Cuphead

In an effort to prioritise the health of its employees, Studio MDHR has announced the Cuphead DLC: The Delicious Last Course will be delayed until 2020.

While the new expansion was originally slated for release this year, in a recent tweet the studio explained they're taking the time to make sure the content "meets the meticulous level of care and quality" they always strive for.

"This wasn't an easy decision to make, but we're confident it's one that will result in a higher quality experience that's all the sweeter when it does arrive," said studio co-director Chad Mordenhauer in a post about the DLC.

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Cuphead

Initially announced in 2018, Cuphead was meant to get a substantial DLC pack this year in the form of 'The Delicious Last Course'. The expansion will introduce a new isle of levels, a new playable character, "a dollop of" new weapons and charms, and as you'd expect, more bosses to bang your head against. But a new teaser trailer today confirms that the DLC won't release until 2020.

"While we initially announced a 2019 release date for the Delicious Last Course expansion, our highest priority is making sure this new adventure meets the meticulous level of care and quality we always strive for," wrote Studio MDHR co-director Chad Moldenhauer in a statement. "We want to be absolutely certain that this next adventure feels at home in the world of Cuphead and is full of moments that surprise and delight players. Furthermore, the development of the original game taught us a great deal about the importance of making things in a way that’s healthy and sustainable for our team."

Moldenhauer also offered some details about the new playable character, Ms. Chalice, named so because her head closely resembles a chalice.

"Not only will Ms. Chalice have a distinct play style and unique abilities – like double-jump! – but she’ll be playable across every isle, allowing you to re-experience the original Cuphead in a completely fresh way."

Here's a teaser trailer for the DLC:

Cuphead

It's been a few weeks since the Xbox E3 briefing, which has just about given us enough time to calm down from the excitement of Keanu Reeves appearing onstage. The other big news from that conference, of course, surrounded Project Scarlett - Xbox's mysterious next-generation console, which we now know is arriving in Holiday 2020 with Halo Infinite. And we finally got to hear some official specs - although many of the details remain hazy.

Well, we heard a bit about that triple-A title during the briefing, but what about the indies? What does Project Scarlett mean for them?

Inside the bustling Microsoft Theatre during E3 week, I sat down with ID@Xbox senior director Chris Charla to discuss Project Scarlett (as much as we could), along with more general topics such as the impact of subscription services and consolidation on independent developers, and Charla's thoughts on the wider game curation debate.

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Cuphead

Doom on a toaster was fake. Cuphead on a Tesla? That, according to an interview with Tesla founder Elon Musk on the Ride the Lightning podcast, is real. 

"Cuphead, we've got working," Musk says at around the 36:48 mark, talking about the entertainment options available through the dash monitor on Tesla Model 3, Model S, and Model X cars. "[The developers] have been helping us make it work. It's a cool game. It's insanely difficult, by design. It's sadistically difficult... It's a twisted plot. It's dark. It looks like some cute little Disney thing, [but] this plot is dark." 

Developer Studio MDHR confirmed to IGN that it is working with Tesla to port the game to the dashboard. The studio said that it insisted that the game "has to play super, super clean," and that the controls have to be as precise as they are on PC. Because of that, a wired USB controller is required: It cannot be played with the built-in touchscreen controls. It, and other games, will also only run when the car is parked. 

"Finding out that Mr. Musk was a fan of our game was extremely humbling and getting a chance to work with such an innovative company has been really exciting," Studio MDHR's Maja Moldenhauer said. "We hope Cuphead can add some classic fun to such forward-thinking vehicles."

The one drawback is that because the cars weren't designed for this sort of thing—they're, you know, cars—they don't have the memory required to hold a whole bunch of games at once, or in the case of Cuphead, even the whole game: The Tesla version will only include Inkwell Isle One, Cuphead's first world. And if you want to play something different, Cuphead (or whatever you've got installed) will have to go.

"You have to decide what game you want to play, and then it'll download it," Musk says in the podcast. "So if you want to play other games you'll have to delete that one and load another one."

The Tesla version of Cuphead is expected to be ready later this summer. 

Cuphead

Although I don't know from personal experience, I imagine Teslas must have pretty fancy cupholders. Now they'll also have Cuphead, as Elon Musk has taken a break from drilling tunnels under LA to announce the game will be playable in several Tesla models.

During episode 200 of the weekly Tesla podcast "Ride the Lightning", Musk said Cuphead is on its way to Tesla's Model 3, Model S and Model X versions (via IGN). Apparently the developers have already got the game up and running on a Tesla - albeit only Inkwell Isle One - and Musk described it as "sadistically difficult".

"It's a cool game. It's insanely difficult. It's a twisted plot. It's dark. It looks like some cute little Disney thing and you're like, 'this plot is very dark'," Musk said on the podcast. If driving a Tesla didn't already give you road rage, Cuphead surely will.

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Apr 26, 2019
Cuphead - 3x0x8
Hotfix Patch Notes 1.2.3

We hope everyone is having a swell time with Cuphead 1.2, enjoying the chance to play as Mugman or exploring the Inkwell Isles in a brand new language.

This patch specifically addresses two issues across PC & Mac:

• Fixed macOS crashing on boot experience for users of Macs that don't support Metal. The game should now boot and run properly across the full range of Macs that support the game's minimum specifications!

• Fixed minor Baroness Von Bon Bon mini jawbreaker bug in which several enemies would stutter while moving for those playing on a high refresh rate monitor.
Cuphead

Cuphead, the platformer with a visual style modeled after cartoons from the 1930s and 40s, got surprise free update today that adds fully animated cinematics, new animations and art, a character select option, and more. Developer Studio MDHR said that the patch, which takes the game to version 1.2, is the biggest update yet. 

Following the update, players will have the option of selecting and playing through the single-player campaign as Cuphead's brother Mugman, who was previously available as the second character in the two-player co-op mode. Support for 11 more languages has been added, with "expert calligraphers" brought in "to bring the Boss & Level title lettering to life in Korean, Chinese, and Japanese—drawing inspiration from the early cartoon works of each country!" 

Cuphead and Mugman now have multiple "fight intros" thanks to the addition of new animation and art, which also enables "dozens of other dazzling additions and adjustments throughout the game." There's also the usual array of bug fixes and tweaks that you'd expect from a major update.   

It's not uncommon for promotional feature lists to end with "and more!" as this one does, but there might actually be more to the "more" here than is first apparent. It's not mentioned in the announcement but a Redditor by the name of Electoon claimed that the update also added "new secret boss routes" to the game. 

"All I've heard so far is that the vegetable patch boss, the Dimji [Djimmi] boss fight, and the theater lady fight (I forget her name) all have routes you can take that includes new assets and boss patterns," they wrote. "More content in this update than we've been lead to believe!" 

I've emailed Studio MDHR to inquire about the claim, but it looks legit: YouTuber Juan Velasco posted a video of a "secret radish boss" that the Cuphead Wiki says wasn't used in the game, but that now appears to be active—if you know how to get to it. That lines up with Electoons claim about the vegetable patch boss fight, and makes me think that maybe there really is more going on here than first meets the eye.

Cuphead - 3x0x8


Hi folks!! We're excited to announce that we've just released our biggest (c)update ever in the form of Cuphead 1.2, on both PC and Mac. It's packed to the gills with a bevy of brand new features such as:

CHARACTER SELECTION! For the first time ever, select Mugman right from the start of your adventure in single player!

FULLY ANIMATED CINEMATICS! Now, all of the game’s cutscenes play out in fabulous locomotion!

FULLY LOCALIZED TEXT IN ELEVEN ADDITIONAL LANGUAGES! In addition to English, we’re thrilled to be able to offer Cuphead in French, Italian, German, European Spanish, Latin Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean, and Simplified Chinese. We know how long folks have been waiting for this, so we took special care in the quality of each translation, and curated fonts that felt just right for each audience. In fact, we even partnered with expert calligraphers to bring the Boss & Level title lettering to life in Korean, Chinese, and Japanese – drawing inspiration from the early cartoon works of each country!

OODLES OF BRAND NEW ANIMATION AND ART! Cuphead and Mugman have multiple fight intros! Legendary Chalice now grants Super Arts with a blast of magical energy! Mummies explode in a shower of confetti! Dozens of other dazzling additions and adjustments throughout the game!

• Bug fixes and tweaks!

• And more!

Note: In order to bring you all of these new features and enhancements, we've had to update Cuphead to a newer version of Unity. Accordingly, this new version of Unity doesn't support DX9, so all of the new updates and forthcoming DLC will only work with this new exclusively-DX11 version of Cuphead.

If you need to play Cuphead under DX9, we have made a DX9 branch of the game available under the Betas tab in the Properties window. By selecting "legacy- 1.1.5 DX9" version of the game, you will get the exact version of Cuphead that existed right before this new content update went live. Please note that this version will not contain any of the new Free Content Update features, nor will it work with the upcoming DLC.
Cuphead - 3x0x8
Hotfix Patch Notes 1.1.5

This patch specifically addresses the following bugs in the Mac version of Cuphead:

• Added or fixed controller compatibility with the following gamepads: Steam Controller, Xbox One Controllers connected via Bluetooth, and Nintendo Switch Pro Controller.

• Please Note: For the Nintendo Switch Pro controller, you will need to enable support in Steam under Settings > Controller.

• In addition, avoid syncing the Switch Pro controller if the Steam Controller is enabled at the same time, as this will cause a known conflict.

To all those newly discovering the Inkwell Isles on Mac - we hope you're having a wonderful Cuphead experience!
Cuphead - 3x0x8


We’ve seen the posts. We’ve heard the requests. Now, at long last, the day has finally arrived to make good on our promise: Cuphead is available on Mac. What’s more, we’re putting the game on sale through this weekend!

To our Mac-inclined friends: your patience and enthusiasm has been much appreciated, and we can’t wait for you to share your own stories of your time exploring the Inkwell Isles. To mark the occasion, we’ve prepared a little short that we’re (appropriately) calling Crisp Apples. Enjoy!

https://youtu.be/1gKRzuNcwdI
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