Added Custom Mode where you can setup: + Size of the world + Humidity (the amount of rain) + Sandbox mode (no tech tree, all items are available to craft) / Crafting Tech Tree mode + Difficulty (from Very Easy to Nightmare) + Normal (no game over) mode / Permanent death mode
Added: + Multiple save slots + Automatic backup of savegame + German Translation (not complete) + Recipe of coal (8 wood + dirt) + Improved AI of dwarves + Now dwarves do not pick up items near Goblins + Improved AI of archers + Added new sounds + Beware Sign item is given at the beginning of the game + Spell “Horn” now gather every dwarf (not only idling ) + Traps are not activated on Snail now + Now portal opens just near the stockpile
Fixed: + Fixed crash and memory leaks (which lead to low performance) in pathfinding in rare situations when dwarf tried to run away from monsters + Fixed crash in imps logic + Fixed rare crash when craft Nails just after Lock + Now you can not change configuration of wall and door block when it’s under attack or there is a creature in it + Fixed minor bug with placing/taking an item on/from craft table + Fixed rotation of flying arrows + Fixed bug: Dialog ‘Task Complete” appears only at Inventory screen + Raw eggs are not edible now + Fixed some text in Russian translation
Added Custom Mode where you can setup: + Size of the world + Humidity (the amount of rain) + Sandbox mode (no tech tree, all items are available to craft) / Crafting Tech Tree mode + Difficulty (from Very Easy to Nightmare) + Normal (no game over) mode / Permanent death mode
Added: + Multiple save slots + Automatic backup of savegame + German Translation (not complete) + Recipe of coal (8 wood + dirt) + Improved AI of dwarves + Now dwarves do not pick up items near Goblins + Improved AI of archers + Added new sounds + Beware Sign item is given at the beginning of the game + Spell “Horn” now gather every dwarf (not only idling ) + Traps are not activated on Snail now + Now portal opens just near the stockpile
Fixed: + Fixed crash and memory leaks (which lead to low performance) in pathfinding in rare situations when dwarf tried to run away from monsters + Fixed crash in imps logic + Fixed rare crash when craft Nails just after Lock + Now you can not change configuration of wall and door block when it’s under attack or there is a creature in it + Fixed minor bug with placing/taking an item on/from craft table + Fixed rotation of flying arrows + Fixed bug: Dialog ‘Task Complete” appears only at Inventory screen + Raw eggs are not edible now + Fixed some text in Russian translation
Update 0.9.005 + Fixed bug with some AMD drivers (lagging when you move the mouse cursor) + Fixed crash after loading of the save game (connected with building ) + Health of Goblins decreased by 20% + Improved Dwarf’s logic in the building orders (when dwarf has a necessary resource). + Added animation of Skeletons in the supporting state + Fixed: dwarves stuck when tried to swim through ivy or carnivorous plants in the water
Update 0.9.005 + Fixed bug with some AMD drivers (lagging when you move the mouse cursor) + Fixed crash after loading of the save game (connected with building ) + Health of Goblins decreased by 20% + Improved Dwarf’s logic in the building orders (when dwarf has a necessary resource). + Added animation of Skeletons in the supporting state + Fixed: dwarves stuck when tried to swim through ivy or carnivorous plants in the water
The quick fix for the issue with cursor bug on some AMD drivers: Please press ‘F9’ to switch between hardware/software cursor and see if it resolves the issue.
New features: + added generation of secret rooms in the world (requires restart of the world). + added hotkeys (E: equipment, I: Inventory, C: Craft Tree, T: Tasks, 1-8 for the fast panel) + small tweaks in appearance of the inventory dialog + added death animations of Zombie Troll and Goblin Shaman + changed the recipe of warehouse(extra stockpile): wooden chest to workbench + disabled cheat mode (We were surprised how fast you found it! )
Fixes: + Fixed crash after showing the craft tree (just after completing some tasks) + Fixed crash: removing of railroad block under a moving minecar + Fixed animation of dwarf in a mine car + Fixed: dwarves could work on removed kitchens, workbenches and etc. + Fixed: no more experience points for self placed things (scaffoldings, beware signs) + Fixed rare crash connected with Skeleton’s logic + Fixed “empty task” bug
The quick fix for the issue with cursor bug on some AMD drivers: Please press ‘F9’ to switch between hardware/software cursor and see if it resolves the issue.
New features: + added generation of secret rooms in the world (requires restart of the world). + added hotkeys (E: equipment, I: Inventory, C: Craft Tree, T: Tasks, 1-8 for the fast panel) + small tweaks in appearance of the inventory dialog + added death animations of Zombie Troll and Goblin Shaman + changed the recipe of warehouse(extra stockpile): wooden chest to workbench + disabled cheat mode (We were surprised how fast you found it! )
Fixes: + Fixed crash after showing the craft tree (just after completing some tasks) + Fixed crash: removing of railroad block under a moving minecar + Fixed animation of dwarf in a mine car + Fixed: dwarves could work on removed kitchens, workbenches and etc. + Fixed: no more experience points for self placed things (scaffoldings, beware signs) + Fixed rare crash connected with Skeleton’s logic + Fixed “empty task” bug
+ Fixed bug: dwarves could not swim out of the deep water + Fixed bug: completing two tasks with one action crash the game + Fixed bug: house not returning to finished state after door destroyed + Fixed bug: dwarf sleeping in the removed bed + Fixed bug: an item disappears from the crafting table when technology tree opens (task completed) + Fixed WASD control
Added: + Clicking “Low health” message in the left hand side of the UI automatically select the dwarf
+ Fixed bug: dwarves could not swim out of the deep water + Fixed bug: completing two tasks with one action crash the game + Fixed bug: house not returning to finished state after door destroyed + Fixed bug: dwarf sleeping in the removed bed + Fixed bug: an item disappears from the crafting table when technology tree opens (task completed) + Fixed WASD control
Added: + Clicking “Low health” message in the left hand side of the UI automatically select the dwarf