We have updated the public release of Ricochet . This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
Converted Ricochet to the new SteamPipe content system, for optimized delivery of the game
Added support for Mac OS X and Linux operating systems
Enabled Cloud support for save games
Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
We have updated the public release of Ricochet . This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
Converted Ricochet to the new SteamPipe content system, for optimized delivery of the game
Added support for Mac OS X and Linux operating systems
Enabled Cloud support for save games
Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
We have updated the public release of Deathmatch Classic. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
Converted Deathmatch Classic to the new SteamPipe content system, for optimized delivery of the game
Added support for Mac OS X and Linux operating systems
Enabled Cloud support for save games
Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
We have updated the public release of Deathmatch Classic. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
Converted Deathmatch Classic to the new SteamPipe content system, for optimized delivery of the game
Added support for Mac OS X and Linux operating systems
Enabled Cloud support for save games
Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
We have updated the public release of Counter-Strike: Condition Zero. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
<ul> <li>Fixed dedicated server logs so they don't go into _addon or _download folders by mistake <li>Fixed crash due to pointer double free <li>Fixed console spam if a user connected with a particularly malformed UTF-8 name <li>Fixed "bomb has been dropped" message staying on the screen <li>Made keypad Enter key work for MOTD, team and class menus <li>Clamped health values to fix display issues when it dropped below 1 or above 255 <li>Fixed non-latin names being corrupted in voice labels <li>Fixed HTML form control elements not rendering correctly in the MOTD <li>Fix the snapshot command in the software mode renderer, and change the screenshot command in the software renderer to produce TGA files <li>Fixed test microphone button not working correctly <li>Fixed crash in demoplayer when using invalid time offsets <li>Fixed crash when spamming grenades while having the M3 purchased <li>Fixed buy menu not working with shortcut keys if caps lock was enabled </ul>
We have updated the public release of Counter-Strike: Condition Zero. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
Fixed dedicated server logs so they don't go into _addon or _download folders by mistake
Fixed crash due to pointer double free
Fixed console spam if a user connected with a particularly malformed UTF-8 name
Fixed "bomb has been dropped" message staying on the screen
Made keypad Enter key work for MOTD, team and class menus
Clamped health values to fix display issues when it dropped below 1 or above 255
Fixed non-latin names being corrupted in voice labels
Fixed HTML form control elements not rendering correctly in the MOTD
Fix the snapshot command in the software mode renderer, and change the screenshot command in the software renderer to produce TGA files
Fixed test microphone button not working correctly
Fixed crash in demoplayer when using invalid time offsets
Fixed crash when spamming grenades while having the M3 purchased
Fixed buy menu not working with shortcut keys if caps lock was enabled