DEAD DOZEN - WildEd


We’re announcing the new DEAD DOZEN Co-op mode - ESCAPE.

Team-up with 3 of your friends to beat the various challenges and defeat AI-controlled enemies in your quest to escape from the depths of the mysterious pyramid in the heart of Siberia. But beware, one of your friends can be infected…

The mode will become available in April.

DEAD DOZEN - WildEd


We’re announcing the new DEAD DOZEN Co-op mode - ESCAPE.

Team-up with 3 of your friends to beat the various challenges and defeat AI-controlled enemies in your quest to escape from the depths of the mysterious pyramid in the heart of Siberia. But beware, one of your friends can be infected…

The mode will become available in April.

DEAD DOZEN - WildEd


Balance:
- Map "Pillars" has been updated - reduced the size of the map, increased the number of impassable places, reduced the number of loot in the barn and some other places, etc.
- Map "Pillars" - now some of the Survivors start a round in another house
- Deceleration after the jump has been removed
- Stamina recovery speed of Rover has been increased by 25%

Improvements and Fixes:
- The region selection is returned and a warning is added that if the ping is too high, the player will be disconnected from the server
- Health regeneration of Ghouls, accidentally turned off in the previous patch, has been returned
- Animation of receiving damage was speeded up
- Added an animation of receiving damage for Rover

Free Keys
We decided to give the extra keys to everyone who bought the game for full price (Before March 16. This also applies to all those who pre-ordered the game). The keys will be issued from April 2. The method of obtaining will be published later.
We'll check the Steam CD-keys, so those who refunded will not be able to obtain the key.

Also we are preparing something interesting for you!
DEAD DOZEN - WildEd


Balance:
- Map "Pillars" has been updated - reduced the size of the map, increased the number of impassable places, reduced the number of loot in the barn and some other places, etc.
- Map "Pillars" - now some of the Survivors start a round in another house
- Deceleration after the jump has been removed
- Stamina recovery speed of Rover has been increased by 25%

Improvements and Fixes:
- The region selection is returned and a warning is added that if the ping is too high, the player will be disconnected from the server
- Health regeneration of Ghouls, accidentally turned off in the previous patch, has been returned
- Animation of receiving damage was speeded up
- Added an animation of receiving damage for Rover

Free Keys
We decided to give the extra keys to everyone who bought the game for full price (Before March 16. This also applies to all those who pre-ordered the game). The keys will be issued from April 2. The method of obtaining will be published later.
We'll check the Steam CD-keys, so those who refunded will not be able to obtain the key.

Also we are preparing something interesting for you!
DEAD DOZEN - WildEd


Hi guys! We released a new patch 1.2.

Key changes:
* New weapon - R91 rifle.
* Fixed a leak of RAM during a long game
* Improvement of multiplayer stability

Balance:
* Increased the damage of shotguns by 25%
* Reduced the reward for victory by Rover
* "Pillars" map - in a barn now it is impossible to climb on beams under a roof and on the remote part of the second floor

Fixes:
* Displaying the number of players on the server is temporarily disabled. Full servers do not appear in the server list
* Fixed a bug with an incorrect display of gaining experience points in the next match after the first one

Due to popular demand we TEMPORARILY reduced the cost of the game. We hope that this will increase a playerbase.

If you’re enjoying the game - please don’t hesitate to give us a positive review. This will increase a playerbase and you will give us the strength to continue to develop the game! Thank you!
DEAD DOZEN - WildEd


Hi guys! We released a new patch 1.2.

Key changes:
* New weapon - R91 rifle.
* Fixed a leak of RAM during a long game
* Improvement of multiplayer stability

Balance:
* Increased the damage of shotguns by 25%
* Reduced the reward for victory by Rover
* "Pillars" map - in a barn now it is impossible to climb on beams under a roof and on the remote part of the second floor

Fixes:
* Displaying the number of players on the server is temporarily disabled. Full servers do not appear in the server list
* Fixed a bug with an incorrect display of gaining experience points in the next match after the first one

Due to popular demand we TEMPORARILY reduced the cost of the game. We hope that this will increase a playerbase.

If you’re enjoying the game - please don’t hesitate to give us a positive review. This will increase a playerbase and you will give us the strength to continue to develop the game! Thank you!
Mar 13, 2018
DEAD DOZEN - WildEd
New map coming soon!

This report was among the secret documents found by Survivors. Take a closer look:



If you’re enjoying the game - please don’t hesitate to give us a positive review. In this way, you give us the strength to continue to develop the game! Thank you!
Mar 13, 2018
DEAD DOZEN - WildEd
New map coming soon!

This report was among the secret documents found by Survivors. Take a closer look:



If you’re enjoying the game - please don’t hesitate to give us a positive review. In this way, you give us the strength to continue to develop the game! Thank you!
Mar 12, 2018
DEAD DOZEN - WildEd
• Improvement of game stability (crashes, etc.)
• Improvement of multiplayer stability (connection, host migration, reconnection etc.)
• Black screen fix
• "Pillars" map rebalance
Mar 12, 2018
DEAD DOZEN - WildEd
• Improvement of game stability (crashes, etc.)
• Improvement of multiplayer stability (connection, host migration, reconnection etc.)
• Black screen fix
• "Pillars" map rebalance
...