memory leaks(but currently unsure)]

  • Crashes sometimes \[Also probably because of memory leaks(but currently unsure)]

  • Various visual issues

  • Cooking Pot uses wrong sounds

Thanks for checking out the game! :D

Hopefully, the next update will be the v0.92 one, which'll include the underground area. :D


Try out the game if you haven't :)
If you want to check it out, here's the link:
iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android

*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.

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Some cards were supposed to die but they refused. They don't anymore.

Also to avoid unintended things, game no longer auto saves during a boss fight

Oct 28
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Fixed UI bugs.
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ADDED
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Couple small fixes for daily jam leaderboards and rank systems
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🕯️ Halloween has come to our game! 🕯️

To celebrate the season, we’ve prepared a special update filled with darkness, glowing lights, and mysterious vibes:

🌙 Night Mode — The world is now wrapped in darkness, lit only by the moon and the glow of pumpkin lanterns.
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Defective Sectors - trapdoor

Added a feature to use mouse wheel to switch and use items in quickbar
Added enemy healthbars
UI for Hull, Charge, Water and Fuel now flash with colors to draw more attention
When furniture is destroyed, items go straight to the inventory now
After completing Wave Array a beacon icon shows up in the area

Bugfixes
Minor SFX adjustments
Visual glitch when changing antialiasing setting fixed
Crafting queue UI now reloads properly
Melee tracing redone and should be working properly now
When selecting an item action from inventory, the inventory automatically closes now

...