Dota 2 - Valve
- Ingot drop rate doubled
- Added a chance of finding the Redhoof Courier in the Bloom Harvest and Bloom Bounty Jade Token rewards.
- The Shopkeeper in the Year Beast fight now has limited stock of Firework Mines and Scare the Beast flags.
- Wraith King’s Vampiric Aura has no effect against the Year Beast.
- Ursa’s Fury Swipes have no effect against the Year Beast.
Dota 2 - Valve
User Interface
- Alt+Control clicking enemy heroes in the top bar now sends a hero has returned chat message
- Alt clicking on a store item will announce to your allies that you will purchase that item
- Fixed item alerts not working properly
- The game no longer freezes while a replay is being decompressed after the download is completed.
- Fixed Legacy Keys not being set correctly when reconnecting
- Legacy Keys now work correctly when querying (and allow you to use to proper legacy keys if taking over a bot)


Gameplay
- Fixed Terrorblade illusions taking too much damage
- Fixed Phoenix Sunray healing half of the amount it should
- Fixed AoE gold not being given to hidden heroes (such as Phoenix using Supernova, Brewmaster using Primal Split)
- Fixed Radiant having vision for a small area just outside the Dire fountain


Community
- Abandonment penalties will now be applied much more quickly after the abandonment occurs. (Previously the penalty was applied at the end of the match that was abandoned.)
- Abandonment in a ranked match before first blood will now count as a loss for the abandoner and all party members. (MMR will decrease.) For all other players in the game, the match will not be scored. After first blood, the same rules apply as before: the match will be scored for all players. The abandoner will always receive a loss, but all other players will be scored a win/loss according to the actual match outcome.


Workshop
-Master Assassin’s Tails (Bounty Hunter) – fixed chest strap skinning
-Form of Great Grey (Lycan) – added portrait entry
-Icewrack Pack wolves (Lycan) – added portrait entry
-Mysterious Vagabond Pack (Shadow Shaman) – fixed cloth issue during movement
-Demon Blood Helm (Axe) – fixed cloth issue during movement
-Prisoner’s Anchor (Alchemist) – fixed skinning on saddle
-Swamp Fins (Tidehunter) – fixed skinning
-Soul Reaper (Necrophos) – fixed loadout issue
-Excavator’s Treasure (Tidehunter) - fixed skinning
-Adjusted skinning on Rubick capes: Councilor's Robe, Cloak of Inscrutable Zeal, Tails of Resonance Vibrance
-Stone Dragon Soul (Earth Spirit) - weapon is now two separate pieces. Added default weapon particles to this and Staff of the Demon Stone
-Beast of Vermilion Wilds (Beastmaster) - now equips correctly
-Jade Talon (Pudge) - fixed orientation


Audio
-Minor adjustments to Terrorblade's Voice to give the base and morph forms more presence in the mix


Tooltips
-Fixed Random Hero button tooltip to say that you gain 200 gold for randoming a hero
-Removed duplicate health regeneration description from Alchemist's Chemical Rage tooltip
-Removed mention of Beastmaster's Call of the Wild destroying previous summons
-Fixed Beastmaster's Call of the Wild (Hawk) advanced tooltip to say that the Greater Hawk's invisibility starts at 4 seconds of inactivity.
-Reworded the description of Elder Titan's Earth Splitter to better explain how its damage is done
-Added cast range to Keeper of the Light's Mana Leak
-Removed inaccurate information in Mirana's Sacred Arrow tooltip regarding its affect on invisible units. Sacred arrow will stun and damage invisible units
-Removed inaccurate information in Mirana's Leap tooltip. The Leap buff is applied when and where she begins Leap
-Added Slow duration and percentage to Shadow Fiend's Requiem of Souls tooltip
-Added a description of Silencer's innate Intelligence Steal buff to that buff's tooltip.
-Reworded the description of Spectre's Desolate to better explain that the bonus damage is done when the attacked enemy is alone (has none of its allies nearby)
-Removed inaccurate information in Viper's Corrosive Skin tooltip. Corrosive Skin is applied to an enemy when an attack hits
-Fixed Warlock's Upheaval tooltip to say that it can be channeled for up to 16 seconds
-Fixed typo in Dust of Appearance tooltip
-Removed inaccurate information in Eye of Skadi tooltip regarding lifesteal stacking. Eye of Skadi can stack lifesteal on both melee and ranged heroes
-Removed inaccurate information in Ghost Scepter's tooltip. Boots of Travel does not dispel Ghost Form, however using a Teleport Scroll does
-Fixed inaccurate information in Radiance debuff tooltip to say that its burn does 50 damage per second
Dota 2 - Valve
- Fixed items failing to upload from the workshop
- Fixed a crash when disconnecting from a game
Dota 2 - Valve
- Ranked matchmaking rating changes are no longer dependent on match length.
- Fixed hitboxes for Evergreen Stalker treants.
- Model and animation fixes to Invoker's Forged Spirit and Iceforged Spirit.
- Model and animation fixes to Osky Ottragon International Courier.

WORKSHOP
- Added Wraith King to the workshop.
- Added a checkbox for the Spring 2014 event on the publish page.
- Legion Commander's budget now displays on the workshop.
- Updated budgets for Ember Spirit, Storm Spirit and Dazzle.
- Added Stone Summons slot and budget for Earth Spirit.
- Updated body texture for Pudge.
- Updated workshop files, including separated fbx and smd, for Lone Druid, Earth Spirit, Faceless Void, Nature's Prophet/Treants, Invoker/Forge Spirits and Riki.
- Alpha test enabled for Nature's Prophet Treants.
- New courier animation requirement - flying couriers must be sunk into the ground after a death crash. Valve is applying this fix where needed to couriers that have already been accepted. http://www.dota2.com/workshop/requirements/npcs

UI
- Fixed Dota not taking focus correctly on startup.
Dota 2 - Valve
- Fixed Governor's Salakots that had been wrongly converted into Ancient Imbued Spinal Blades.

- Fixed the 400% battle booster giving only 300%. Active battle boosters of this type have been reset to 500 minutes remaining. The 9 players that already fully consumed their battle boosters have each been granted two new boosters.

- Launching the game will now allow you to reconnect to a match in progress even while searching for the Dota 2 Network. In concert with this change, all existing low priority punishments have been reset.
Dota 2 - Valve
WRAITH-NIGHT
- Added Queen of Pain, Storm Spirit, Templar Assassin, Witch Doctor, and Elder Titan to Wraith-Night.
- Added new rewards to Wraith-Night.
- Juggernaut now gains evasion during Blade Fury.
- Fixed a bug where pausing the game would break certain Wraith King abilities.

ECONOMY
- Added sets for Luna, Drow Ranger, Skywrath Mage, and Naga Siren
- Added a player set for Invoker by iceiceice
- Added weaponry for Sven, Doom, Spectre, Windranger, Alchemist, Warlock, and Slark.
- Added hairstyles for Drow Ranger, Mirana, Lina, Windranger, and Templar Assassin.
- Added three HUDs
- Added a 400% Battle Booster (80% stacking for other players). Available until January 3rd.

COMMUNITY
- Only decrement low-priority game count in a coop-bot match if you win and you are not playing on passive difficulty.
Dota 2 - Valve
- Added Legion Commander to the workshop.
- Updated workshop files for Dazzle, Dragon Knight, Bloodseeker, Broodmother and Batrider that include separated fbx and smd files.
- 5 solo players will never match against a 5 man party in Ranked Matchmaking (and will be extremely unlikely in Unranked).
- Fixed bug where you could have multiple recruiters, or active recruitment requests once accepting a recruiter.
- Some players with multiple accepted recruiters will have their recruitment status reset.
- The armory filter dropdown will no longer be hidden by any active Battle Point Boosters.
- Fixed various crash bugs around Guides in Frostivus.
- Improved audio mix of player and caster voice on surround sound systems.
- Fixed a crash on systems with multiple gamepads connected.
- Fixed a case where backdoor protection would not function properly.
- Fixed Ember Spirit base HP regen being 0.25 instead of 0.75
- Fixed Naga Siren base HP regen being 0.25 instead of 0.75
- Match history now shows MMR and change for your ranked matches.
Dota 2 - Valve
- Added a recruitment option to the popup menu when right-clicking players.
- Fixed bug where the recruitment icon would show up for recruitment offers you had not accepted.
- Fixed bug where the tutorial gift gem would create ethereal sockets instead of normal sockets. Affected items have been fixed.
- Fixed bug where "Demons Imprisoned" would not increment.
- Wraith-Night matches no longer reduce low-priority penalty games remaining.

- Fixed Press The Attack being unable to target siege units
- Fixed Magnetic Grip being able to pull you out of Duel, Blackhole and Chronosphere
- Fixed Rupture affecting couriers
- Fixed not always being silenced properly during Duel (Autocast, Morph, etc)
- Fixed Static Storm silence/mute not affecting sleeping/invulnerable units
- Fixed Moment of Courage Legacy Key
- Fixed Earth Spirit Legacy Keys

WRAITH-NIGHT
- Fixed a game-restart exploit.
- Fixed some abilities incorrectly considering illusions.
- Arcane Boots II can no longer be disassembled
- Fixed a bug with some items permanently granting their buffs even when unequipped.
- Added message about abandonments leading to low-priority punishments for wraith-night matches.

COACH FIXES
- Fixed Coaches seeing enemy projectiles for some spells (i.e. Ancient Apparition's ultimate)
- Fixed Coaches being able to see enemy team's glyph cooldown.
- Fixed Coaches being able to see enemy item cooldowns.
- Fixed Coaches being able to become captains in Captains Mode & Captains Draft.
- Fixed Coaches seeing some ability state information on enemy heroes.
Dota 2 - Valve
* Fixed a significant bug that was causing regions to run out of available servers
* Fixed a bug with Batrider's vision during Firefly
Dota 2 - Valve
* Wraith King has risen
* Fixed Recruits sorting in the wrong direction
* Fixed Captain crowns showing on all players when spectating CM games

* Added matchmaking preference to use themed or classic map
* Ranked matchmaking will always use the classic map. (This is to minimize fragmentation of the matchmaking pool)
* Tuned quality thresholds in ranked matchmaking to wait longer and require a higher quality match
* Private lobbies will use classic map if tournament version is selected in lobby settings
* Fixed bug causing full parties of 5 players to wait needlessly when searching for Wraith-Night or Coop Bot matches


Frostivus:
* Rebalanced both Shadow Fragments and Shining Fragments rewards
* Fixed towers sometimes becoming invulnerable
* Fixed CM hero selection being limited after a Frostivus game
* Fixed buy back cost not being reset on new game with increased difficulty
* After defeating Wraith King end panel now correctly shows up and shows fragment rewards and allows voting
* Added conversion of Shining Fragments to Shadow Fragments
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