Hello,
With the latest update, French, Italian, and Arabic language support has been added to The Dark Legacy.
Players can now enjoy the menus, subtitles, and in-game texts in these new languages.
This is an important step toward making the game more accessible worldwide.
Thank you all for your continued support.
— Berkay Güneri
Developer of The Dark Legacy

We are happy to announce that new v1.1.0 update is out now!




Another changes:
UX/UI enhancements
Ending minor change
Cutscenes now can be skipped from the memories menu
Music changes in the "Projector" level
Minor fixes

A few weeks ago, we released the DAF XF Electric for Euro Truck Simulator 2 in collaboration with our partners at DAF Trucks. Today, we're excited to share the latest episode of our SCS On The Road series, where we visited DAF Trucks and had the chance to record a full walk-around of this incredible truck in real life!

Last year, we accepted an invitation from DAF to visit their facility in Eindhoven, where we got an up-close look at the DAF XF Electric. In this episode, our PR & Marketing Manager, Nemiro, interviews Rob Luijkx, International Fleet Sales Manager for e-trucks at DAF Trucks NV.
We'd like to extend our thanks to DAF and Rob Luijkx for letting us showcase the truck in all its glory and for taking the time to record this episode. If you're curious to learn more about the DAF XF Electric, this episode is a must-watch!
We hope you enjoyed this episode! We recommend following DAF Trucks on their official social media channels (X/Twitter, Facebook, and Instagram) so you are in the loop for any future updates about their amazing vehicles.
Remember to follow us as well on X/Twitter, Facebook, Instagram, Bluesky, and YouTube, so you won't miss out on any new SCS On The Road episodes. We'd also really appreciate it if you could sign up for our newsletter to stay informed, even when you're not able to check out the blog or our socials. Until next time, be safe on the roads!
https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/

Here are a few exclusive launch-day items you can stock up on:
It’s REALLY popular these days!
Available in all Game Stores tomorrow!
Legendary pulls are inside!
Chance to win: 1/9999999 😈
A super expensive way to attract more customers! 💸
Ahem. One more reminder: Don’t forget to add the game to your wishlist below — seriously 😁⬇️
https://store.steampowered.com/app/3180150/Mall_Simulator
Let’s shape the game together, you and me! Join my Discord server and share all your excitement and feedback about Mall Simulator! ❤️
JOIN OUR DISCORD SERVER
Animations updates for Character Sprites
The character sprite animations have been improved! In the future there will be idle animations for all 4 angles per character! The system is now set up to streamline that process for all the characters.
QOL improvements have been made throughout the game, for example the audio settings have an improvement (user preferences are now saved properly).
Lifeforce bar (player HP bar) visual adjustments
Various small edits here and there to improve the game
Frost Wave has been added to the shared upgrade pool for all characters to use. It's a frost attack that glides across the screen and can be upgraded (damage, cooldown, duration)
More content on the way soon (more shared upgrades!)
Thanks for playing Vanquish Evil!
\[ Fixes ]
The issue of machines breaking when a portafilter is saved or loaded has been fixed.
The issue of the save difficulty not being displayed correctly has been resolved.
The issue of getting stuck at the end of the day has been resolved. Proper saving with error detection has been implemented.
The cargo truck has been disabled due to issues it was causing for some players.
\[ Misc ]
The maximum customer spawn interval has been decreased from 105s to 65s, and the minimum customer spawn interval has been decreased from 20s to 25s.
In Hard Mode, players get an average of 20 customers on the first day (without the tutorial customer reduction).
In Medium Mode, players get an average of 13 customers on the first day (without the tutorial customer reduction).
Hard difficulty multipliers increased to 0.6x.
Saving has been made smoother and is still a work in progress.
Current weather saving and loading added.
A UI element has been added to display the current and available equipment modes (keyboard: 1 for the hand mode and 2 for the mop mode).
The dialogues have been enriched with additional variations.
If you encounter any new bugs or would like to contribute to the development of our game, please join our Discord server!