Updates to the GoldSrc Dedicated Server have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Added sv_logsecret support
- Added sv_filetransfermaxsize to limit the size of a file the game server will try to send to a client
- Added halflife.wad and xeon.wad to the not allowed to download to a client list
- Increased max heapsize of 128mbyte for the dedicated server, default to 40mb still
- Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set still allow local downloads
- changed motd_write to only work if the process is running an active server and the command is from the console
- prevented several client redirection exploits when connecting to a server
- Changed "Non-sprite set to glow!\n" debug console output to be dev only