Dieselpunk Wars - HummanFromSky
The campaign will tell the story of a young engineer, his journey in search of revenge and ancient artifacts.
The story will lead through a series of maps in different climates, each will have various main and side quests, items to collect and new parts to unlock.





Vehicles can move on mechanical legs (there will be several types of its) and jump using special parts



There are also new turrets and weapons


Dieselpunk Wars - HummanFromSky
World are made from 3 big islands, each with different biome (grass, ice, desert)
with many fortresses, cities, villages, industrial installations and some really huge bridges.
If we assume that one basic building block have dimensions 3x3x3m, then the whole map will have size of 81 km^2 ;)








Jul 11, 2019
Dieselpunk Wars - HummanFromSky
Hi, I created improved version of beta based on players opinions, it includes physics balance changes and bugs fixes ;)

Also I want to inform that signing up to beta has ended, no more keys left

Changelog:
-great performance improvement of very big creations, over 1k blocks
-mirror mode support all blocks and works better, is also a option do turn off mirror removing
-new block : inverted triangle in size 311 and 411, big 3 barrels navy gun, vertical propeller, new tracks, wing module, alternative door
-ability to build a copter/drone and plane like vehicle thanks to new parts
-alternative key [] for flip/repair
-displacement are reduced, ships need more hull space to support weight of other modules
-gas balloons lift are also reduced, airships need more of its or some alternative lift source
-changed GUI of armor thickness, now is possible to set thickness for new created blocks
-improved graphic to few blocks

Regards
Dieselpunk Wars - HummanFromSky
Hi!

Good news everyone! If you would like to play Dieselpunk Wars and help us in development by sharing your feedback, then this is great opportunity to do that.

Please fill out this form and wait for an email with a code. Please note that amount of beta-testers is limited.

You can submit bugs, provide feedback or write suggestions directly on the Steam forum.

Please note that the test version of Dieselpunk Wars has limited content and smaller amount of blocks and features compared to the full version of the game.

Cheers ;)

Dieselpunk Wars - HummanFromSky
Dieselpunk Wars - HummanFromSky
Hi, the world to exploration consists of 3 large islands and a large number of smaller ones with different biomes.
In addition to the grassy island, it will be a desert one with canyon, icy one, swamps, volcanic and something special under water
There will be also cities, industry, ports, airport and fortified bases. Almost all of these structures can be destroyed by means of weapons or ramming







In main mode to unlock all elements and increase limit as large you can build, you must carry out the missions located around the world and collect screws (for decorative elements).
A mission is chosen by drive to question mark, their goal may be to destroy enemy vehicles or buildings, win a race, transport something or survive
For these activities and for destruction of aggressive vehicles or buildings, you also get an experience point to unlock skills

Dieselpunk Wars - HummanFromSky
Main game goal will be increasing potential to build larger and more advanced vehicles and developing the captain's abilities in similar way like in RPG games.
Reward for completing a missions is experience points, unlocking new parts and increase strength limit, for which you can build a vehicle. Strength of vehicle is sum of strength of its elements.



In addition to passive skills that increase statistics, you can also choose 4 active skills, activated with keys, with cooldown.
Thanks to them you can make a small repair during the mission (because you can't rebuild vehicle during mission), temporarily increase the firepower or speed, etc. There is also a skill that allows you to switch weapons to be controlled by AI.




Feb 23, 2019
Dieselpunk Wars - HummanFromSky
I will briefly present all weapons, for now there is 35 types of its

Light artillery


Consists of machine guns, older type 120mm guns, upgraded 150mm guns, AAA gun, 2 types of open guns and 2 turrets, light mortar, there are even guns from the era of sailing.

Heavy artillery


There are double-barrel turrets 250 and 300 mm, first also in the built-in version and three barrel turret from battleship, there is also a heavy mortar

Special weapons


Includes rocket launchers, mines thrower, two types of torpedo launchers, in form of a turret and built into hull. For close combat, weapons like saw, drill and flamethrower can be useful. There are 2 types of bombs and equipment for manipulating surroundings and for many interesting things - harpoon and steam pusher
Feb 19, 2019
Dieselpunk Wars - HummanFromSky
Environment was enriched by nights, sunrises and sunsets. There is also a lot of new decorative blocks and as you can see lights in any colors.



Dieselpunk Wars - HummanFromSky
Waves can be quite big, the ship must be very stable so as not to fall over


Transition between water and land is now smoother


The underwater world is a mysterious place, deeper you dive, darker it is
...