We've released Hotfix 1 patch for Update 10.0. This is a client-side only update, so please restart your client to receive the update.
Performance optimizations to reduce hitching during gameplay for systems with 8GB or less of VRAM.
You may experience some textures and LODS taking longer to load in, it can take up to a minute for this to complete, but we decided this was better than the 'hitching' that players were experiencing before. We will continue to monitor the situation!
Please continue to leave us your feedback and any bugs you find in the Squad Community Discord.
I'm thrilled to drop my latest trailer:
What do you think? Drop feedback below!
And there was light.
And Josh saw that the light was... good enough.

It'll get even better.
OH YEAH AND THE BUTTON IS IN 3D NOW
This is only possible because of Unity.
And...
...
...
...
...you guessed it.
Euphoria.
Euphorically yours,
Josh Powlison
Creator of Josh Powlison's BUTTON: Mildly Remastered Edition
PS: You see that coloring? That's Unity's default skybox you're seeing. That's only possible because of Unity too. ːperretː
https://store.steampowered.com/app/4160290/HIDDEN_CATS_7_Cookie_TownFor cats lovers, the sequel to the Hidden Cats 7: Cookie town us game series is coming soon. Add it to your wishlist so you don't miss the game's release!
You will have to find cleverly cats hiding in the amazing landscapes of the sweet gingerbread town and paint black - white locations with colored paints. Interesting, attention-attracting picture, cute cats and nice atmospheric music are waiting for you.















































Significantly improving memory usage across the title to reduce the overall amount of memory needed, as well as reduce stutter from memory-related loading events across the title.
Improved framerate and runtime performance through optimizing thousands of assets across the title.
All FMVs and movie-related files are now encoded and using Bink Video, which offers significant performance improvements across all machines. Since many menu backgrounds use effects, this also improves overall runtime performance across the game and fixes menu stutter.
Issues where sometimes characters skin appears grey or missing textures is fixed.
You can now see other player's grenades correctly in multiplayer.
Adjusting map object and asset placement to improve traversal and reduce performance bottlenecks.
Scrolling lists such as your game log, or the in-game information and chat log can now be scrolled using the gamepad triggers or right thumbsticks.
Gameplay, weapon, enemy, and friendly adjustments to reduce difficulty.
Invasion Mode has less stutter with spawning in enemies.
Chaotic scenes will now run with far less stutter and clearer visual effects.
A tremendous amount of minor bug fixes across the title.
Behind the Scenes: Polishing the Climb Under the Moonlight! 🌙
We are deep in development on the next big update for The Upper Hand, and we are thrilled to announce we're implementing a round of significant visual updates and UI adjustments.
Which element of the game are you most hoping to see get a visual refresh? Let us know
Also while you wait go check out our You tube channel, well be posting some thing real special soon so keep a close eye on it.