A little update on our schedule: we are planning to release the next chapter during the holidays. and the last ones progressively. Then, during a few months, we will work on a global balancing and improving ergonomy and feedbacks and then we’ll exit the early access (we expect it to happen during this winter).
A new update has been uploaded. It has mainly fixes but not only: a small but important feature was added:
-You can now drink directly by clicking on lakes. -You can also fill water containers in the same way.
This is useful in "Storage" chapter and will probably make the life of some adventurers a bit easier :-)
Some of the fixes: - Fixed a lot of collisions and “Walk through” issues were fixed, especially in Storage chapter. - Fixed an important issue when firing a fireball when looking inside a pit in Storage chapter. The issue could prevent players from solving the Rat’s riddle. - Fix of portrait riddle in the temple that could sometimes not work as intended. - Fixed zoom buttons that were not working anymore in fullscreen automap. - Improved and Fixed some translations (especially Italian one that was buggy. Thanks to my translator angels :-) ). - Fixed missing textures in the city after a recent 3d engine upgrade (thanks to Hexaae) - Fixed “black eyes” issue in the intro. - Fixed SSAO filter that was darkening 3D view too strongly. It happened after a recent engine upgrade as well. - More PostFX tweaking options in the settings menu. - Minor adjustment to Stamina auto-recovering.
...and many more others :-)
The next update will probably include the chapter following the "Storage" one: "Black Mages Quarter". So stay tuned :)
Dungeon Kingdom: Sign of the Moon - kanda of Normandy
Warm Hearts dear Adventurers!
After a long wait (too long!), we are very happy to be back with regular updates! And there’s nothing better to celebrate it than with a new chapter: "Storage".
During the long wait we have fixed lot of issues and tweaked a lot of areas, although there is still a lot to update.
We have also changed the end of the game a bit, including the content of the remaining chapters. The next chapter (required to leave "Storage" in the final version) is almost complete and will be uploaded in a few weeks: we have to reflect a few changes regarding the story and the modifications we decided for the end of the game.
Until then, enjoy the new update! And, as usual, feel free to report any issues. More updates are coming shortly (including improvements to the AI system), so stay tuned, and have a great time exploring!
P.S. Please note that Mac and Linux versions will be uploaded during the weekend.
P.P.S. Note that we have updated only the English and French languages texts. We will be working on other translations for the final release as this is quite time-consuming. We prefer focusing on content right now.
We are very happy to be back with a new update! And there’s nothing better to celebrate it than with a new chapter: "Storage".
During the long wait we have fixed lot of issues and tweaked a lot of areas, although there is still a lot to update.
We have also changed the end of the game a bit, including the content of the remaining chapters. The next chapter (required to leave "Storage" in the final version) is almost complete and will be uploaded in a few weeks: we have to reflect a few changes regarding the story and the modifications we decided for the end of the game.
Until then, enjoy the new update! And, as usual, feel free to report any issues. More updates are coming shortly (including improvements to the AI system), so stay tuned, and have a great time exploring!
P.S. Please note that Mac and Linux versions will be uploaded during the weekend.
P.P.S. Note that we have updated only the English and French languages texts. We will be working on other translations for the final release as this is quite time-consuming. We prefer focusing on content right now.
Dungeon Kingdom: Sign of the Moon - kanda of Normandy
Dear adventurers,
After a long and very busy period (and we are sorry for letting you wait so much), and a lot of hard work, the next update is ready!!! It will be available to the public this Friday 30th.
The new chapter is complex and very different from previous ones. Get ready for more Dungeon Exploration :-)
The builds for the three platforms are ready and are going to be uploaded and will be activated on Friday!
After a long and very busy period (and we are sorry for letting you wait so much), and a lot of hard work, the next update is ready!!! It will be available to the public this Friday 30th.
The new chapter is complex and very different from previous ones. Get ready for more Dungeon Exploration :-)
The builds for the three platforms are ready and are going to be uploaded and will be activated on Friday!
Dungeon Kingdom: Sign of the Moon - kanda of Normandy
Hello everyone,
It has been a while since the last big update. We have been very busy working on the next two chapters. We cannot publish them separately as they are totally linked together to progress further in the game. We still have a bit of work before we publish them, but their release is not far from now. "The Storage" and the "Black Mage Quarter" are the biggest chapters of the whole game. After those two ones, we'll be close to a complete game release.
Here are a few screenies (trying to now spoil too much) :
I also spent some of the time fixing issues reported by some players since the last build. We'll publish a complete list in the next build's post.
Keep an eye on the next build, it will be worth :-)
It has been a while since the last big update. We have been very busy working on the next two chapters. We cannot publish them separately as they are totally linked together to progress further in the game. We still have a bit of work before we publish them, but their release is not far from now. "The Storage" and the "Black Mage Quarter" are the biggest chapters of the whole game. After those two ones, we'll be close to a complete game release.
Here are a few screenies (trying to now spoil too much) :
I also spent some of the time fixing issues reported by some players since the last build. We'll publish a complete list in the next build's post.
Keep an eye on the next build, it will be worth :-)
Among some bug fixes and other things, here is a list of improvements:
- City visuals have been improved (especially the cave). - Temple wall set has been reworked and is now final. - Many new statuses (more than 10) have been added to characters (such as "poisoned", "magic shield protection"...) and are displayed on the portraits (like the hunger/overweight/thirst ones were already). - A lot of new Items, weapons (both some long-range ones and melee kind), new armors and others various items. - New Spells (Magic Shield is now working and we added other ones). - The fireball spell was reworked and now looks visually different according to the level of the caster.
But that's not all, and that's probably even more awaited: YES, finally, you can now play a NEW Chapter!
Welcome to the Jail !!! Explore a totally new environment with a new level architecture, meet some new creatures, try to unlock 18 new secrets, and try to solve some new kind of puzzles!
Thanks for your patience, and thanks again so much for your bug reports and support, guys!
Dungeon Kingdom: Sign of the Moon - kanda of Normandy
Hello, dear Adventurers!
A new game update is available!
Among some bug fixes and other things, here is a list of improvements:
- City visuals have been improved (especially the cave). - Temple wall set has been reworked and is now final. - Many new statuses (more than 10) have been added to characters (such as "poisoned", "magic shield protection"...) and are displayed on the portraits (like the hunger/overweight/thirst ones were already). - A lot of new Items, weapons (both some long-range ones and melee kind), new armors and others various items. - New Spells (Magic Shield is now working and we added other ones). - The fireball spell was reworked and now looks visually different according to the level of the caster.
But that's not all, and that's probably even more awaited: YES, finally, you can now play a NEW Chapter!
Welcome to the Jail !!! Explore a totally new environment with a new level architecture, meet some new creatures, try to unlock 18 new secrets, and try to solve some new kind of puzzles!
Thanks for your patience, and thanks again so much for your bug reports and support, guys!