776598 Features -------------------------------------------------------------- -Added dialogues warning about hosting games with mods to prevent dead lobbies -Fixed a number of alt-tab related crashes -Fixed startup crashes related to save game loading -Attempted fix for error where sound settings would set themselves to full on startup. -Added more complete custom block and background functionality -Added name display to custom levels -Fixed broken chat -Fixed graphics glitches on transitions -Fixed tombstoning bodies -Fixed a number of situations where floating boxes could occur -Fixed a number of physics glitches -Added shotgun spawner to chainsaw murderer level, removed some crates -Made running and sliding through fire more effective -Fixed purple box ragdoll crash -Fixed some item box crashes related to empty item boxes -Something else pretty important that's on the tip of my tounge but just out of my minds reach -Fixed crashes and synchronization errors that where making custom maps unplayable! -Added custom block and background functionality, need to add template. -Fixed bugs with secret new features -Finally fixed developer time for Turbo Chainsaw so that it can be beaten. -Fixed many fullscreen and alt tab related crashes -Fixed massive bug with random levels not synchronizing properly and causing crashes online -Fixed a number of startup crashes -Added mod restart option -Fixed missing developer times -Fixed caps lock to work like a proper caps lock -Better logging -Added a secret thing (please don't ask about it ) -Other things I'm sure
776598 Features -------------------------------------------------------------- -Added dialogues warning about hosting games with mods to prevent dead lobbies -Fixed a number of alt-tab related crashes -Fixed startup crashes related to save game loading -Attempted fix for error where sound settings would set themselves to full on startup. -Added more complete custom block and background functionality -Added name display to custom levels -Fixed broken chat -Fixed graphics glitches on transitions -Fixed tombstoning bodies -Fixed a number of situations where floating boxes could occur -Fixed a number of physics glitches -Added shotgun spawner to chainsaw murderer level, removed some crates -Made running and sliding through fire more effective -Fixed purple box ragdoll crash -Fixed some item box crashes related to empty item boxes -Something else pretty important that's on the tip of my tounge but just out of my minds reach -Fixed crashes and synchronization errors that where making custom maps unplayable! -Added custom block and background functionality, need to add template. -Fixed bugs with secret new features -Finally fixed developer time for Turbo Chainsaw so that it can be beaten. -Fixed many fullscreen and alt tab related crashes -Fixed massive bug with random levels not synchronizing properly and causing crashes online -Fixed a number of startup crashes -Added mod restart option -Fixed missing developer times -Fixed caps lock to work like a proper caps lock -Better logging -Added a secret thing (please don't ask about it ) -Other things I'm sure
-Workshop support added for uploading maps and mods -Multiple local players can now join an online match (Host only currently) -Modifiers now work online -New sparks (THANKS PARIL) -Modding support and mod manager (THANKS PARIL!!!!!) -Skip signs and quack pitch now synchronized in rock throw -Added filter for ignoring games with modifiers -Steam workshop support for maps (only enabled for dev accounts right now!) it can be accessed by clicking the steam button in the editor. -Steam workshop maps can be selected in custom map screen -New laser pointer effects for grapple and sniper rifle -Fixed bug where online match would start zoomed out to the point where everyone was invisible and it would never zoom in -Fixed glitching bugs related to object id's getting confused online -Fixed bug where guns would spawn in the top left corner of the map online -Fixed bug where ragdolls wouldn't burn -Added sound effects to editor -Rebuilt and polished editor level selection dialogue -Fixed right click menu in editor so it wont go off screen -Fixed some UI layering issues in editor -Added Shift + Arrow Keys command in editor for moving entire level -New texture system should help prevent texture related crashes -Fixed bug where volume could go out of range and cause crashes -Fixed bug online where disconnecting from a match as a client, and re-joining the match would cause the game to be full -Added tinted window settings to editor (so pretty) -Fixed FAST modifier for editor sliders -Fixed weapon offsetting bugs when gun is held vertical -Added modding support, which I'm currently working on documentation for -Kills are now correctly indicated in profile stats -New connection indicators (poops, zzzzzz, etc) -Chat indicator pops up when chatting -Fixed serious online bug where certain actions usually related to taunting after matches could cause persistent excessive bandwidth buildup -Fixed bug that could cause steam stats to go out of sync, resulting in loss of hats -Added new dev times to challenge mode, not all challenges have them yet. These are subject to change, and no reward exists in the current build. -New castle tileset -New donut tileset -New blueprint tileset
-Workshop support added for uploading maps and mods -Multiple local players can now join an online match (Host only currently) -Modifiers now work online -New sparks (THANKS PARIL) -Modding support and mod manager (THANKS PARIL!!!!!) -Skip signs and quack pitch now synchronized in rock throw -Added filter for ignoring games with modifiers -Steam workshop support for maps (only enabled for dev accounts right now!) it can be accessed by clicking the steam button in the editor. -Steam workshop maps can be selected in custom map screen -New laser pointer effects for grapple and sniper rifle -Fixed bug where online match would start zoomed out to the point where everyone was invisible and it would never zoom in -Fixed glitching bugs related to object id's getting confused online -Fixed bug where guns would spawn in the top left corner of the map online -Fixed bug where ragdolls wouldn't burn -Added sound effects to editor -Rebuilt and polished editor level selection dialogue -Fixed right click menu in editor so it wont go off screen -Fixed some UI layering issues in editor -Added Shift + Arrow Keys command in editor for moving entire level -New texture system should help prevent texture related crashes -Fixed bug where volume could go out of range and cause crashes -Fixed bug online where disconnecting from a match as a client, and re-joining the match would cause the game to be full -Added tinted window settings to editor (so pretty) -Fixed FAST modifier for editor sliders -Fixed weapon offsetting bugs when gun is held vertical -Added modding support, which I'm currently working on documentation for -Kills are now correctly indicated in profile stats -New connection indicators (poops, zzzzzz, etc) -Chat indicator pops up when chatting -Fixed serious online bug where certain actions usually related to taunting after matches could cause persistent excessive bandwidth buildup -Fixed bug that could cause steam stats to go out of sync, resulting in loss of hats -Added new dev times to challenge mode, not all challenges have them yet. These are subject to change, and no reward exists in the current build. -New castle tileset -New donut tileset -New blueprint tileset