Don't Starve Together - klei_janh
120483 - 12/12/2014

Changes
  • Inventory animation is now shown when players give you an item
  • Added a new Wilderness game mode where player ghosts are disabled and players are spawned to random locations. Players are returned to the character select screen upon death.

Bug Fixes
  • Fixed crash that occurs when a user joins a server during shutdown
  • Fixed client crash when a container is open during a world reset


120363 - 12/12/2014

Changes
  • Vote Kick option added to Player Status screen. Only available on dedicated servers when no remote admin is present. Currently disabled by default but can be enabled by changing VOTE_KICK_ENABLED in constants.lua
  • Permission lists (blocklist.txt, adminlist.txt) now support lines containing User ID only, without requiring empty separator sections
  • Block list now supports banning players by Steam ID in addition to User ID. Steam IDs can be manually added to the end of blocklist.txt, one per line.
  • Improved download speed of server listings
  • World reset can be cancelled by another live player spawning in, if the countdown was started upon resuming a server (e.g. Host was a ghost)
  • Eating animation is now shown when players are fed
  • Players can no longer be fed while sleeping

Bug Fixes
  • Fix text offset for “Remote:” to allow for translation
  • Fixed a bug where servers would not relist after a Steam outage
Don't Starve Together - KJan
120483 - 12/12/2014

Changes
  • Inventory animation is now shown when players give you an item
  • Added a new Wilderness game mode where player ghosts are disabled and players are spawned to random locations. Players are returned to the character select screen upon death.

Bug Fixes
  • Fixed crash that occurs when a user joins a server during shutdown
  • Fixed client crash when a container is open during a world reset


120363 - 12/12/2014

Changes
  • Vote Kick option added to Player Status screen. Only available on dedicated servers when no remote admin is present. Currently disabled by default but can be enabled by changing VOTE_KICK_ENABLED in constants.lua
  • Permission lists (blocklist.txt, adminlist.txt) now support lines containing User ID only, without requiring empty separator sections
  • Block list now supports banning players by Steam ID in addition to User ID. Steam IDs can be manually added to the end of blocklist.txt, one per line.
  • Improved download speed of server listings
  • World reset can be cancelled by another live player spawning in, if the countdown was started upon resuming a server (e.g. Host was a ghost)
  • Eating animation is now shown when players are fed
  • Players can no longer be fed while sleeping

Bug Fixes
  • Fix text offset for “Remote:” to allow for translation
  • Fixed a bug where servers would not relist after a Steam outage
Don't Starve Together - klei_janh
Hotfix 120293 - 12/11/2014

Bug Fixes
  • Fixed issue causing a crash when failing to join a server (invalid password, wrong version, etc)

Hotfix 120265 - 12/11/2014

Changes
  • Added c_announce console command for servers
  • Saving widget is now shown on clients
  • GetWorld and GetPlayer return more details about where they are being called from
  • Reduced network data overhead for entity construction
  • Join a friends game through Steam friends interface

Bug Fixes
  • Fixed crash on server when a player disconnects while sleeping
  • Player skeletons will now show the correct description when examined repeatedly
  • More accurate spider creep testing.
  • Fixed crash shutting down servers
  • Fixed details not loading in server listing screen
  • ixed crash clicking server mods in server listing screen
Don't Starve Together - KJan
Hotfix 120293 - 12/11/2014

Bug Fixes
  • Fixed issue causing a crash when failing to join a server (invalid password, wrong version, etc)

Hotfix 120265 - 12/11/2014

Changes
  • Added c_announce console command for servers
  • Saving widget is now shown on clients
  • GetWorld and GetPlayer return more details about where they are being called from
  • Reduced network data overhead for entity construction
  • Join a friends game through Steam friends interface

Bug Fixes
  • Fixed crash on server when a player disconnects while sleeping
  • Player skeletons will now show the correct description when examined repeatedly
  • More accurate spider creep testing.
  • Fixed crash shutting down servers
  • Fixed details not loading in server listing screen
  • ixed crash clicking server mods in server listing screen
Don't Starve Together - Klei-JoeW
http://www.youtube.com/watch?v=mvBBp9jl4po
 
We’re excited to announce that Don’t Starve Together, the stand-alone multiplayer expansion to Don’t Starve, is coming to Steam Early-Access.
 
This weekend, we will have sent out the final emails to everyone who registered for Closed-Beta access with a valid email. On December 15th, we will officially launch the Don't Starve Together “Frontier Pack.”
 
The Frontier Pack Includes:
  • A copy of Don’t Starve on Steam
  • Two copies of Don’t Starve Together (with Beta Steam Early-Access)
For people who do NOT own Don’t Starve on Steam, the Frontier Pack is $19.99. For existing owners of Don’t Starve on Steam, the Frontier Pack is only $4.99.
 
What is Don't Starve Together?
Don't Starve Together is a standalone multiplayer expansion of the uncompromising wilderness survival game, Don't Starve.
 
Cooperate with your friends in a private game, or take your chances with strangers online. Work with other players to survive the harsh environment, or strike out on your own.
 
Do whatever it takes, but most importantly, Don't Starve.
 
Why the Frontier Pack?
When we opened up the initial Beta signups in September, we were overwhelmed with the demand, and in a few days we received over 80,000 registrations. Since then, we’ve steadily sent out keys to people who signed up.
 
As part of the Beta signup process, we’ve found that there are a lot of people who really want into the Beta, and even while giving out a hundreds of keys every day, it became clear to us that we needed a release valve for the demand. Specifically, people were starting to buy keys in back channels, with varying success. That's why we're now providing the Frontier Pack: a clear, official channel for access.
 
With it being 4.99 for two copies for current Don't Starve owners, we hope that everyone feels this is a fair way to get into the Beta and introduce the game to their friends.

For more info, check out the official forums: http://forums.kleientertainment.com/topic/46014-coming-monday-dont-starve-together-steam-early-access/

Don't Starve Together will be free for everybody who owns Don't Starve on Steam when DST releases. The Frontier pack is strictly early access during beta. You don't need to buy the Frontier pack to have DST at launch if you already own Don't Starve on Steam.

For more info, check out the announcement from last month: http://forums.kleientertainment.com/topic/44729-dont-starve-together-roadmap/
Don't Starve Together - KJan
http://www.youtube.com/watch?v=mvBBp9jl4po
 
We’re excited to announce that Don’t Starve Together, the stand-alone multiplayer expansion to Don’t Starve, is coming to Steam Early-Access.
 
This weekend, we will have sent out the final emails to everyone who registered for Closed-Beta access with a valid email. On December 15th, we will officially launch the Don't Starve Together “Frontier Pack.”
 
The Frontier Pack Includes:
  • A copy of Don’t Starve on Steam
  • Two copies of Don’t Starve Together (with Beta Steam Early-Access)
For people who do NOT own Don’t Starve on Steam, the Frontier Pack is $19.99. For existing owners of Don’t Starve on Steam, the Frontier Pack is only $4.99.
 
What is Don't Starve Together?
Don't Starve Together is a standalone multiplayer expansion of the uncompromising wilderness survival game, Don't Starve.
 
Cooperate with your friends in a private game, or take your chances with strangers online. Work with other players to survive the harsh environment, or strike out on your own.
 
Do whatever it takes, but most importantly, Don't Starve.
 
Why the Frontier Pack?
When we opened up the initial Beta signups in September, we were overwhelmed with the demand, and in a few days we received over 80,000 registrations. Since then, we’ve steadily sent out keys to people who signed up.
 
As part of the Beta signup process, we’ve found that there are a lot of people who really want into the Beta, and even while giving out a hundreds of keys every day, it became clear to us that we needed a release valve for the demand. Specifically, people were starting to buy keys in back channels, with varying success. That's why we're now providing the Frontier Pack: a clear, official channel for access.
 
With it being 4.99 for two copies for current Don't Starve owners, we hope that everyone feels this is a fair way to get into the Beta and introduce the game to their friends.

For more info, check out the official forums: http://forums.kleientertainment.com/topic/46014-coming-monday-dont-starve-together-steam-early-access/

Don't Starve Together will be free for everybody who owns Don't Starve on Steam when DST releases. The Frontier pack is strictly early access during beta. You don't need to buy the Frontier pack to have DST at launch if you already own Don't Starve on Steam.

For more info, check out the announcement from last month: http://forums.kleientertainment.com/topic/44729-dont-starve-together-roadmap/
Don't Starve Together - klei_janh
Hotfix 120034 - 12/10/2014

Changes
  • Spiderqueen has become more fertile, to deal with the human threat.
  • Ewecus focuses more on a single target.
  • Hound spawning rebalance for multiplayer.

Bug Fixes
  • Fixed disconnect on trying to auto-download more than one mod.
  • Fixed client Physics errors that would sometimes cause desyncs
  • Light from Miner Hat and Thermal Stone can now be seen by all clients
  • Fixed weird hair sometimes when wearing hats.
  • Fix crash in Spat when its target disappears
  • Profile/Mute icons no longer show up for dedicated servers
  • Optional adminlist.txt support added to allow remote administration of dedicated servers
  • Fixed cropping issue when using the lua console in ‘execute’ mode
Don't Starve Together - KJan
Hotfix 120034 - 12/10/2014

Changes
  • Spiderqueen has become more fertile, to deal with the human threat.
  • Ewecus focuses more on a single target.
  • Hound spawning rebalance for multiplayer.

Bug Fixes
  • Fixed disconnect on trying to auto-download more than one mod.
  • Fixed client Physics errors that would sometimes cause desyncs
  • Light from Miner Hat and Thermal Stone can now be seen by all clients
  • Fixed weird hair sometimes when wearing hats.
  • Fix crash in Spat when its target disappears
  • Profile/Mute icons no longer show up for dedicated servers
  • Optional adminlist.txt support added to allow remote administration of dedicated servers
  • Fixed cropping issue when using the lua console in ‘execute’ mode
Don't Starve Together - klei_janh
Hotfix 119851 - 12/09/2014

Changes
  • Mod character avatar textures and atlases are now set via images/avatars/avatar_prefabname.xml and avatar_prefabname.tex.
  • Many creatures will send out more defenders if you attack their homes.
  • Maxwell's influence can now be found in newly generated worlds.
  • More creatures have beefed up health for multiplayer.
  • Add separate messages for creating and resuming offline worlds.
  • Reduced network data overhead.
  • Abigail now stays with Wendy even after she dies.
  • Abigail’s flower now displays correctly for Wendy in containers.
  • Abigail’s flower will not bloom if it is held by or placed on the ground by any character other than Wendy.


Bug Fixes
  • Armor will no longer load with greater than 100% durability.
  • TheNet:LookupPlayerInstByUserID is now fault tolerant and will return nil if the player is not connected or out of range (client only).
  • Survival mode will now persist after world reset (rather than reverting to endless mode)
  • Server settings will now persist after world reset in survival mode
  • Ewecus will be unfrozen by attacking it
  • Players can no longer craft items while stuck by Ewecus
  • Fixed a bug in the server selection screen that made it difficult to join a server while refreshing
  • Fixed SaveIndex:Load crash when joining some servers
  • Fixed bug where clients can stay in game after getting kicked, banned or dropped.
  • Fixed crash when trying to join expired servers
Don't Starve Together - KJan
Hotfix 119851 - 12/09/2014

Changes
  • Mod character avatar textures and atlases are now set via images/avatars/avatar_prefabname.xml and avatar_prefabname.tex.
  • Many creatures will send out more defenders if you attack their homes.
  • Maxwell's influence can now be found in newly generated worlds.
  • More creatures have beefed up health for multiplayer.
  • Add separate messages for creating and resuming offline worlds.
  • Reduced network data overhead.
  • Abigail now stays with Wendy even after she dies.
  • Abigail’s flower now displays correctly for Wendy in containers.
  • Abigail’s flower will not bloom if it is held by or placed on the ground by any character other than Wendy.


Bug Fixes
  • Armor will no longer load with greater than 100% durability.
  • TheNet:LookupPlayerInstByUserID is now fault tolerant and will return nil if the player is not connected or out of range (client only).
  • Survival mode will now persist after world reset (rather than reverting to endless mode)
  • Server settings will now persist after world reset in survival mode
  • Ewecus will be unfrozen by attacking it
  • Players can no longer craft items while stuck by Ewecus
  • Fixed a bug in the server selection screen that made it difficult to join a server while refreshing
  • Fixed SaveIndex:Load crash when joining some servers
  • Fixed bug where clients can stay in game after getting kicked, banned or dropped.
  • Fixed crash when trying to join expired servers
...