亲爱的朋友们,感谢观看我们的开发日志!
事情起因其实挺简单的——最近,我们忙着折腾一些系统层面的东西。因为游戏里用了4K分辨率的图片素材,还有会眨眼、会动的小小Live2D立绘。结果在测试的时候,我们发现了一些麻烦:在分辨率比较低的屏幕上,画面边缘会冒出一点锯齿;而在显卡性能比较弱的电脑上,画面偶尔还会卡顿一下。
按理说,很多文字类游戏都会选择“降降画质、减减帧率”来缓解这个问题,但我们实在舍不得那份在大屏幕上可以1:1还原的精致大奶子。为了完美解决这个问题,让不同配置的设备都能有最佳的体验……锵锵!!!我们为游戏制作了很多日本的galgame自上世纪沿用至今风格的 启、动、菜、单!
在菜单中,您可以自行选择不同的分辨率和贴图质量,保证游戏可以运行流畅的基础上显示最好的画质和动画效果。顺带一提,如果把分辨率和贴图质量都调成最高的话……
怎么样?很适合冬天使用吧!多卖你10块钱不过分吧ːsteammockingː
圣诞帽如果不竖起耳朵的话就会掉下来哟~
因为是披肩,举起手的时候会露出腋下褶皱的肉肉!不过这个样子冬天真的不会冷吗?
Continue.
预告:下一期我们将会放出一些至今为止的真正的开发进度——以【实机动画】的形式为您展现游戏的界面、玩法系统、以及开头的一小段的剧情,敬请期待哟~
https://store.steampowered.com/app/3865000/Neko_Diary/不想错过下一条公告?
点击【☆】把游戏加入愿望单吧,以后可以在新闻中心收到游戏的最新动向哟~
【 ฅ^•ω•^ฅ 猜你喜欢 】
https://store.steampowered.com/app/3146610/_/登场角色也是毛茸茸的兽耳少女呢,死变态ːsteamhappyː
・Expanded the hitbox for hard-to-pick-up keys.
・Changed the system so that manual saves are not possible on the 4th floor.
・Changed the system so that the 4th floor map is not saved.
(This change was made to prevent save data size from becoming too large.)
Quick patch to fix a few bugs related to offscreen rendering (collection window, field manual, map, inventory portrait).
Additionally optimized some shader code around the outline pass, and improved frame capping for high refresh rate monitors.
Edit: There was another small change after this one to adjust the volume of a couple of the new sound effects. Editing this post to mention them instead of spamming with another quick update post.
United States (West)
Tuesday,
October 14th 23:00
~ Wednesday, October 15th
04:00 (PDT)
United States (East)
Wednesday,
October 15th
02:00 ~ 06:00 (EDT)
Germany
Wednesday,
October 15th
08:00 ~ 12:00 (CET)
Russia
Wednesday,
October 15th
09:00 ~ 13:00 (MSK)
Japan
Wednesday,
October 15th
15:00 ~ 19:00 (JST)
Philippines
Wednesday,
October 15th
14:00 ~ 18:00 (PHT)
Thailand
Wednesday,
October 15th
13:00 ~ 17:00 (ICT)
[color=orange]Maintenance Details[/color]
[color=gold]I. Server Maintenance[/color]
- Server Stabilization
[color=gold]II. In-Game Update[/color]
- FreeStyle 2 Team