Counter-Strike
Counter-Strike Global Offensive - confused soldier in suburbia
CS:GO should be with us come summer, according to Valve, giving us a bit of time to train our mouse hand muscles and hone our twitch headshot skills before inevitably suffering repetitive death at the hands of seasoned CS 1.6 pros on release. Those pros can't touch console bros, though. Valve's Chet Faliszeck yesterday told Joystiq cross-platform play is gone from CS:GO. Awww.

There's a good reason, though. "The beta has proved we want to update not just the beta, but the game itself post-launch frequently on the PC," Faliszeck told Joystiq, "To do that we need to separate the platforms so one doesn't hamstring the other. So for that, we have removed the idea of cross-platform play -- essentially make all platforms stronger by not mixing them."

Seems fair. It'll mean more updates for us PC players, most likely. Counter-Strike: Global Offensive is currently in beta. You can complete a Steam survey for a chance to claim a spot ahead of release. Meanwhile, let me introduce you to some new CS:GO screenshots. I'm sure you'll get on like a house on fire.







Counter-Strike
cs go survey 2
The Counter-Strike: Global Offensive team just published a blog update detailing how future sets of beta keys for the game will be sent out. Key recipients will be selected from a pool of people that've completed a survey. The survey is a simple template intended to judge your CS savviness, combined with an automated peek at your hardware. Copy this into a Windows Explorer address bar to open Steam and start the survey: steam://takesurvey/2/

Being absolutely honest about your skill, as I have above, is probably in your interest. "Over the coming months we will make selections from the survey participants. Sometimes we might add experienced players, other times new players. Sometimes 1.6 players, sometimes CSS players, sometimes people who have played neither."

"If you don’t fill it out, you won’t be getting a key," reads the post. Of course, Valve also states that active, current CS:GO players can expect to receive keys to gift to their friends through Steam.

Counter-Strike
Counter-Strike Global Offensive - poseur warriors
The Counter-Strike: Global Offensive beta has sprung into action after a quiet couple of months. Last week the CS:GO website updated with the announcement of the addition of "more maps, more weapons, and most importantly more players." A massive patch added three new maps, Inferno, Train and Nuke and the weapon selection has been expanded with the addition of the Nova shotgun, Bizon and MP7 SMGs.

7,000 beta invites were also set out last week, with another 2000 planned for today. Valve say that they're sending out invites to active Counter-Strike community members, and are running contests on big CS sites like Gamebanana. "We will also have a survey up in the coming weeks that can help you get your name on the list for a key," they say.

The new Counter-Strike blog also mentions Valve's plans to balance the game based on feedback from top CS pros. Their main focus at the moment is on weapon recoil, which is essential to the feel of Counter-Strike's finely balanced guns.

"Recoil is tricky. It isn’t just math. It’s also about feel and one of the defining parts of Counter-Strike," say Valve in the latest blog post. "A few weeks back we had pro player Salvatore “Volcano” Garozzo by our offices and one of his biggest pieces of feedback he gave us was about recoil. It was still too hard to control."

Valve have adjusted weapon recoil twice in the last week, bringing it down and then asking players for their opinions each time. "During this Beta, community feedback is really important to us," they explain. "Counter-Strike has been around for 12 years and has been played by over 25 million players. We want to make sure to capture all of that experience and knowledge as we make Counter-Strike: Global Offensive the best version of Counter-Strike."
Counter-Strike



This week, Lucas carries out the cult rituals of the PCG tribe with Evan, Josh, Tyler, and Gavin as they seek the answers within to the most pressing of questions. What game determined their path through life? What is their deepest, darkest PC gaming passion? How do they nourish themselves whilst gaming like champions? And who, pray tell, participated in a LAN for a whopping 52 straight hours?! Don your cabalistic cloaks and join us in this inward-looking ceremony.

PC Gamer US Podcast 303: 52 Hours

Have a question, comment, complaint or observation? Leave a voicemail: 1-877-404-1337 ext 724 or email the mp3 to pcgamerpodcast@gmail.com.

Subscribe to the podcast RSS feed.

Follow us on Twitter:
@pcgamer
@Elahti (Evan)
@tyler_wilde (Tyler)
@jaugustine (Josh)
@GavinFYG (Gavin)
@ljrepresent (Lucas)
PC Gamer



We've dug into Valve's sorta-sequel Counter-Strike: Global Offensive to try and gather some data on the only question we (and probably you, too) care about—what's different? Within, we compare map segments, weapon animations and audio, smoke grenade opacity, bomb planting time, and other elements from all PC versions of Counter-Strike.

Tell us what other aspects of CS you'd like to see scrutinized, and we'll get crackin' on them.
Counter-Strike



The new Counter-Strike beta is a GO, and Evan has been on the frontlines to bring us his thoughts on the rebooted counter-terrorist warfare. Josh fills us in on the biggest updates to hit WoW, EVE, and DCUO this week, while Greg and Chris barely make it out of their encounter with Serious Sam: BFE with their miniguns intact (and live to tell about it). And, try as we might, we just can't help ourselves but talk about Skyrim. Then again, who could blame us?

PC Gamer US Podcast 297: Friendly Fire

Have a question, comment, complaint or observation? Leave a voicemail: 1-877-404-1337 ext 724 or email the mp3 to pcgamerpodcast@gmail.com.

Subscribe to the podcast RSS feed.

Follow us on Twitter:
@pcgamer
@elahti (Evan)
@Havoc06 (Chris C)
@jaugustine (Josh)
@CAntista (Chris A)
@greghenninger (Greg)
Counter-Strike

http://youtu.be/HrvFGga5Nik

Are you on it? Have you shot many men? Does it still feel like Counter-Strike? The starting gun has gone off, head-shotting a terrorist twenty metres away and signalling the launch of the Global Offensive closed beta. COUNTER-TERRORISTS WIN.

There's a video of the closed beta above, from Evil Avatar. It looks like Counter-Strike, it sounds like Counter-Strike, but does it taste like Counter-Strike? We won't know until we've jumped in and licked the sand on Dust. Valve have said that they'll gradually send out new beta invites until the closed beta is essentially an open beta, so don't worry if you're not in this round of testing.
Counter-Strike
Counter-Strike Global Offensive - scopin'
Details are slowly emerging on Counter-Strike Global Offensive’s closed beta, which is due to start on 30 November. You'll need a key to join in, and it will initially consist of two maps: the ever-popular Dust, and, er, Dust2. “Can't wait to see people getting to play the changes in Dust,” said csgo_dev’s Twitter feed.

It’s very much a closed beta, though. To be in with a chance of playing you’ll need to have grabbed a key from PAX Prime or the Eurogamer Expo. There are likely to be beta key giveaways on certain popular gaming sites in the near future, too.

Don’t panic if you haven’t got a key. This initial closed beta is merely to nip any problems in the bud, and the testing period “will start small and grow until eventually everyone is in,” according to the Twitter feed. The Counter-Strike Global Offensive team are very open to feedback, too. “Everything. Everything is open to change in the beta,” they said.
Counter-Strike
Counter-Strike Global Offensive preview thumb
This preview originally appeared in PC Gamer UK issue 233.

Since shortly after its first beta release back in 1999, this tactical, team-based Half-Life mod has dominated the competitive firstperson shooter scene, while countless hours of community yelling have made it a tight, balanced experience. A brief foray onto consoles in 2003 failed to expand the audience away from its PC home, so why are Valve attempting to create what they’re calling the ‘definitive’ version of a game that people like just fine as it is?

“We had been looking to create an XBLA version of Counter-Strike: Source as a sort of nostalgia thing,” explains Chet Faliszek, whose role on the game is loosely defined as ‘writer’. “But pretty quickly we began to realise how much we liked the game and it grew to something bigger.”



The team have decided to make some changes to the tried and tested formula. Classic maps such as Dust have been tweaked and, while other stalwarts such as Inferno and Nuke will return, they’re joined by new maps designed specifically for the Arsenal modes. The new modes are based on the popular Counter-Strike: Source mod Gun Game, in which players start with a pistol and earn a new weapon with each consecutive kill. Many of these new environments are said to be inspired by other titles in the Valve canon, though they’re holding back specifics.

The graphics have also undergone an overhaul, though they could hardly be described as beautiful so much as robustly functional. Eight new weapons have been added too. These pack tactical characteristics, as well as additional firepower. For example, the Molotov cocktail is intended as much for blocking off areas of the map as causing damage to enemies. Meanwhile, the Zeus is a oneuse, Taser-style weapon that costs an eyewatering $1,000 of your load-out bank.



Playing it though, it’s very much the Counter-Strike you’ll be familiar with, and Faliszek is keen to emphasise that the experience hasn’t been compromised through its shared appearance on consoles. “This is absolutely a PC experience,” he says. “One of the rules we had is that it’s going to be Counter-Strike, Counter-Strike, Counter-Strike. There is no auto-aim; it’s absolutely a game of skill. PC players will still be able to mod the game, host dedicated servers and all of the things that have made Counter-Strike such an enduring experience.”

Indeed, Valve looked carefully at what the community were doing in Counter- Strike and borrowed traits, including shorter round times and even entire match modes. Counter-Strike has always grown up in public, shaped by the rallying calls of the people who love it the most. While Valve are claiming CS:GO will be the definitive version, it’s still the community that will decide its future.

Preview by Simon Parkin.
Counter-Strike
Counter-Strike-Global-Offensive-scopin
The Global Offensive closed beta was to kick off with 10,000 participants this month, but CVG report that Valve have pushed it back a while after criticism from the pro players they have testing the game.

"They gave us a lot of feedback on things we should get in the game before we release it, otherwise we're going to be getting a lot of bug reports or a lot of feedback and it would just be redundant," said Valve's Chet Faliszeck.

"The closed beta will gradually expand to include more and more players, until "by the end of it, everyone will be playing the game. It will be the released game that you're playing and then at some point we'll say, 'OK we're going to officially release it.'"

"We have no mandate from anybody of when we have to ship this. So we're more than happy to just keep working on this until it's ready to ship."

That means we probably shouldn't expect the full release any time soon, but there are already pro competitions popping up. Check out one hour of professional battling from the Intel Extreme Masters.
...