修复错误
修复了教程模式没有正确重置的错误
文本
30017 赤色绽放之花
和牌:使和牌组的(1)张索子牌计副,和牌组每有(1)张红色索子牌,重复(1)次。
和牌:和牌组每有(1)张红色索子牌,使和牌组的(1)张索子牌计副。
30043 虚空和平条例
和牌:提供(2)拟态门,每触发(1)个【牌种:平和】,重复(1)次。
和牌:每触发(1)个【牌种:平和】,提供(2)拟态门。
30052 三人对影饮月
和牌:如果触发了【牌种:两相逢】,提供【牌种:三相逢】,重复(2)次。
和牌:如果触发了【牌种:两相逢】,提供(2)个【牌种:三相逢】。
30055 八方定四海平
和牌:提供【牌种:平和】,和牌组每有(1)组杠子,额外提供(1)次。
和牌:提供【牌种:平和】,和牌组每有(1)组杠子,重复(1)次。
30058 虚空着色方案
和牌:为和牌组的(4)张牌提供【牌纹:反色】,失去(1)拟态门以额外提供(1)次。
和牌:为和牌组的(4)张牌提供【牌纹:反色】,失去(1)拟态门以重复(1)次。
调整
30008 春天演出门票
和牌:如果触发了【牌种:一般高】,使和牌组的(3)张索子牌成长(9)次。
和牌:如果触发了【牌种:一般高】,使和牌组的(3)张索子牌成长(8)次。
E11【1】偶遇守卫
条件
点棒() >= 4000
点棒() >= 4000 牌馆线()!=0
机制
【系列:星河】不再受万念牌刷新时根据万念牌组系列提升概率影响
为对手死亡后新增一个存档扳机
Hey all,
Demo Update 0.9.9! We're nearly there! There's still a whole host of bugs to get through so hang tight and be sure to report any outstanding issues you encounter so we can get right on it! In case you missed it or have been deep in a dungeon release for the main game is NOVEMBER 3rd 2025!
This Steam Next Fest was a massive success so thanks to everyone who played, gave feedback, and wishlisted. It really motivates us to work hard on the game.
We have a Steam Deck giveaway so go enter that here and if you're playing on the demo version of the game please play the prelude as we'll be turning that off on Wednesday October 22nd but all your progress is saved and will transfer to the main game on release as well as any achievements you earn!
In the meantime, enjoy these fat changes:
CHANGES
Dizzy now has a max duration of 10 seconds,
Replaced Monster Abilities in the Beastiary with Ability buttons for easier viewing,
Ability effect animations now cap at 5 animations shown per ability (you didnt see more than that anyway),
Added x and checkmark icons beside buttons in the Item Filter menu,
Mimics are 25% stronger,
Made Credits scroll much slower,
Pressing H or Tab now brings up/closes the Overview Menu (Dragon Head Menu),
Adjusted Mimic level so it scales with the current dungeon's tier and floor number,
Item Lore now gives you 0.5% Item Mastery per skill increase from 1%,
Leveling up now gives you 0.25% to all Mastery stats per Level from 0.5%
FIXES
Fixed the minimum amounts for Melee and Magic Speed Bonus to be -50%,
Fixed grammar errors in some Quest Stories,
Fixed float shenanigans in the stat ranges of bonus mod stats,
Fixed some monsters in the Beastiary showing the wrong location,
Fixed some instances where Current Life was able to go below 0,
Fixed Gamble shop sending you to the Market when you leave,
Fixed an issue where you couldnt enter a dungeon if Utility Loadout I and II were set to the same slot,
Fixed ability animations blocking you from hovering over ability and status effect tooltips,
Fixed not wiping/losing when all characters are die from status effects such as Poison or Shed while out of combat,
Fixed World Map showing up as empty on a new Save File if you last selected the Bosses button with another Save File beforehand,
Fixed Beastiary from bugging out when viewing abilities, and properly spaced out stats text for all languages,
Fixed being able to get to the Character Creation menu from the Guild Banner Edit menu with Escape or Right Click,
Fixed character stats not updating when you upgraded equipped gear in the Workshop,
Fixed monster sprites blocking you from pressing the speed buttons,
Fixed Revitalize and Revitalize+ not properly removing all negative status effects,
Fixed Stats not updating properly in the Character and Abilities menu,
Fixed number key 5 not activating x8 speed in dungeons,
Fixed Tooltips displaying status effects not closing when an enemy is defeated,
Fixed Sell All button lingering on "You Sure?" even when returning to the menu,
Fixed Focus status effect not being functional,
Fixed some incorrect text
Be sure to wishlist game if you haven't already as that really helps us out a ton!
NOTE: All progress from both the demo and prelude carry over to the full game so enjoy yourselves!
Take it easy, all!
New position for female-female, female-shemale, male-male and male-shemale couples
A small update for some general fixes. More of an emergency update due to the security issues with previous unity builds, so this was pushed through early.
Version 1.1
- Additional menu options (colorblind modes)
- Added a repeatable tutorial
- changed certain frameworks to allow for more expansion of gameplay later on
- background security changes with unity engine
Hey all,
Update 0.9.9! We're nearly there! There's still a whole host of bugs to get through so hang tight and be sure to report any outstanding issues you encounter so we can get right on it! In case you missed it or have been deep in a dungeon release for the main game is NOVEMBER 3rd 2025!
We have a Steam Deck giveaway so go enter that here and if you're playing on the demo version of the game please play the prelude as we'll be turning that off on Wednesday October 22nd but all your progress is saved and will transfer to the main game on release as well as any achievements you earn!
In the meantime, enjoy these fat changes:
CHANGES
Dizzy now has a max duration of 10 seconds,
Replaced Monster Abilities in the Beastiary with Ability buttons for easier viewing,
Ability effect animations now cap at 5 animations shown per ability (you didnt see more than that anyway),
Added x and checkmark icons beside buttons in the Item Filter menu,
Mimics are 25% stronger,
Made Credits scroll much slower,
Pressing H or Tab now brings up/closes the Overview Menu (Dragon Head Menu),
Adjusted Mimic level so it scales with the current dungeon's tier and floor number,
Item Lore now gives you 0.5% Item Mastery per skill increase from 1%,
Leveling up now gives you 0.25% to all Mastery stats per Level from 0.5%
FIXES
Fixed the minimum amounts for Melee and Magic Speed Bonus to be -50%,
Fixed grammar errors in some Quest Stories,
Fixed float shenanigans in the stat ranges of bonus mod stats,
Fixed some monsters in the Beastiary showing the wrong location,
Fixed some instances where Current Life was able to go below 0,
Fixed Gamble shop sending you to the Market when you leave,
Fixed an issue where you couldnt enter a dungeon if Utility Loadout I and II were set to the same slot,
Fixed ability animations blocking you from hovering over ability and status effect tooltips,
Fixed not wiping/losing when all characters are die from status effects such as Poison or Shed while out of combat,
Fixed World Map showing up as empty on a new Save File if you last selected the Bosses button with another Save File beforehand,
Fixed Beastiary from bugging out when viewing abilities, and properly spaced out stats text for all languages,
Fixed being able to get to the Character Creation menu from the Guild Banner Edit menu with Escape or Right Click,
Fixed character stats not updating when you upgraded equipped gear in the Workshop,
Fixed monster sprites blocking you from pressing the speed buttons,
Fixed Revitalize and Revitalize+ not properly removing all negative status effects,
Fixed Stats not updating properly in the Character and Abilities menu,
Fixed number key 5 not activating x8 speed in dungeons,
Fixed Tooltips displaying status effects not closing when an enemy is defeated,
Fixed Sell All button lingering on "You Sure?" even when returning to the menu,
Fixed Focus status effect not being functional,
Fixed some incorrect text
https://store.steampowered.com/app/2712380/Legends_of_Dragaea_Idle_Dungeons/
Be sure to wishlist main game if you haven't already as that really helps us out a ton!
NOTE: All progress from both the demo and prelude carry over to the full game so enjoy yourselves!
Take it easy, all!
Hello! We have updated the demo to a completely new one!
New Demo Includes mayor changes such as:
Danger Level. The more enemies you kill the more chaos will unleash during the game!
New Enemy Types
a Mini Boss
Power-Ups
a Rocket Launcher
Kicking
Reworked visuals of City map
Rebalanced mechanics and weapons
New pickups
And many more!
Also some notes:
Old leaderboards entries still remain, there were NOT resetted
Scoring tends to be higher than in the past demo, so it would be easier to update your old score!
Linux version of this new demo is not available at this moment
That's it for now!
In Queen of Phalli, power and status depend on passion and promiscuity. It is a world of wonders where only women dwell, ruled by the priestesses of the Queen herself.
Young Elifael El'Naar must soon face her Baptism, a sacred and perilous ceremony that will decide her future. Should she succeed, she may ascend toward priesthood. Should she fail, she risks her mind, her faith, and her place in her House.
To celebrate the launch, we’re releasing a limited-time bundle featuring:
Queen of Phalli
Her Last Piece
Parasite Black
https://store.steampowered.com/bundle/60788/Realms_of_Sex_A_Medieval_Fantasy_Collection/
Together, these works stand as a showcase of mature storytelling, exploring transformation, power, and desire in their most unrestrained forms.
Features
Deep Narrative Immersion – Over 200,000 handcrafted words balancing character, intrigue, and explicit intensity.
Overly Abundant Sexual Content – Elifael’s journey will cross paths with gnomes, goblins, centaurs, humans, and more.
Beautiful Hand-Drawn Artwork – Over 200 illustrations, each lovingly painted by human hand.
Branching Choices & Multiple Endings – Loyalty, love, faith, and power — your decisions shape Elifael’s fate.
Complex, Mature Themes – In the realms below, everything is about sex — except sex itself. Sex is about power.
https://store.steampowered.com/app/3277040/The_Queen_of_Phalli/
That's right! The full game of Daddy, Say My Name will be available next month on the third! It's been a long time coming but I'm finally glad to be able to say that the wait is almost over! I have updated the Steam page to have both the exact release date on it as well as a new trailer for the game. Make sure to save the date and buy it when it comes out! Also make sure to tell as many people as you can about it and share it on social media! It really helps! Anyways, that's all I have to say for now. See you guys soon!
The last updates of the recent weeks includes better graphics, better lighting, better inmersion, more run speed(like on the demo) performance and optimization dramatically increased, all dlc content now is free due to the price increase.