We are working, expecting to release to early access in the next couple of months, so that you remember the mining (you already forgot about it, right?).
Recently finished the console through which you need to manage the farm: We will try to please you with updates more often :)
Hi everyone. Some more stuff for arcade game modes.
Preserve
- changed, all backgrounds where a bit blured and desaturated to bring focus to the foreground
Rupture
- added, icons of milestones for ship's upgrades (upgrades screen) - added, icons of abilities on parameter bars - added, a bunch of passive bonuses from certain levels of upgrades of Corps, Shields, Morpher, E-core (morpher overcharge, corps & pilot hp regen, burst-shot of auto-guns). - added, Snail unit (the Swarm sectors) on higher difficulties now have alternative glaive attack.
- changed, Snail's basic "spike" attack now flies faster and with 40% can be destroyed by an auto-gun projectiles. - changed, a default bonus from picking up a grav-cloud (100 pts) is increased by a random 1-7% in each pickup.
- fixed, a bug where upgrade from previous level could be undone which lead to unability of upgrading that element anymore.
First of I want to wish a happy new year to everyone!
Based on the feedback from the Early Access players of SpaceBourne we decided to make make big changes to the content of the game; thus we need to postpone the full release a bit further.
We will keep working on the updates till our EA players tell us that the game is “ready”. But we plan to launch the full release during the first quarter of 2019.
The big update we are working on right now includes:
• Dynamic economy /trade system • Dynamic diplomacy system • Sandbox mode that let’s player to experience the game with different characters • A new content with ability to buy some deserted stations and upgrade them • New weapons and ships
We plan to release this update in couple of weeks. We will have a very tight working schedule to make it in time so we may not be as active as we used to be on social media.
Thank you all for your understanding and patience.
We will share a video of the upcoming features very soon.
Arsenal of Democracy: A Hearts of Iron Game - Lennartos
Hi everyone
Progress continues on the softcoding side, where Pioniere has worked on 3 new countries including ministers, leaders, tech-teams etc.
In the meantime there are also some improvements i can do in code :) This time we have 2 CTD fixed, nice speedup and bugfixes.
Remember to report any bugs you find on bugfixing thread, so i can see them and they get fixed :)
changelog: BETA 2: CTD Fix: Divide by zero casued by infastructure repair fixed. CTD Fix: Ships retreating during naval strike could cause a endless loop,
AI now doesnt load moving paratroopers into transport planes AI now doesnt use paratroopers for invasions GFX Speedup, by precalculating lightning Convoy system now is less frantic about trade convoy target port not belonging to the trade partner. causing less checks for better ports - quite a big speedup lategame.
BETA1: Interceptor sprite now correctly falls back to the national fighter instead of the neutral fighter sprite if no specific interceptor sprite is present.
We already in the last day of 2018. And it's been a year for Legion Tale. Many things happened in 2018 but we learned a lot of things too. Legion Tale is our first tactical turn-based game. But we still have lot of things to do to make it better. We realize that if we want to be better on making a game, we need all of you guys.
We need all of your feedback, suggestion, your thought, and anything like that about our game so we can be better in the next development. That's why we need your honest review about our game. So please tell us everything in your mind about our game, about Legion Tale, on review section and we'll learn from it. We'll try our best to be better so you guys will enjoy playing our game.
Right now, we are developing a simulation game called "Age of Hydroponics" and "Aquaculture Land".
For Age of Hydroponics, it's a hydroponics farm simulation game where you manage your farm business in an urban area. And for Aquaculture Land, Aquaculture Land is an aquafarming simulation game. In this game, you will act as a businessman that runs a freshwater fish farm. You will manage all things related to fisheries.
For Age of Hydroponics, because we still don't have steam store page for it, you can follow our Twitter account : https://twitter.com/MaulidanGames for the newest update about the development. Here some sneak peek from Age of Hydroponics :
For Aquaculture Land, because we already have steam store page for it, you can check it here : https://store.steampowered.com/app/858630/Aquaculture_Land/ You can wishlist it so will know when we post some new update about it. Here some sneak peek from Aquaculture Land :
We hope we'll get better and better in 2019. We hope we can make our new games good enough to make all of you guys enjoy playing it. Thanks for all of your support so far. And please, keep supporting us from now on.
Hey guys, here is a huge update. Now you can use royal cloud to sync your saves across any devices.
0.901 hotfix + fixed minions and summons(thx Deer) + updated targeting on smaller screens + fixed sever-soul card(tnx bar Denon)
0.900 + fixed Noble Diadem(tnx to Angra) + fixed bug - new game after dying for lack of skulls(thx cibai) + fixed bug - double blue skull pick up(thx cibai) + negative cards cannot be upgraded by choice or random + remove items that give gold from selling + skulls maintenance (more hints) + tutorial maintenance + resizeable battle screen + added cancel option to remove@shop + added royal cloud + adjusted battle GUI - so conditions and intends should be always visible + Merry Xmas and Happy New Year!
We already in the last day of 2018. And it's been a year for Mulitshop Tycoon Deluxe. Many things happened in 2018 but we learned a lot of things too. But we realize that if we want to be better on making a game, we need all of you guys. We need all of your feedback, suggestion, your thought, and anything like that about our game so we can be better in the next development. That's why we need your honest review about our game. So please tell us everything in your mind about our game, about Multishop Tycoon Deluxe, on review section and we'll learn from it. We'll try our best to be better so you guys will enjoy playing our game.
Right now, we are developing a simulation game called "Age of Hydroponics" and "Aquaculture Land".
For Age of Hydroponics, it's a hydroponics farm simulation game where you manage your farm business in an urban area. And for Aquaculture Land, Aquaculture Land is an aquafarming simulation game. In this game, you will act as a businessman that runs a freshwater fish farm. You will manage all things related to fisheries.
For Age of Hydroponics, because we still don't have steam store page for it, you can follow our Twitter account : https://twitter.com/MaulidanGames for the newest update about the development. Here some sneak peek from Age of Hydroponics :
For Aquaculture Land, because we already have steam store page for it, you can check it here : https://store.steampowered.com/app/858630/Aquaculture_Land/ You can wishlist it so will know when we post some new update about it. Here some sneak peek from Aquaculture Land :
We hope we'll get better and better in 2019. We hope we can make our new games good enough to make all of you guys enjoy playing it. Thanks for all of your support so far. And please, keep supporting us from now on.
We already in the last day of 2018. And it's been a year for Lobster Empire. Many things happened in 2018 but we learned a lot of things too. But we realize that if we want to be better on making a game, we need all of you guys.
We know that we still do something not good in Lobster Empire. But then you guys help us to make it better. From that, we know that we can go further. That's why we need your honest review about our game. We need all of your feedback, suggestion, your thought, and anything like that about our game so we can be better. So please tell us everything in your mind about our game, about Lobster Empire, on review section and we'll learn from it. We'll try our best to be better so you guys will enjoy playing our game.
Right now, we are developing a simulation game called "Age of Hydroponics" and "Aquaculture Land".
For Age of Hydroponics, it's a hydroponics farm simulation game where you manage your farm business in an urban area. And for Aquaculture Land, Aquaculture Land is an aquafarming simulation game. In this game, you will act as a businessman that runs a freshwater fish farm. You will manage all things related to fisheries.
For Age of Hydroponics, because we still don't have steam store page for it, you can follow our Twitter account : https://twitter.com/MaulidanGames for the newest update about the development. Here some sneak peek from Age of Hydroponics :
For Aquaculture Land, because we already have steam store page for it, you can check it here : https://store.steampowered.com/app/858630/Aquaculture_Land/ You can wishlist it so will know when we post some new update about it. Here some sneak peek from Aquaculture Land :
We hope we'll get better and better in 2019. We hope we can make our new games good enough to make all of you guys enjoy playing it. Thanks for all of your support so far. And please, keep supporting us from now on.