~ fixed issue where item shelf life wasn’t showing on details card for equipped belt items ~ fixed bug that could occur in peddler window where purple boxes without items could appear ~ fixed ground items lists sometimes not showing border ~ fixed a bug with multiple item swaps from equipment to bag allowing items to stack on top of each other ~ fixed issue with peddler where you can purchase an item multiple times if you drag it onto two existing items ~ fixed an issue with peddler where items will not show up in their cart again even though two days have not passed ~ Fixed an issue with peddler where you can drag item onto your portrait to surpass paying for it
UI:
~ Fixed issue where single items incorrectly show a false stack size of 26 in wheel
Ink Escape: Coven Conundrum - Unlucky Planet Games
Join me as we dive into Ink Escape: Coven Conundrum!
Journey through the pages of books to discover more of your ancestry, work through interesting puzzles and enjoy the illustrative artwork in this puzzle escape room game.
During this year's Fall Next-Fest we will be live-streaming Play-thrus of our demo showing off the art and animation. We'll also be dropping hints as to what's coming next in the full release and what might be found in future books.
Now's you're chance to chat with devs live, ask questions, give feedback, and even make suggestions for the game. Hope to see you there!
Bugs addressed: - the game doesn't proceed after the first altar screen - The translation of the conversation 421 hasn't been implemented yet - Untranslated display name for Krane every time he appears - Untranslated Item "BED" = "LIT" - The CPU interface is untranslated - Scaling issues with buttons in Altar and Talk2Me screens
New languages Implemented: - Catalan - Korean (partial)
10/15/24 +1.6.8.0 + Fixed an issue with Adventurer's Helm + Fixed some inaccuratedisplay with spell level when using items with lots of level boosting enchantments + New Weapon: Broadsword + New Unique Club(Mace) + New Unique Hand-to-Hand Weapon + New Unique Set Helm + Increased Long Sword mim damage by 2 + Increased Claymore min damage by 5 and max damage by 5 + Fixed enchanting bug that let you strip and amplify stacked enchantments. Item stacks are now split when performing these actions + Using Cure now gives you the option to Skip Turn afterwards + Fixed an issue that could prevent you from entering the Gargoyle Crypt + Fixed Crevice stunning flying monsters + Text clarification + Typos