Oct 7, 2016
Clustertruck - thePetHen
We patched some things.


Hi guys, we are working at fixing the bugs you are reporting. If you find any it would be helpful if you could send the output log and a dxdiag to support@landfall.se

Stuff we did.
- Possible fix for issues when running in 144hz.
- Changing gravity in custom maps no longer affect Campaign.
- Fixed issues where custom maps would not appear for some people.
- Added "Coal" object in the editor
- Hellcano can now be selected in the editor
- "Jumping trucks" in custom maps have been fixed.
- Custom sounds and "Text Event" added to the editor
Oct 7, 2016
Clustertruck - thePetHen
We patched some things.


Hi guys, we are working at fixing the bugs you are reporting. If you find any it would be helpful if you could send the output log and a dxdiag to support@landfall.se

Stuff we did.
- Possible fix for issues when running in 144hz.
- Changing gravity in custom maps no longer affect Campaign.
- Fixed issues where custom maps would not appear for some people.
- Added "Coal" object in the editor
- Hellcano can now be selected in the editor
- "Jumping trucks" in custom maps have been fixed.
- Custom sounds and "Text Event" added to the editor
Clustertruck - Wilnyl
Hello everyone!

We just uploaded a patch which should hopefully solve a bunch of issues people have had with custom levels.

Notes:
  • Fixed a bug where trucks in custom maps would bounce around
  • Fixed a bug where subscribing to a corrupted level could make it impossible to load any custom levels
  • Fixed a bug where the lighting would not look the same in the custom level as in the editor
  • Fixed a bug where some props would disappear when saving a custom level






Clustertruck - Wilnyl.
Hello everyone!

We just uploaded a patch which should hopefully solve a bunch of issues people have had with custom levels.

Notes:
  • Fixed a bug where trucks in custom maps would bounce around
  • Fixed a bug where subscribing to a corrupted level could make it impossible to load any custom levels
  • Fixed a bug where the lighting would not look the same in the custom level as in the editor
  • Fixed a bug where some props would disappear when saving a custom level






Sep 29, 2016
Clustertruck - thePetHen
Notes:

Reworked some levels where you could reach the front of the truck hoard and had to wait.

The last boss now only requires two green button presses to kill.
The boss was too long for the games random nature.

The patch should be live shortly
Sep 29, 2016
Clustertruck - thePetHen
Notes:

Reworked some levels where you could reach the front of the truck hoard and had to wait.

The last boss now only requires two green button presses to kill.
The boss was too long for the games random nature.

The patch should be live shortly
Clustertruck - Wilnyl
Notes:

Performance and crash fixes

Inverted Y now also works on control.

Inverted X option has been added.

Restart level key now also rebindable

Fixed a bug where double jump could only be bound to space



You might have to restart steam to get the update if you see this right when its posted.

Clustertruck - Wilnyl.
Notes:

Performance and crash fixes

Inverted Y now also works on control.

Inverted X option has been added.

Restart level key now also rebindable

Fixed a bug where double jump could only be bound to space



You might have to restart steam to get the update if you see this right when its posted.

Sep 27, 2016
Clustertruck - Wilnyl
Notes:

Time slow no loger makes the Jet Pack twice as strong.

Fixed a bug where bloom would not turn back on if turned off.

Fixed bug where the screen could go blurry after turning off bloom
Sep 27, 2016
Clustertruck - Wilnyl.
Notes:

Time slow no loger makes the Jet Pack twice as strong.

Fixed a bug where bloom would not turn back on if turned off.

Fixed bug where the screen could go blurry after turning off bloom
...