Patch notes Beta Version 2.0.9 (by Holyday Studios)
Version 2.0.9
What's New:
* Community suggestion: Based on the community request, the amulets that could only be purchased with money now have a second option so they can also be purchased with gems.
We want to thank everyone for reporting issues you encounter!
New: The mechanism of Amulets has been added to the game. New: Golden Keys currency has been added to the game. You can obtain them through tavern. Performance: Added a setting to disable Visual Effects in order to improve performance on low-end devices. Performance: Added a setting to disable the Battle Texts in order to improve performance on low-end devices. Bug fix: Fixed the bug that World Map Progress Total Honor Effect and All attribute bonus were calculated only on load. Bug fix: Fixed the bug that Team Bonus and Leadership weren’t calculated properly. Bug fix: Fixed the bug that the talent notifications stayed open when you had available talent points but all talents were at max level. Bug fix: Fixed the bug that the DPS counter wouldn’t change on Notation change until the next time you would open the game. Fixes: Fixed several typos in the game. We want to thank everyone for reporting issues you encounter!
New: Added Beers as reward in the tavern. UX: Moved the inventory item drops to the middle of the battle screen in order not to be hidden by the action bar. Bug fix: Fixed the bug that Fini couldn’t be found in Sacred Cards. We want to thank everyone for reporting issues you encounter!
Patch notes Version 2.0.6 (by Holyday Studios) Version 2.0.6
What's New:
* Hero: Fini the 12th hero has been added to the heroes. You can unlock him after Ina.
* New: Added 15 Emoji in the chat.
* UI: Reworked the action bars in the battle screen. There is a unified action bar for scrolls and leader abilities now.
* Bug fix: Fixed the bug that all the scroll rewards in the tavern had the scroll of damage icon as visual.
* Bug fix: Fixed the bug that sometimes reaching a milestone in the upgrades wouldn't empty the progress bar of the hero or the guardian.
* Bug fix: Fixed the bug that several big numbers (like the power) didn't have thousand separators.
* Bug fix: Fixed the bug in the upgrades menu that sometimes the progress bar of the hero and guardian level wouldn't reset when reaching a milestone. In addition the 5th hero image that wasn't clickable, now properly opens the Hall of Heroes.
* Bug fix: Fixed the bug that when resizing the game the hero list on the Hall of Heroes could go under other elements in the menu.
* Bug fix: Fixed the bug that was causing a visual bug in the character menu, level progress XP bar and text.
We want to thank everyone for reporting issues you encounter!
-New: New Firestone Research Tree has been added. -New: More achievements have been added for the expanded mechanisms. Bug fix: Fixed the bug that if you clicked 2 shortcuts very fast in the main battle the game would open 2 menus resulting in unwanted behavior.
I want to thank everyone for reporting issues you encounter!
-Bug fix: Fixed the issue that Energy heroes that were in the party but not as leaders were affecting the visual of Combo Points of your leader.
-Bug fix: Fixed the issue that Leaderboards and World map in some cases weren’t closing with Escape.
-Bug fix: Fixed the issue that when you were muting a player with weird characters in his/her name the game couldn’t save the game and you were getting the icon for Cloud Save failed in the main screen.
-Bug fix: Fixed the issue that when for some reason you had a selected leader but no heroes in the party the game couldn’t complete the loading phase and were stuck at 99%.
Version 2.0.4
New: Added a button in the settings menu that sends you to our official Discord Server.
* Bug fix: Fixed the bug that if you were closing the game with less than 5 heroes in the party, the next time you would come online your party would be empty, resulting in zero offline gold gains.
* New: Enemies can drop beers. You can trade the beers for Game Tokens in the tavern.
* New: Daily check in rewards improve based on your character level.
* New: Weekly quest rewards improve based on your character level.
* New: Prestige Token. You can get it from the tavern, then you can use it at the Temple of Eternals to do an Epic Prestige with it.
* New: The game now supports Danish, Finnish and Swedish languages!
* UI: Reworked the UI in the main battle screen.
* UX: Chat now supports a compact version. In this version you can use the Hotkeys, your hero abilities and the scrolls.
* UX: Chat letter size is now customizatble by the chat settings.
* VFX: Added VFX when enchanting the gear of your heroes.
* VFX: Added VFX when activating a Seal.
* Performance optimizations.
* Bug fix: Heroes can now dodge properly.
* Bug fix: Fixed the bug that offline money weren't calculating achievement bonuses resulting in less earnings while offline.
* Bug fix: Fixed the bug that in some cases you could claim map missions twice.
* Bug fix: Fixed the bug that you could get a fraction of meteorite.
* Bug fix: Fixed the bug that you were getting disconnected if you were claming lots of world map missions before the game auto-saves for the first time.
* Bug Fix: Fixed the bug that the guardian upgrades weren't affecting the guardian that was not active.
* Bug fix: When a new tutorial pops up, the chat will close as intended.
I want to thank everyone for reporting issues you encounter!
Global Leadeboards have been removed since each platform had a different launch date and Steam was falling behind. It will be re-activated in the future when it balances out.
I want to thank everyone for reporting issues you encounter!
Our team is working in many new features that will be coming soon! We cannot predict the exact date that we will release the new things in the game, but in any case we wanted to let you know what we are working on.
Note: All the following are prototypes and might vary from the finalized version.