Resonance Solstice - Katas

This is the Eternal Train, our home on the rails.

Come on, say cheese~ > <

At last, we are about to meet, my dear Conductor!

弹炸人2222 - 57064064
Added ranking related functions
Neighbors: Suburban Warfare - Mothy

🎃 Halloween Has Come to Heartsville! 👻

Hey Neighbors!

The spooky season has officially arrived in Neighbors: Suburban Warfare! We’ve redecorated the main menu for the occasion; and Harmony Lane has gotten a little ghostly makeover too. Expect eerie lights, pumpkins in suspicious places, and a few tricks scattered around the neighborhood for you to find!

So grab your favorite costume, team up with your most trusted neighbor (or your sneakiest one), and jump in before the decorations mysteriously disappear... 💀🎃

There is even a few new skins for the occasion:

  • Scarecrow Gramps

  • Skeletal Kim

  • Plague Doctor MJ

  • Autumn Knitting Needles

  • Lumberjack Louie

  • Cadette Cookie

The event will last for a few weeks - well into November!

Happy Haunting,
- Invisible Walls🕸️

ThrowAnything: Zombie Invaders - VisualLight Co., Ltd.

Hey everyone!

Throw Anything: Zombie Invaders isn’t just compatible with Steam Deck — it’s more fun than ever on it!

🎯 Optimized controls: Dual-stick aiming and motion-style throws feel incredibly natural on Deck.
⚡ Perfect for quick sessions: Jump in anytime for a few waves of hilarious zombie chaos.
🕹️ Handheld fun: Experience the game’s full physics-based madness wherever you go!

Whether you’re on the train, at a café, or chilling on the couch, Steam Deck turns every moment into a zombie-slinging playground.

Try it out and see why Deck players can’t stop throwing things!

– The Visual Light Team 💥

Community Announcements - ZULA

The Republic Day Enthusiasm Has Begun in Zula!

We’re celebrating the 102nd anniversary of our Republic in Zula with great excitement and a variety of special events!

On this meaningful day, fun and plenty of rewards await you. To make this Republic Day unforgettable, a program full of MVP events, gold raffles, wheel updates, and special surprises is waiting for you!

MVP Events

Throughout October 29, special rewards await players who show the highest performance in Zula!

Be the MVP and shine as the brightest star of the celebration!

Zula Gold Raffle

The Republic Day special Gold Raffle has begun!

It’s waiting for you on the activity page — don’t forget to click the Join button!

Wheel Event – Renewed for October 28-29!

A refreshed Wheel Event filled with Republic Day surprises is waiting for you!

Spin the wheel, feel the joy of the celebration, and don’t miss the chance to collect amazing rewards!

Surprise Gold Offers

Between October 28-29, take advantage of limited-time special gold offers waiting just for you.

Don’t miss out — stock up and strengthen your balance!

Gift Codes and Login Events

A week full of Republic Day gift codes, daily login rewards, and surprise bonuses is waiting for you!

Enter the game, use your codes, and double the joy of the celebration!

We’re celebrating the Republic Day spirit together in Zula!

Join the thrilling world of Zula, don’t miss the events, and celebrate this special day with your friends in the game!

Wildcard - TheRemyD

Hey Wild Ones,

You’ve been sharing incredible feedback since Early Access launched, from champion balance and summon tweaks to quality-of-life improvements and clarity fixes. We’ve been listening every step of the way.

Today’s update brings a wave of changes directly inspired by your feedback, tuning gameplay, improving champions like Lily, and smoothing out some of the rough edges that surfaced during launch week.

https://steamcommunity.com/games/497120/announcements/detail/515224667164773600

We know there’s still more to do, and we’re already working on upcoming updates that tackle bigger features and requests (yes, we’ve seen your posts 👀).

Please keep your thoughts coming; every bit of feedback helps shape Wildcard into the best version of itself.

Thanks for helping us make this game WILD!

Fallen Elf Freya - s0300455
Bug Fixes:
1): Fixed an issue in Training Pose 1 where using the tongue to speed up licking breast would cause a tongue image to appear on genitals.
2): Fixed incorrect translations of “Training Start” in English, Japanese, and Traditional Chinese at the beginning of Position 6.
3): Fixed a image error that occurred during whipping in Position 1.
4): Fixed incorrect translations in the shop interface.
5): Fixed an issue where the game would not transition to the death ending when HP reached 0.
6): Fixed incorrect background music in certain positions.
7): Fixed overlapping sound effects in certain positions.
8): Fixed a data conflict issue that occurred when stamina was depleted while both male and female pleasure were at full value (which caused the game to freeze and prevented skipping). The updated logic now plays the orgasm/ejaculation animation first when both pleasure are full and stamina is depleted, and after the animation ends, the prompt to end the training will appear.


Update Contents:
1): Replaced the voice lines for most position-based orgasm and ejaculation animations to avoid each pose having the same 'IKU IKU' orgasm line (some poses still retain the original orgasm voice lines).

2): Updated Freya’s facial expressions for all positions. When Freya is in the Corrupted state, her expressions on the main page, in the Training Room, and during all interactive positions will display a lustful look.

3): In a low HP state, Freya will display a 'battle-worn' effect. Her skin has two stages: when HP drops below 60%, the first stage of scarred skin appears, and when HP drops below 30%, the second stage appears. Using bread or potions to restore HP will make the scars on her body disappear.

4): In the Corrupted state, all of Freya’s voice lines and moans during training will change.

5): Freya’s default physical stats have been doubled.

6): Added a “One-click clear” button in the shop interface, which unlocks all content with a single click.

7): Modified the conditions for triggering ending scenes, which occur at the end of Day 22:
1- GOOD END: Triggered when Sexual = 1000, Corruption = 1000, and all missions are completed.
2- TRUE END: Triggered when either Corruption or Sexual is not equal to 1000, but all missions are completed.
3- BAD END: Triggered if missions are not completed.

8): Modified the playback logic for the orgasm and ejaculation animations in the interactive poses, and removed the 'Continue' button. After the orgasm/ejaculation animations finish playing, it automatically returns to the original training interface.

9): Removed the “Lift” or “Undress” buttons at the start of certain positions; now you only need to click once to enter a position.

10): Add a fade-back effect after all position-based orgasm and ejaculation animations have finished playing.

11): You can now use bread and potions in the Training Room.


Planned Updates for Future Versions:
1.Complete all partial animations for Freya’s positions, adding usable partial animations for “tongue,” “hand,” and “instruments” (whip, branding iron, dildo, strange insect) in Positions 2, 4, 6, 7, 8, 9, 10, and the pregnancy position.
2.Added animation effects and sound effects when using items.
3.Optimized and balanced game parameters.
4.Optimize the UI for Seira, Mio, and Susan in Training Mode, including text layout, replacing UI images with more refined and intuitive ones, and adding a “Development Level” attribute for all three characters.
5.Added Gallery Mode to replace the original CG Viewer. (Accessible in Gallery Mode)
6.Replaced low-resolution UI elements such as the dialogue box, settings menu, and CG interface.
7.Continued bug fixes.

##Since all the content of this game is created solely by me, the update speed may be a bit slow. In order to release new versions as soon as possible, the above updates may be divided into two separate versions — v1.3 and v1.4.
Next, I will focus on creating new training content.

If you have any suggestions or ideas, please feel free to leave me a message in the discussion section. I will continue to pay attention to everyone’s feedback!
Thank you very much for your support of Fallen Elf Freya!
The Nameless: Slay Dragon - 传剑人

Fixed an issue Spark Sound Localization didn't function correctly.

Fixed an issue where the skill bar occasionally shifted position.

Adjusted some descriptions.

Fixed a bug that could cause the game to freeze during combat with the Wind Guardian.

Mage and Monsters II - malvzach
  • Astrina: Every time you upgrade a spell your melee units now get +1 armor. 

  • Medela: Hero damage upgrade from 12 to 18.

  • Medela: Health upgrade from +16% to +22%.

  • Sicaria: Health lost if Sicaria dies from 90% of your units max health to 50%.

  • Procelus: From max 4 spells to max 6 spells.

  • Yishin: Unit buff from +35% to +50% attack speed and damage if ranged, and from +50% health and +8 armor to +75% health and +12 armor if melee.

  • Fixed an issue with Sicaria that could cause her to start with Lycira’s Charge spell.

Blood Rush - MaxEstLa

Some patches after the Halloween update :

  • Prevented Moros from killing you after escaping.

  • Prevented the new achievement to be unlocked in debug mode.

  • Improved performance in the new secret level.

  • Patched a hole in a ceiling.

  • Fixed the save issue with the secret parkour level.

New version is 0.0.2.2.0a

...