Fixes a potential crash when initially migrating the save to 2.3.0. Running scripts will not be loaded on the initial savegame migration - any scripts will need to be relaunched manually after the save migration.
MOBILE SUIT GUNDAM BATTLE OPERATION 2 - rui_kanazawa
Hello, Pilots! This is ”Mobile Suit Gundam Battle Operation 2" on Steam team.
Since service start on [PDT] 05/30/2023 22:00 / [CEST] 05/31/2023 07:00 (scheduled), units listed below will be available in game. ※Units will be LV1 in their own rarity. ※DLC units are not included.
★★★★ <General units> Nu Gundam Gundam Delta Kai Sazabi Sinanju Xeku Zwei Narrative Gundam [B-Packs] Phenex [NT] Moon Gundam Unicorn Gundam <Raid units> Zaku IV (IP) Sinanju Stein (ZA) Byarlant Custom Banshee Enhanced ZZ Gundam <Support units> Kshatriya Dag Doll
★★★ <General units> EWAC Jegan Ex-S Gundam Full Armor Striker Custom FA Gundam Mk-II Z II ZZ Gundam Zeta Gundam Asshimar Alex Efreet Schneid Kapool Gabthley Galluss-J Galbaldy Alpha Gundam Gundam Unit 4 Gundam Unit 4 (Bst) Gundam Mk-II Gundam Mk-III Gundam GP01 Gundam GP01 [Aqua] Gundam GP01Fb Gundam GP03 Stamen Qubeley Gustav Karl Gelgoog (Stutzer) Gelgoog Vertex Kyanos Gelgoog M (Commander Type) Kämpfer Psycho Zaku [TB] The-O Zeong GM Night Seeker Silver Bullet Stark Jegan Dijeh Dijeh SE-R Döven Wolf Todesritter Tristan Byarlant Isolde Haze'n-thley Blue Destiny Unit-3 Pale Rider [Space Type] Pale Rider [Ground Heavy Arms] Pezun Dwadge Messala Rick Dias Rebawoo Gelgoog High Mobility Type Gelgoog High Mobility Type [UL] Gelgoog High Mobility Type (VG) Early Production Gelgoog Hyaku Shiki Kai Zero-Shiki <Raid units> G-3 Gundam S Gundam Zeta Plus A1 Act Zaku Commander Type Efreet Nacht Efreet Custom Gerbera Tetra Gundam Unit 5 Gundam Unit 5 (Bst) Gundam Mk-V Gundam Pixy Gundam GP02 [BB] Gaplant Gyan Qubeley Mk II Gelgoog Vertex Zaku III Custom GM NS Space Type (V) Z'Gok E Striker Custom Dijeh (CA) Delta Plus Dwadge Bawoo Baund Doc Varguil Hambrabi Full Armor Gundam [TB] Blue Destiny Unit-1 Blue Destiny Unit-2 Prototype Gundam Hazel Custom [High Mobility Form] Jagd Doga (GG) Modified Rick Dijeh Hyaku-Shiki <Support units> FAZZ FA Gundam Mk-III Zeta Gundam [HML] Zeta Plus C1 RS-Jarja Gundam GP02 [MLRS] Gundam GP04 Gunner Gundam Geara Zulu (Angelo) Geymalk Gelgoog Vertex Xanthos Gelgoog Cannon Zaku IV Xamel G-Line Full Custom Juaggu Super Gundam Zock Dom Gnomides Dom Barrage Palace Athene Hamma-Hamma Hildolfr Full Armor Gundam Full Armor Gundam [Type B] Full Armor 7th Gundam Full Armor Hyaku Shiki Kai Prototype Stark Jegan Heavy Gundam Mudrock Jagd Doga (QA) ReZEL Type-C [Defenser b-Unit] Rick Dijeh Assault Guntank Zero-Shiki Type 2 (AR)
★★ <General units> Act Zaku Efreet Ga-Zowmn Gaza D GAZ-R Gatsha Galbaldy Beta Galbaldy Beta (FS) Guncannon Heavy Type D Gundam Ez8 Gyan Eos Geara Zulu Geara Doga Gouf (VD) Gouf [F Unit] [TB] Gouf Flight Test Type Gelgoog Zaku I (GS) Zaku II (Stutzer) Zaku II Type S Zaku II FZ (Fritz Helmet) Zaku II F2 Zaku III Recon Type Zaku G-Line Standard Armor Jegan Jegan [ECOAS Type] Jegan D Type Jesta Jeda GM [White Dingo] GM Intercept Custom FB GM Custom GM Sniper II [White Dingo] GM Dominance GM III GM III Powered GM Kai Slave Wraith Xeku Eins Type 3 Loadout Zogok Zudah F Dom Tropen Dreissen Dra-C Custom Dwadge Custom Nemo Nero Barzam Barzam Custom Byarlant Hy-Gogg Hizack Powered GM Full Armor Gundam Ground Type Hazel Custom Pale Rider (VG) Pale Rider Cavalry Marasai Methuss [Heavy] Re-GZ Custom ReGelgu ReZEL Rick Dom (Stutzer) High Mobility Zaku High Mobility Zaku (Late Model) Gundam Marine Type Gundam Ground Type Gelgoog Ground Type (VD) High Mobility Zaku Ground Type <Raid units> R-Jarja Acguy Agg [ML] Agguguy Efreet (DS) GAZ-L GAZ-L Grau Geara Zulu (EH) Gouf Custom Gouf Flight Type Gelgoog G Gelgoog Marine Gogg Psycommu System Zaku Zaku Flipper Zaku II FS (SM) G-Line Assault Armor G-Line Light Armor Jesta [Shezarr Type Team A] GM Guard Custom GM Quel GM Striker GM Striker Kai GM Night Seeker (V) GM Night Seeker II GM III [Close Combat] GM Kai Ground Type [CB] [TB] Schuzrum Galluss Silver Haze Kai Z'Gok Zee Zulu Xeku Eins Type 1 Loadout Desert Gelgoog Desert Zaku (DR) Dom High Speed Experimental Type Dra-C Nero Trainer High Boost GM Black Rider Hazel II Pale Rider Dullahan Bolinoak Sammahn Ram Z'Gok Re-GZ Rick Dias II Rick Dom II (GH) Red Rider Gelgoog High Mobility Type (GK) <Support units> Eye-Zack Advanced Hazel Ga-Zowmn [Gunner Type] Gaza E Galluss-K Galbaldy Beta High Mobility Type (Titans) Guncannon SML Guncannon Aqua [TB] Guncannon Detector Guncannon II Gundam Ez8 [WR] Gigan [Space Type] Geara Doga [Heavy Arms Type] Gelgoog J Gelgoog Cannon (JN) Zaku Cannon [Rabbit Type] Zaku Half-Cannon Zaku I Sniper Type Zaku I Commander Type Jesta [Shezarr Type Team B] Jesta Cannon GM Sniper Custom (ML) GM Cannon II GM Sniper GM Sniper II GM Sniper Custom GM III Powered FA GM SP III [Mid-Range Support Unit] Jamru Fin Schuzrum Dias [NZ] Zssa Xeku Eins Type 2 Loadout Desert GM Delta Gundam Dom Cannon Single Gun Type Dom Cannon Multi Gun Type Nemo III Hizack Custom Hizack Cannon [Increased Armor] Bishop Full Armor Slave Wraith Pale Rider DII White Rider Methuss Kai Gundam Ground Type [WR] Gelgoog Ground Type Guncannon Mass Production Type MP Qubeley
★ <General units> Aqua GM Gaza C GM Camouf Zaku Desert Type Zaku Minelayer Zaku Marine Type Zaku II Zaku II Type FS Zaku II Kai GM GM Command GM Command Space Type GM Trainer GM II GM Cold Districts Type Dom Dom Tropical (Test Type) Rick Dom Rick Dom II Armored GM GM Ground Type [08MS] <Raid units> Gouf Zaku I GM Light Armor Zudah GM Ground Type [M-MSV] <Support units> Guncannon Guntank Guntank II Gigan Zaku Cannon Zaku Tank [Artillery] Zaku II [Heavy Arms] GM Cannon GM Cannon [Space Assault Type] Dra-C Kai [Heavy] Guntank Mass Production Type
Hope you will enjoy "Mobile Suit Gundam Battle Operation 2" on Steam!
MOBILE SUIT GUNDAM BATTLE OPERATION 2 - rui_kanazawa
Hello, Pilots! This is "Mobile Suit Gundam Battle Operation 2" on Steam® team.
We would like to announce the scheduled starting date of "Mobile Suit Gundam Battle Operation 2" on Steam®.
■Starting date [PDT] 05/30/2023 22:00 (scheduled) [CEST] 05/31/2023 07:00 (scheduled) ※Pilots can download the application data since [PDT] 05/25/2023 15:00 / [CEST] 05/26/2023 00:00 (scheduled).
Thank you for all supports and participation to 2 network tests during the developing. With your help, we are now launching the "Mobile Suit Gundam Battle Operation 2" on Steam®.
We will keep improving the service based on the comments and requests we had collected during the testing periods until the service starts.
Besides, we have listed the announcements for all pilots and please have a check before you start playing.
Crusaders, listen up! We’re delighted to share a small peek at some of the art that’s going into our upcoming game! To head off these reveals, we’ve got the design journey for none other than the leader of the Toxic Crusaders himself–Toxie!
Coming from hours upon hours of watching the original animated show, we just had to incorporate some of Toxie’s moves into his combo set! Here are a couple shots we especially took note of:
And here’s a look at some of his early concept art!
Lastly, here's a preliminary drawing of the final version for his in-game sprite, along with one of the first instances of how he looked in the game with his updated appearance!
We’re excited to share more about Toxic Crusaders as we move along with development! Check back here for more updates soon!
New version available with bug fixes, balance and new content!
Fix: entering the HQ sometimes crashed the game completely. Fix: bench had no collision sound effect. Fix: minor improvements and performance tweaks, the game should be a bit lighter now. Tweak: decreased initial score time (3s to 2s) Tweak: Decreased the additional time coming from bathroom upgrades, now all upgrades only increase the time by 1s. Adjustment: It is no longer possible to keep kicking in front of red cars. Tweak: Loading screen now has detailed description of controls (move, jump, run and attack) Adjustment: Duty at the barracks door now has a note, better explaining the mechanics. Tweak: Decreased the time to show the start menu. Add: message from dev in pause menu. Add: character will pretend to be run over if he gets in front of a car. Add: new achievement for the first time you fake a hit-and-run.
After these balance tweaks, the game should feel a bit more balanced at the start. There's still a lot of content to come and nobody should have much more than 1 million at this point, hahaha.
Remembering that, as soon as the game is balanced, I will reset the scores.
I would also like to inform you that I am already developing new mechanics for the first major update of the game, which will be released by the end of June. Here's the list of what's to come:
- New upgrades for the camps: mess hall, infirmary and games room. - New missions, including: Titanic Conspiracy, Camp 18+ and Xanzão Prison Celebration Party. - New item: covid vaccine, which transforms into an alligator for a short period, with score bonus. - New weapon: Carma Isabeli's pistol. The game will turn into an FPS as if it were CS played with the arrows (instead of WASD) - New Steam achievements related to new content.