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What if making chocolate wasn't a traditional crafting system, but more "intuitive?"
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Eric Barone's got a plan for getting Haunted Chocolatier across the finish line—or at least an idea.
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"I'm pretty sure Oblivion releasing gave us like a 10-20% haircut on daily revenue."
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Vincke says that all games'll need the human touch, even if AI's been useful for early prototyping and annoying busywork.
PC Gamer - robin.valentine@futurenet.com (Robin Valentine)
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With Baldur's Gate 4 off the table, the studio has moved on to two mysterious new projects.