Quarantine:
A plague has wiped out the peaceful Gorillas of Monkeytown. Alpha Titus is looking for clones to uncover the origins of the lethal disease while the Techs and Vistas try to clean up the area and prevent the plague from transitioning from simian to human.
Quarantine adds all new missions, with an instance for level 30, 40 and 50 and a repeatable town event with new item rewards
Vehicle Color Customization:
Want to give your wasteland wheels that true personal touch? Using the garage manager and paint kits that are crafted or found in the expansive wilds of Fallen Earth, you can create your own signature color combination. All vehicles can be painted with the exception of Promotional Vehicles.
Minor Respec:
Unspend 5 AP to adjust your character's stats and skills. These special Recombinant Injectors are available on level-appropriate Mutagenics merchants throughout the Province.
PvP Flagging:
It's now possible to flag for PvP combat anywhere you want in the world of Fallen Earth!
New Extended Tutorial:
After completing the main tutorial, players arriving in their starter towns will discover a new action-driven series of missions that serve as an extended tutorial. You'll be thrown right into the fight against deadly bandits and thugs threatening the LifeNet regen pods. Through the course of the mission series, you'll learn some useful skills and earn your first horse!
Clan Wars:
Added a new effect called Clan Wars Immunity for when players are killed during a Clan War. This effect is visible to players, removable, and only lasts 3 minutes. When a player is killed three times in a row, they become an invalid Clan War target until it expires or the player removes the effect by right-clicking on it.
World PvP Flag:
Now players are able to flag for PvP anywhere in the wasteland. Enable this by typing /pvp in the chat bar.
Vehicle Speed increase:
Vehicles will not travel at an increased rate of speed while on road surfaces.
Bloodsports:
Increased the DeathToll awards for Deathmatch, Survival, and Assault.
Sector 3:
Gaia:
Creatures:
The makers of the post-apocalyptic MMO Fallen Earth lost 75 percent of their workforce in a steep "restructuring" put into effect yesterday. The studio is down to 28 employees from 110.
Icarus Studios followed up with Kotaku to say that the studio remains open, and that development for an upcoming patch for Fallen Earth: Blood Sports continues as scheduled. "The game will remain unaffected, as servers are up and GMs as well as customer support are continuing to service players."
On Friday, James Hettinger, the CEO of Icarus Studios, Inc. announced the restructuring, and it's effective immediately. "While this is a challenging step for us," said Hettinger, "the steps were taken to maintain the growth, continued development and profitability of Fallen Earth."
Hettinger's statement said Icarus Studios and a separate company, Fallen Earth llc., will now be combined and will be responsible for "ongoing customer service and continued development of Fallen Earth and company projects."
Icarus Studios Restructures [Blue's News]
Somehow the Mac went from gaming afterthought to everyone's favorite platform in the span of a week. Now the MMO Fallen Earth is Mac compatible, beginning with today's Beta release of the game.
Icarus Studios, the co-developers of Fallen Earth, have put together a Mac-compatible xScape platform, buit on the open source software Wine. A statement from Icarus said the new platform allows "players to connect to the same live server as PC users with game features optimized for their resident operating system."
For optimal play, Mac users will need an Intel-based Mac, running Mac OS 10.5 (Leopard) or later, with at least 2 gigs of RAM and a video card with 256 MB of RAM. There's more info inside this FAQ.
Icarus Studios Launches Macintosh Compatible MMO Platform [Official Site]