It's time to Roll to Riches!! With Deluxe Rolls, you can multiply the chips you get from your Boardwalk up to 5000x!
Get Golden Rolls to get up to 500x more chips, and Diamond Rolls to get up to 5000x more! Now it's the time to upgrade your Boardwalk and get millions of chips! Claim your free Golden Roll and try it out for free!
You can also get more Deluxe Rolls from the Deluxe Rolls shop in the Boardwalk!
In the new episode, there are as many as 16 achievements that can be collected by completing in-game tasks. Write in the comments who took everything the first time. How did you manage to do that?
What achievements should we add in the third episode?
Hey all! Today I've got some screenshots of the Occultist class! We revealed this one a while ago, and while we're still working on other things in preparation for the previously announced Closed Beta (which draws ever closer), we've had some of our team make progress on the class!
Occultist is a hybrid melee-caster, applying powerful persistent debuffs, using their health to fuel powerful skills, and using lifesteal effects to stay on the field! Their goal on the field is to ensure they maintain their three unique debuffs on as many enemies as possible. These debuffs are Marked For Death, Hexed, and Shadow Cursed. Against an enemy with any combination of these buffs, the Occultist has a major advantage. I'll go into more detail on what those effects specifically do in a later update.
Please enjoy this brief preview of what the class looks like on the field! We'll have more to show off in the coming weeks in video format, so thanks for tuning in to this shorter update!
We're excited to bring you another update from the development front! Our team has been pouring their hearts and souls into the game, and we can't wait to share the latest advancements with you. Here's a peek at what we've been up to and how your favorite game is evolving!
1) New art vision of The Swamp, one of the biomes.
In our Dev Diary “Biomes”, we took you on a journey through the mystical Swamp biome. Since then, our creative team has returned to this bewitching environment, injecting it with fresh artistic insights.
Here’s our updated vision!
Before
After
2) New illustrations of the enemies.
We've revamped the enemies to be darker, more menacing, and shrouded in mystery!
The Baroness of Lust
The Baron of Pride
The Night Maiden
3) Improved the VFX and added several new effects
We've made significant improvements to the visual effects (VFX) in the game, enhancing the overall visual quality and immersion.
Warrior auras
Blood spurts
Lightning bolt
Mystical explosion
Death Ray
Level Up
4) Improved UI, added new icons and character portraits.
Night is Coming is a survival, building, and development simulation set in a fantasy world. It is inspired by Slavic mythology and the mystique of the Carpathian region. Build your settlement, nurture and protect your people, and prepare for impending Darkness. And eventually, save the world!
Stay connected with us and be part of our community on social media!
In this update, we have added turrets that can be installed inside housing, facilities, and dungeons. If you have further ideas on improving the game, please let us know on our Discord server!
Update schedule: (for two hours)
May 16th, 2024, 7:00 AM (CET)
May 15th, 2024, 10:00 PM (PST)
May 16th, 2024, 3:00 PM (KST)
New Installation: Improvised Turret Added
🏠 A new turret type that can be installed not only in housing but also on most ground and even inside facilities has been added. - Health: 600 - DPS: 48 This turret has no damage resistance. This type of turrets must be installed at a certain distance from each other. It automatically destroys itself 60 seconds after installation. It can be crafted at the Machine Arm (can be made at the workbench for 75% of the price). Materials required: - 20 Metal plates - 4 Cylinders - 8 Chips - 2 Sensors
Launching Previous Version for Custom Server Players
You can launch a previous client and custom server version when you want to play a specific version. The version can be chosen on the Steam Launcher: Steam Launcher > Dysterra > Manage > Properties ... > Betas > select a version on Beta Participation ('None' on Beta Participation is always the latest version)
Bug fixes & Optimizations
🦋 Fixed an issue where the game was slowing down due to miners in the server 🦋 Fixed an issue where mobs did not enter combat mode when a grenade exploded. 🦋 Fixed an issue where skins purchased from the store could not be used immediately in single-player mode.