Ghost In The Grid - _.:Lucas:._
  • Significantly optimized loading of game areas

  • Performance increased by up to 60% in the most demanding parts of the map

  • Fixed minor rendering issues with certain objects in the inventory view

  • Fixed localization issues – corrected inaccuracies in Czech texts
Argus - Cornutopia
A medium update to Argus today:
-We have slightly different looking mute icons, and new Guide tracks, which behave like muted (off) tracks. These are not affected by solo or all-on commands. Use these to store guide events that you don't want to appear in your film.
-A fix to the import of frame numbers from a text file.
-Setting data (in events) now returns the number of events processed.

And a few smaller changes. Full details are in the Readme.txt file. The manual has been updated too, as happens with all program changes.

Happy animating!

Mark
Jul 31
Thule - Xenor
  • Resolution, music, and sound volume are now saved in the global settings.
  • Activating resource spots no longer prevents achievements, but you need to start a new game for the change to take effect.
The Novice: Animal Kingdom - VLo
- Lighting improvements
- Shadows improvements
RPG Maker MZ - NP_KOMODO
Two new tilesets from Kokoro Reflections! Build your Dwarven Kingdom and Gothic Castles!

https://store.steampowered.com/app/3881670/RPG_Maker_MZ__KR_Dwarf_Kingdom_Tileset/

Build an underground city filled with bearded blacksmiths and glittering gemstones with the KR Dwarf Kingdom Tileset! Kokoro Reflections has crafted a set of MV/MZ-sized tiles to help you create stone towns, cozy rooms, and sprawling tunnels all carved out of the center of mountains or deep underground. 2 A1 sheets, A2, A3, A4, A5, and 4 B sheets are full of stone, metal, and wooden tiles that can build rich dwarven mansions, dirt-filled mines, giant barrels that act as tiny bedrooms, and more! Make a small mountainside village with blue tile roofs and metal pipes connecting every building that acts as the entrance to a monster-filled cavern, or build a city inside a volcano with lava pooling around the edges and massive metal chains hooked onto the edges of the buildings to make sure they don’t fall into the fiery lake. Create unique inns where every room is built in an oversized wooden barrel, or keep things simple with mine tracks that weave between stalagmites and lead to colorful jewels stuck into jagged stone walls.

This pack also includes 16 character images for objects to add extra business to your mines! Light tunnels with flickering flames and have mine carts rolling around the tracks filled with jewels to show that the mine is still active even with monsters roaming around. Power the underground village with large wooden waterwheels and gears spinning on the sides of buildings, and reward your players for searching alleys with a barrel-shaped treasure chest. Sample maps for MV and MZ are also included to help inspire you and figure out the tileset passability, just in case you’re not sure what will work best. If your game includes dwarven cities or you want to build some dark caves that reveal an ancient civilization, pick up the KR Dwarf Kingdom Tileset!

https://store.steampowered.com/app/3831960/RPG_Maker_MZ__KR_Gothic_Castle_Tileset/

Dare your players to spend the night in a mansion that definitely looks haunted with the KR Gothic Castle Tileset! Kokoro Reflections is back with a MV/MZ-sized tileset to let you create interior and exterior maps for a dark castle. Have your heroes approach the large entrance through a garden of small flowers and bramble hedges, and set your players on edge with looming dark spires stabbing up into the sky and large stained glass windows that don’t let nearly as much light through as you would expect. Visit abandoned chapels, courtyards with broken fountains, kitchens with half-drunk glasses of red wine (it is wine, right?) sitting on the otherwise empty counters, bedrooms with ornate untouched beds and worn coffins tucked in the corners, and more with this pack!

A1, A2, A4, A5, and 4 B sheets are filled with desaturated tiles perfect for creating creepy locations. Trap your heroes in the castle until their mission is completed with wrought-iron fences surrounding the buildings, and decorate stone walls with carved inlays and arches in between ornate windows. Have your heroes search through libraries with towering bookshelves and paintings hanging on wallpapered walls in the hopes of finding a clue on who used to live there, or have them hunt down sneaky vampires by finding staircases into stone basements that were hidden under metal stoves or in the large fireplace that unlocked when the nearby organ plays a certain melody. This pack also includes 10 character images of doors and water fountains to help your players get around the mansion and to add some subtle movement to the garden maps. Pick up the KR Gothic Castle Tileset and add a spooky haunted house sidequest to your game!
Inkborn - jbera
Thanks to you, Inkborns, we've rolled out our first hotfix just a few days into Early Access. Your support, bug reports, and suggestions have been incredibly helpful in shaping the game and identifying areas for improvement. 🥳

🛠️ What’s in this update?
[Feature] Temporarily disabled the Oblivion curse card.
[Fix] Fixed an issue where the available combos panel couldn't be opened with a game controller.
[Fix] The Bookworm event no longer prevents the game from continuing.
[Fix] The Bookworm event no longer allows perks to be removed.
[Fix] The Bookworm event now correctly disables the passive effects of removed quotes.
[Fix] Fixed an issue where the Bottomless Well event could grant a card that was still locked by level.
[Fix] Corrected the English description of the Torn status - it now accurately states that it activates at the end of the turn.
[Fix] Fixed an issue where using the Idea of Weapon could cause a soft-lock.
[Fix] Various minor stability improvements.

We’d love to hear more of your thoughts, feel free to share feedback through the in-game tool, the Steam forums, comments section, or by leaving a review. 😀 We'll also be sharing an announcement revealing the next steps we've decided to take following the premiere.
Stay tuned and keep an eye on our social media, you won’t want to miss this! 😉

https://store.steampowered.com/app/2924580/Inkborn/?utm_source=steam&utm_medium=EArelease?utm_campaign=hotfix030

❤️ Stay close to Us ❤️
【𝙳𝙸𝚂𝙲𝙾𝚁𝙳】💬 https://discord.gg/UytR7dgwtx .
【𝙵𝙰𝙲𝙴𝙱𝙾𝙾𝙺】📰 https://www.facebook.com/acramdigital .
【X】🦾 https://x.com/acramdigital .
【𝚂𝚃𝙴𝙰𝙼】🕹️ https://store.steampowered.com/dev/Acram/ .
【𝚈𝙾𝚄𝚃𝚄𝙱𝙴】🎞️ https://www.youtube.com/@acramdigital6748 .
【𝙸𝙽𝚂𝚃𝙰𝙶𝚁𝙰𝙼】📷 https://www.instagram.com/acramdigital/ .

Bit Heroes Quest - Adrian

Multiple Chances to Earn Loot!
Join a crew today by submitting this form with information about your Basic Hero. All new recruits will receive a cosmetic pet representing their chosen faction. This pet will be added to your account during the next weekly server reset.

During the server reset on August 7th, every member of the largest crew will receive 50x Eterniteef to spend in Sardinex's shop.

During the server resets on August 14th and August 21st, every member of a crew will receive 100x Eterniteef if that crew has met that week's Total PvP Points milestone goal. These milestones will be announced after the preceding week's server reset has completed.

During the server reset on August 28th, every member of a crew will receive 1x Super Scroll if that crew has met that week's Total PvP Points milestone goal. These milestones will be announced after the preceding week's server reset has completed.

Meet the Crews!

Decide the Fate of the Town!

During the server resets on August 14th, August 21st, and August 28th, the Total PvP Points of the Defenders will be compared to the Total PvP Points of both Marauder crews combined.

  • If the Defenders win two of the three weeks, the town will be saved from the invading Marauders.

  • If the Marauders win two of the three weeks, the Defense fails to save the town from being plundered.

Join a crew today!

Artifact - Professor Squirrel

*Fixed an issue that prevented Broodmothers from being interacted with after using Lure

TEXNOPLAZM - MothershipL

Hey everyone, Mothership here

TEXNOPLAZM is set to enter Early Access next Monday, which means this is a good time to update the public demo so that its content is representative of the v0.1 of the game, showing the changes made in response to the feedback gathered during the Next Fest event.

Enjoy!
-ML

::: Stay in touch! Twitter 1 / Twitter 2 / Bluesky / Discord ::: Support my work Patreon Ko-Fi :::

Tails & Talons - RATH

Here are the updates for hotfix 1
Highlights:

  • Cutscenes show the correct player now

  • Fixed Display Options

  • Steam API fixes

  • Swap Attack and Throw buttons is fixed

...