Expected patch release: Wednesday, October 15
Shoutout to the top 10 Legion streamers of the past month
1v1 Featured Event
Teammates holding you back? It's your time to shine in our 1v1 event lasting from October 17-19. Starts Friday, October 17 at 3:00 am PT / 12:00 CEST.
Skill-based matchmaking: Play with and against players near your skill level.
Visible ratings: Used for matchmaking and bragging rights.
Event Points (EP) leaderboard: Gain EP by playing games. Harder opponents earn you more EP. You cannot lose EP, so play as much as you can to climb!
Rewards:
Top 10 finish: 25,000 Essence
Top 100 finish: 15,000 Essence
Top 1,000 finish: 10,000 Essence
Reach 400 EP: 5,000 Essence
Nova Cup
Monthly 2v2 tournament with an $875 prize pool and 4 divisions
Next Nova Cup is October 25-26! Join the Tournament Discord to participate and receive tournament notifications. View all past Nova Cups here: Legion TD 2 Esports Portal
+5 income. Can't roll tier 1 fighters. Gain income for building and upgrading tier 6 fighters.
You cannot roll or reroll T1s (<=25g)
Building a T6 (>=260g) increases your income by 3
Upgrading a T6 increases your income by 15
Your roll always includes at least one T2 (35-60g) and at least two T6
The Aristocrat fantasy is forgoing cheap units in favor of expensive ones. Tips:
Be careful in the early game - without a T1, you can get stuck with awkward gold values.
Rush an early game T6 for a quick income lead
Pick Pirate Skeleton or Grarl when available and make use of their 90% sell ability to build and upgrade T6s earlier
Increase your propensity to shift gold for an early T6
Old Double Down
Activated on purchase before the match starts
Doubles your rating gain and loss
New Double Down
Optionally activated during the game before wave 1 spawns, allowing for strategic usage
Doubles your rating gain if you win
If you lose, multiplies your rating loss by 2.1-2.4, depending on your rank:
Unranked, Bronze, Silver, Gold: 2.1
Plat, Diamond, Expert: 2.2
Master, Senior Master, Grandmaster: 2.3
Legend: 2.4
Notifies all players in the game after wave 1 spawns for maximum disrespect
Double Down is now a strategy decision. Because you have access to predictive information before using Double Down, the loss multiplier is >2 to keep it balanced.
Say hello to the Big Wig Pass, our highly-requested, premium pass stacked with all the perks a true Big Wig deserves.
For the ultra reasonable, suspiciously cheap, value town price of 1337 premium essence, enjoy the following in-game benefits for 30 days:
💰 Unlocked Account – All skins, masterminds, backgrounds, and game coaches unlocked
📈 Double Down Boost – When you win with Double Down, get a free stack back. Plus, immediately receive 6x Double Down stacks
🎟️ Card Bundle – Immediately receive a random Secret Card and 20 Card Fragments
😏 Bragging Rights – Loading screen flair and colored name in Discord (if Discord account is linked)
Don't be a regular wig - become a Big Wig and call everyone “old sport!"
Read more about our design philosophy on game balance, and use Drachbot to see mastermind, unit, and spell win rates and pick rates! Check out Jules' Gameplay & Balance AMA from this past month.
Mastermind Visibility
Masterminds are now revealed to all players after wave 1 spawns. This change gives players higher agency and more information to make better strategic decisions, particularly against surprise-factor masterminds like Stash, Scrapper, Chaos, and Redraw. There will still be plenty of surprises, mind games, and potential for outplays, but we're changing the strategic decision from an "unknown unknown" to a "known unknown."
For example, consider Stash, one of the most popular and fun masterminds. Stashing on the right wave can be game-winning and feels amazing, but playing against Stash can feel low agency because you not only don't know when they will Stash, you don't even know if they are playing Stash in the first place. There are too many layers of uncertainty. This change removes one of those layers, while preserving the high impact and fun part about Stash.
Shoutout to Boone for the idea.
Scrapper
Scrap: Sell percentage: 90% → 85%
Bonus starting gold: 0 --> 3
Scrapper is fun but is too strong and can be frustrating to play against. To address this, we're shifting power out of the Scrap ability.
Black Market
Income: 56 → 58
Low win rate.
Giant Snail
Health increased by 5.6%
Low win rate.
Peewee / Veteran
Booster / Stimpack: Attack speed increase: 125% --> 120%
Slightly high pick rate and win rate.
Seraphin
Damage increased by 1.9%
Low win rate.
Oathbreaker
Attack speed decreased by 1.8%
Slightly high pick rate and win rate.
Dark Mage
Mind Warp targeting is now smarter, taking into account existing damage and attack speed buffs
Nekomata
Attack speed decreased by 1%
High win rate.
Wileshroom
Attack speed increased by 1.7%
Canopie
Damage increased by 1.3%
Low win rate.
Sea Serpent / Deepcoiler
Attack speed decreased by 1.5%
High win rate.
Gateguard
Health increased by 3.6%
Harbinger
Health increased by 4.4%
Cerberus: Health increased by 1.2%
Slightly low pick rate and low win rate.
Crab Warlock / Crabomancer
Summoner damage increased by 11%
Summon damage decreased by 16%
Adjusted synergy with mana sources to account for the weaker summons
Shifting power from the summon to the summoner to increase viability in high MMR, without making it overpowered in low MMR.
Pipsqueak
DPS decreased by 1.7%
Damage decreased by 11%
Attack speed increased by 11%
Now has a meaningful weakness on wave 2.
Lumerian
Attack speed increased by 2.4%
Shifting power from Pipsqueak to Lumerian.
Lost Chieftain
Reverted the auto-targeting change to Gaia Shield from a couple patches ago, in response to community feedback
Current:
Forward-most
If tied, center-most
If tied, right-most
New
Forward-most
If tied, center-most
If tied, left-most
Shadow Dancer / Dread Knight
Attack speed decreased by 2.1%
High win rate.
Fire Lord / Fenix
Attack speed increased by 1.6%
Low win rate.
Honey Bear
Pot o’ Honey: Heal: 900 → 1000
Low usage rate.
Ogre
Mana regeneration increased by 18%
Low usage rate.
Centaur
Damage increased by 2.2%
Low usage rate.
Needler
Damage decreased by 1.5%
High win rate.
Kraken
Health decreased by 1.3%
No longer counted as a boss unit
New ability: World Ender: Upon death, implodes, stunning all nearby enemy units for 1 second.
For the most expensive mercenary in the game, Kraken deserves a cooler ability.
Wave 6: Rockos
Health decreased by 1.2%
A bit overtuned compared to nearby waves.
The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If anything is being more closely monitored than usual, it will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:
Strong: Safety Mole, All Out Assault, Counter Attack, Press the Attack, Embargo
Weak: Disciple, Grarl, Sorcerer
Premium Essence for Legend players
Legend players now gain 20% of their Ladder Point gains as premium essence
Encouraging activity in very high MMR.
Duo Adjustment Formula
Duoing in high MMR is now less punishing, depending on your and your teammate's ratings.
Encouraging players to play with their friends in high MMR. If this gets abused, we will revert this change.
Improvements
The monthly patch code can now be entered the month it's announced, as well as the following month
You can now ping enemy masterminds in the Tab + Space view
Masterminds now show up in Steam/Epic/Discord rich presence after wave 1 has spawned
Building grid rows now have alternating colors to make it easier to differentiate rows. Thanks to cornandcob for the suggestion in Discord
Fixed visual bug for the sell value of Kingpin
You can now invite friends that appear offline in the friends list to your party. Thanks to Future_Win for the suggestion on Reddit
Fixed ALTGR special character combinations not working on certain keyboard layouts
Added an optional setting to show gold costs of units/upgrades on their icon
You can now ping your teammates roll in the tab screne to suggest a unit that they should build
If you'd like to contribute to improving the game's translations further, visit the following link: {LINK REMOVED}
HUGE thank you to everyone who has helped up to this point!
Anyone who Boosts the Legion TD 2 Discord will receive 500 Premium Essence each month the Boost is active. Here's how it works:
When you Boost the Legion TD 2 Discord, you'll get a DM from Safety Mole with a code
The code can be redeemed by clicking the book icon at the bottom of the main menu and selecting Redeem Coupon Code
Players who keep their Boost active will receive a new code every month
Codes expire when the Booster receives a new code or if the old one wasn't used
Thank you to everyone for contributing to the community!
This month’s ultra-secret code is getyerhandsoffmejules to unlock some free Essence in-game!
Each month, a new code will be revealed right here in the patch notes. Codes are only valid the month they are announced and the following month.
Here’s how to enter a code in-game:
This patch introduces a brand new mastermind, Aristocrat, and exciting features with the Big Wig Pass and reworked Double Down!
As always, with any major patch, we'll keep a close eye on things and rapidly hotfix as long as needed. Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.
If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive ) review for the game! If the game reaches 90% positive, Steam will give it more visibility = more players = more freelo better matchmaking!
If you enjoy these updates, please give it a Thumbs Up, too!
If you have constructive criticism, let's chat about it. Discord and /r/LegionTD2 on reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game. If you want a guaranteed answer from the devs, the monthly AMAs on /r/LegionTD2 are your best bet.
Sincerely,
The Legion TD 2 Team
Commanders, get ready! 🔥
Events timetable from October 15
Server: All Elite Servers, 584 – 592
1. Void Reflection (10/15-10/17)
2. Celestial Blessing (10/15-10/20)
3. Galaxy Barter (10/15-10/22)
4. Flagship Institute (10/15-10/20)
5. Void Materials Ranking Event (10/16-10/18)
6. Tech Piece Exchange Event (10/16-10/23)
7. Anping Event (10/17-10/20)
8. Starry Bingo (10/18-10/20)
9. Star Missions \[Alliance] (10/20-10/22)
10. Cosmos Prism (10/20-10/22)
11. Exploration Detachment (10/20-10/25)
12. Warp Core Exchange Event \[Elite Server] (10/20-10/27)
13. Cosmomancer (10/17-10/20)
14. Cosmomancer Ranking (10/17-10/20)
15. Neural Roaming (10/20-10/25)
Hydra Sanctum
10/15, 12:00 UTC
1. A03, 1048, 1053 vs 1033, 1061, 1063 vs 1055, 1060, 1062
2. 1039, 1059 vs 1042, 1054 vs 1049, 1052
3. 1065, 1066 vs 1064 vs 1067, 1068
Game instructions now split into Manual and Video List
Added beginner tutorial
Window edge-snapping and transparency settings
New “Clear Data” option in Settings
Buttons can now carry temporary attributes
Unlock conditions expanded with comparison-type operations
One-off button actions gain special-operation choices
Improved image-selection interface
Built-in world further refined
Various bug fixes
Note: To reduce crashes caused by the save system, we’re restructuring it. After this update all saves will be reset; the new save path is
C:\\Users{Username}\\AppData\\LocalLow\\BambooCopter\\GenesisRelic_Steam
(This is the Halloween Update! Part two of the gamer update is still being worked on.)
What's new?
- Pumpkin Bombs! (Temporarily replaces the regular bomb)
- Bomb damage nerf
- Candy! It gives you a special effect! (Temporarily replaces the Fabulous Frankfurter)
- New Spooky Menu Music!
- Halloween themed maps! Nighttime, pumpkins, the MOON!
- New cosmetics in the shop!
- Better Crosshair!
- You can now put passwords on your lobbies!
- Unity Security Vulerability Patched!
- Other stuff that I forgot but it's probably good.
Bug fixes:
- Weird looping bug on the loading screen fixed!
- Spectating works a lot better and should now work if you're the host!
What's due for the rest of the gamer update:
- Scoreboard
- More Achievements
- New Items/Weapons
- New Map
Thanks for playing and enjoying Toy Town Mayhem!
Playing Lethal Dungeon
Some localizations remain in Japanese.
Adjusted tower sell price calculation formula
Added Crush Karma system
Fixed bug in monster anger logic
Improved spell visual effects
The wait is over! The Steam Next Fest has officially begun today, and the demo for The Wretch:Divine Ascent has also made its return with a brand new version.
Over the past six months, we've been closely following all of your feedback. Based on your suggestions and opinions, we've continuously optimized and updated the game.
It's thanks to your voices that this new demo is richer and more enjoyable than ever—we hope you can feel the effort we've put in!
Flex your strategies and build the ultimate backpack warrior to compete with players from around the world!
The demo is available now for free—jump into Steam and take on the Stairway to Godhead. We can’t wait to hear what you think about the new version!
https://store.steampowered.com/app/3704300/FIND_ALL_9_Fantasy/
The continuation of the Find All 9: Fantasy series is out! Explore the fairytale village, the colorful streets of the city of mages and the unique scenery of the soaring dragon islands. Look for different hidden items and paint black - white locations with colored paints. Interesting, attention-grabbing picture, 3 level, 620 themed items and pleasant atmospheric music are waiting for you.