Hello Operators!
As we close out the year, we have some exciting news and a clear outline of the next steps in development for Method of Entry. Let's dive into the progress!
Performance & Lighting Deep Dive
Over the last few weeks, our focus has been on deep optimization work across the entire game, specifically around lighting solutions. We aimed to find the perfect balance between performance and visual fidelity—solutions that are both attractive and performant. Testing: We rigorously explored both Lumen (as a global lighting solution) and various iterations of baked lighting. The Winner: Baked Lighting showed extremely promising results, delivering significant performance increases while maintaining high visual fidelity.
The Results You'll See: Dramatically smoother framerates. Faster load times. Far more stable gameplay overall.
We’re incredibly proud of this progress. For the initial demo and general alpha testing, the finish line is now within sight!
Prioritizing Integrity: Transitioning to Dedicated Servers
We have evaluated the performance of our current listen server (P2P) hosting. The data confirms that P2P does not meet the standard for a competitive, low-latency tactical shooter. Inconsistent connections often meant unstable hit registration and inherent host advantages—things that break the competitive integrity of CQC. Therefore, we have decided to make the necessary jump to dedicated servers. This is a major investment, but it guarantees a stable, low-latency, and fair foundation for every match, finally resolving those host-related registration issues!
The Final Major Lift: Preparing for Public Access!
We have confirmed the path forward: the implementation of dedicated server infrastructure is the last major engineering task required before the game is ready for public access. The core gameplay loop is stable and playable right now. Once the server network is established, our focus will shift to final polish: Aesthetic detailing of the maps. Minor gameplay features and general optimization tweaks. While we will always prioritize optimization based on testing feedback, clearing this server hurdle will allow us to finally outline how YOU can get involved in MoE’s testing phase! Special Thanks: To our select pool of testers—your detailed reports and insights have been invaluable to shaping the game's foundation. Thank you for your continued dedication!
— The Team at Attack Dog Studios
Thank you to every Manager eagerly awaiting the release of Fluffy Kitchen Saga!
We have received so much warmth during development, and we sincerely hope that you will feel that same gentle comfort when you step into the game.
Welcome all players to try out the Demo version, and the best part is: your game progress will carry over to the Full Release!
Only 6 days left until the grand opening

https://store.steampowered.com/app/3706590/Fluffy_Kitchen_Saga/