Scope X - steeb
🌟 Profiles Have Arrived!

The wait is over — Profiles are now in Scope X!
You can now assign your Zoom Settings, Keybinds, and Accessibility Settings to specific profiles, and even associate them with a process for quick swapping.

What's New:
  • Create and save multiple profiles with your own settings
  • Associate profiles with specific processes for quick activation
  • Auto Profile Detection toggle — Scope X can switch profiles automatically when you’re in a mapped process
  • New theming across the Customize page to clearly show your active profile


    Small Updates:
  • Updated text in some help articles
  • Updated Customize page icon to better match the Scope X logo
  • Fixed the focus outline feather setting to be more concise

    Thank you for all the great suggestions we’ve received in our Discord — they help us shape Scope X into something better every update.
    If you’re new here, we’d love for you to join our Discord and share your ideas too!

    Join our Discord here

    🦆
Aug 13
HardAF - HardBox Games



Update 1.2
is live!

This update adds a couple requested features, quality-of-life improvements, and some cleanup behind the scenes.

**What's new:**

- The addition of an instant-restart hotkey for speedrunners! You can set the binding in the control setup

- You can now add lava to your custom levels!

Twiwood Tales - ENTITIES



Fixed:

  • Punitor Natium technique could be learned multiple times.

  • Side improvement branches for Punitor Natium were not purchasable.

Changes:

  • Punitor Natium – Speed upgrades → now changed to Duration upgrades.

    • Each level adds +3 seconds of technique performance time.

    • All levels together = +15 seconds total, on top of HST scaling.

  • Punitor Natium – Damage upgrades:

    • Each level adds +10% total slap damage.

    • All levels together = +50% total damage, on top of STR scaling.

Other Improvements:

  • Pause menu can now be closed with the Esc key.

Ship Explorer - Turbine Room Studio

Patch 1.02 is live now, addressing the following issues:

  • Bug fixes with interact system

  • Bug fixes with navigation

  • Added tracker to display the total number of narrations and photos found in the level

  • Input hints were added to all levels that do not have an intro cinematic (Drydock)

  • Fixed total number of narrations and photos showing incorrect number when inside Morro Castle Interior

  • Updates button on main menu now points to the correct page

  • Fixed position of pause menu details when UI scale is low

  • Fixed weather widget not being scrollable on gamepad when UI scale is high

  • Controller interaction enhancements and bug fixes

  • Fixed typos and grammatical errors in descriptions of found photos

  • Bug fixes with shading issues

  • Bug fixes with teleporting

  • Bug fixes with collisions

We’re continuing to test and monitor feedback for this release. If you encounter any issues as a result of this update, please reach out and we will do our best to follow up as we are able to.

Happy exploring!

Aug 13
Whimsical Artefacts - Pro//Cyon
Hola hola

Added new settings!

  • Control stuff with bindable keys and toggle options
  • Graphic stuff with graphic settings!

Also some bug fixes

  • Fixed a bug where the server crashes after delivering an artefact
  • Dropped items should be fully synced now
  • Jumpscare artefact wont steal mouse when drawing
  • Voicechat might be improved? There's still a bug where you can't hear other people, but i couldn't replicate it :(

Lastly, I added an error log in the: local files => whimsical artefacts_data => log.txt.

if you notice any bugs, I would be very grateful if you post what happened and the last thing you did in the pinned discussion with the log included.
Especially if you encounter the voice chat bug or if you are not able to join a lobby, I have no clue how they are triggered :(


The next update will be a bigger one that changes the game flow quite a bit.
After that I'll be able to add content :)

And again, thanks for playing my game!
I love reading your comments and I really enjoy seeing what you all draw!
Peg Together - seb

Hello everyone!

Thank you all for showing interest in Peg Together! I originally started out this game as a little fun hobby project to help boost my resume and get experience in launching a piece of software. Through interest on Twitter I've seen the interest and passion people show for the game and I wish to provide an experience that I am fully committed in providing to the best of my abilities. Wishlist and share the game to your friends, and if you have any questions regarding the game, I am more than willing to answer in the game's Discord. Thank you again for supporting!

https://discord.gg/24k8khRqdW

Pirate101 - ki_maceryn


Tick tock... ⚙️

The All-Time Heist Update is now live! Get ready to tip-toe through Trianon Palace, face Queen and her many masks, and reach level 75! There is gear to earn, new powers to learn, and map pieces to find! What are you waiting for?

Aug 13
Labyrinth Sword Princess - 934894869
1 修复了按键指引BUG,手柄和键盘按键提示问题
2 修改了指引提示,不再自动消失
3 修改了部分指引顺序
4 修改了死亡界面文字操作提示
5 降低了人物攻击语音
6 修复了同时按下暂停界面和背包的BUG
7 提高了小游戏难度
8 根据反馈增加了BOSS战前的自动保存点
Circoid - arkadios666
Introducing achievements to the game.
Cooking Live - Italian Kitchen Simulator - Victoria S.
Jane’s been asked to shoot a TV program called “Cooking Strike” to show off her incredible cooking skills, and she needs to complete five levels in a row to make sure she’s ready!

While you complete the levels to get ready for the show, the TV crew will bring some more professional equipment.

If you fail a level, your progress will be reset and you’ll have to start from the beginning!
You can try as many times as you want. The TV show’s paying for the food, so you won’t be using yours up.

When you finish the fifth level you’ll receive a big reward that includes booster parts, Coins, Rubies, and blog points!



If you don’t complete all the levels before the event ends, don’t worry. You aren’t losing anything, and there’ll always be another TV program!
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