War Thunder - Blitzkrieg Wulf

Today we’re very excited to share the special vehicle for this year’s Dreams Come True event – the experimental American XF5U-1 “Flying Flapjack”!

XF5U-1: A Premium Fighter for the USA at Rank IV

At a glance:

  • Unique aerodynamic design

  • Very low stall speed

  • Equipped with six .50 caliber guns and bombs

  • Capable of very tight turns

 

Vehicle History

The concept of the “flying pancake” design was proposed by American Charles Zimmerman in 1933, and represented a radical departure from traditional aircraft design. Zimmerman wanted to create an aircraft with as much lift as possible, and so the proposed design incorporated a fuselage that would also serve a single circular wing. After impressing the US Navy with a radio-controlled model, he received funding to create a prototype, which would receive the designation V-173.

This lightweight wooden aircraft with a maximum speed of  220 km/h successfully completed multiple years of testing, and resulted in a wealth of experience, which ultimately lead to the creation of a fully-fledged prototyped, designated as the XF5U-1, featuring an all-metal fuselage and two Pratt & Whitney R-2000-7 engines. By the time the prototype was completed in 1947 however, it was facing insurmountable complications. Ground tests revealed worrying control instability at low speeds, and against the backdrop of the successes of jet aviation, the US Navy closed the project in March 1947.

Introducing the XF5U-1!

The main prize of the Dreams Come True event is the thoroughly unique XF5U-1 “Flying Flapjack” fighter prototype. This is easily one of the most unusual aircraft ever to come to War Thunder, and we’re eager to tell you all about it!

The original concept of the “flying pancake” design was intended to provide an incredibly short takeoff run, which would let the aircraft safely operate from short runways and carrier decks. The entire fuselage of the XF5U-1 is effectively just one big wing, and the large extended propellers prevent additional drag. Overall, the speed of the XF5U-1 is fairly average across the board, though it reaches a respectable 600 km/h at sea level, and can accelerate to 700 km/h at high altitudes. One of the standout features it has is the ability to perform very tight turns, which is very impressive for a heavy propeller fighter. That’s not all though, due to the frankly incredible lift, the XF5U-1 can comfortably outmaneuver almost any enemy in a stall fight.

Did you know? During the test flights of the wooden V-173 prototype in Connecticut, there were several cases of concerned citizens contacting the police with reports of UFOs.

The XF5U-1 is armed with six 12.7 mm machine guns, three on each side of the cockpit. The vertical arrangement makes the guns very comfortable to aim at range, and a pair of either 500 lb or 1000 lb bombs can be equipped for combined battles. 

Interesting: When the aircraft was sent to be dismantled, its airframe proved so strong that a wrecking ball had to be used to destroy it, which even then required significant effort.

The XF5U-1 will not only become a valuable collectors aircraft, but a highly functional fighter with a unique playstyle that other fighters couldn’t hope to match. Play War thunder, complete the stages of the Dreams Come True event and receive your very own pancake-plane, along with many other rewards absolutely free!

Please note that this vehicle’s characteristics may be changed before it is added to the game.

Click here to find out more details about the Dreams Come True event:

https://steamcommunity.com/games/236390/announcements/detail/530987265859520832

3:04am
Sephiria - MegurinE
0.9.5 Update

Hello. This is TEAM HORAY.
🥕 indicates improvements made based on community feedback. Thank you!


0.9.5

Boss
• 🥕
• 🥕 Odner, the Blasting Expert: Adjusted attack warnings in specific patterns to match the pattern correctly.
• 🥕 Lerid, the Shadow Blade: Fixed an issue where the auto-aim UI could appear in mid-air in certain situations.

Artifacts
Image
Changes
Electro Chakram
• 🥕 Fixed an issue where the damage shown in the tooltip differed from the actual effect.
Cold Lock
• 🥕 Fixed an issue where constraints did not work properly at certain positions.
Golden Handbell
• 🥕 Fixed an issue where flavor text was not displayed.
Flaming Eye Patch
• 🥕 Fixed an issue where the changed effect was not displayed in certain languages.
Ruby Brooch
• 🥕 Fixed an issue where the burn debuff effect did not trigger when used by the client in multiplayer.
Shimmering Eyes
• 🥕 Fixed an issue where the Chaos damage type was not applied properly in certain situations.

Weapons
Image
Changes
Excallion
• 🥕 Changed the English name. (Green Onion Sword -> Excallion)
Iceflower
• 🥕 Fixed an issue where the attack multiplier of the final attack did not match the weapon before enhancement.
Fragment of Nastrond
• 🥕 Corrected the name in the damage statistics.

Costumes
Image
Changes
Red-Clothed Cat
• 🥕 Fixed an issue where sprites of certain costumes were displayed incorrectly.
Red Fox
• 🥕 Fixed an issue where costume appearance did not display properly.

Dungeons
Image
Changes
Rooted Cave
• 🥕 Bone Flower Skeleton: Partially fixed an issue where it would remain hidden abnormally long in certain situations.

UI
• 🥕 Fixed an issue where the Scarecrow would reset in certain situations.

• Added a range for when the Scarecrow ends.
• 🥕
• 🥕 Modified the UI to indicate when Dark Cloud is at maximum capacity.

• Talent Wisdom: When a unique artifact effect is applied, [Unique (Forced)] is displayed on the artifact tooltip.

Bug Fixes
• 🥕 Fixed an issue where, when a distant ally teleported to the player and teleported from a cliff, the spawn would not occur properly.
• 🥕 Fixed an issue where the cooldown of ice relic related artifacts displayed as 10 seconds in certain situations.
• 🥕 Quest 'Hide and Seek': Fixed an issue where text did not display properly.
• 🥕 Fixed an issue where items checked in the Journal and Wishing Fountain applied current player stats to the display.
• 🥕 Fixed an issue where buttons disappeared on Hard Mode and artifact tooltips UI when using a controller in certain situations.
• 🥕 Quest 'Hide and Seek': Fixed an issue where the quest 'Rylie's Gift' could not be cleared if proceeding without completing it.

Multiplayer
• 🥕 Fixed an issue where the HP bar UI remained after the boss battle ended upon revival in certain situations.


If you have bugs or suggestions, please let us know through the Discord channel.
If bugs or crashes occur, reporting via email through the path below will be very helpful.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
team.horay.game@gmail.com
The Emperor and State - Liac

The Emperor and State has now been updated to version 0.55. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

New Content

Release of Event Editor Version 0.7:
● Added event inheritance functionality to the Event Editor, enabling the possibility of multi-event联动.
● Added the ability to trigger events in the palace map via "Event Hint Icons."
● Added options for "Prince" and "Princess" as event characters.
● Expanded the maximum number of characters and implemented the function to inherit characters from parent events.
● Added the ability to assign tasks through events.
● Added filtering conditions such as time, season, and numerical values to event triggers.
● Adjusted and optimized various details of the Event Editor.
● Published a mod containing four sets of continuous events in the Steam Workshop, available for subscription.

Bug Fixes

● Fixed a bug where the AI would deploy troops randomly under certain circumstances.
● Fixed a bug where the ninth Ding could not be unlocked after building eight Dings.
● Fixed a bug where the Ding only increased the ruling power cap by 200.
● Fixed a bug where changes to the Talent and Appearance stats of concubines affected by events were not displayed immediately.
● Fixed a bug where the emperor's portrait would appear as a white square under certain circumstances.

Optimizations

● Rewrote the AI marching algorithm, changing from the old flash-movement style to gradual movement.

● Optimized the AI army's self-reorganization algorithm, now replenishing troops gradually and in batches.

● Appropriately reduced the probability of bandit outbreaks.

● Various other detail optimizations and adjustments.

RIFT - Arcahem

Hello there! 

Welcome to Dimension Bonanza, the dimension contest where anything goes, and you are the master of your own theme. 

 

Within the entry period, create a dimension with any items of theme of your choice, or simply go with no theme at all and let all creativity break loose.  

The choice is yours to do something truly grand to earn amazing rewards! 

 

How do you participate? 

 

1. Get into RIFT and pick any dimension of your choice. 

2. Decorate your dimension to your heart’s content. 

3. Take one or more screenshots of your creation and submit them to the #dimension-bonanza channel on the official RIFT Discord server or use the #RIFTDimBonanza2025 hashtag on X or Facebook. 

4. Be sure to include your Character Name, Shard, Region and Dimension Name. 

5. You are good to go! 

 

Are there any rules? 

 

1. Feel free to use an existing dimension; however, do note that fresh decorations are highly encouraged! 

2. Due to no theme, you must adhere to no theme! 

3. Content that may be inappropriate or offensive is strictly forbidden. 

4. Limited image editing is allowed, as long as the entry remains fully visible. 

5. Not including a Character Name, Shard, Region or Dimension Name will make you ineligible to receive a reward. 

 

What are the rewards? 

 

The top three (3) participants will receive the following rewards: 

 

1st Place – Dimension Contest First Place + 3000 Credits 

2nd Place – Dimension Contest Second Place + 2000 Credits 

3rd Place – Dimension Contest Third Place + 1000 

 

The entry period will conclude on November 29, 2025, 22:59 UTC and winners will be announced on December 5, 2025. 

 

General Terms of Participation apply

Detailed Information.

Dragonheir: Silent Gods - transjoingdragon

Adenthia is glowing under the pumpkin moon — and guess who’s joining the fun? Bernade has unleashed her Pumpkin Witch form, ready to bring both magic and mischief to the spooky season!

✨ The Halloween festivities are still in full swing!

👻 𝐓𝐡𝐫𝐞𝐞 𝐄𝐚𝐫𝐬 𝐂𝐮𝐫𝐢𝐨 𝐒𝐡𝐨𝐩 – 𝐍𝐢𝐠𝐡𝐭 𝐨𝐟 𝐏𝐡𝐚𝐧𝐭𝐨𝐦𝐬

The Curio Shop introduces new Halloween arrivals across Adenthia — including the limited-time appearance 𝐉𝐨𝐥𝐥𝐲 𝐖𝐫𝐚𝐢𝐭𝐡𝐬𝐭𝐞𝐞𝐝 and other festive treasures!

📅 Event Duration: Oct 24 – Nov 6, 2025 (UTC+0)

🕯️ 𝐉𝐨𝐥𝐥𝐲 𝐒𝐩𝐫𝐢𝐭𝐞’𝐬 𝐆𝐢𝐟𝐭

Spend Stamina daily to grab your Goodie Bags and upgrade them all the way to 𝐌𝐲𝐭𝐡𝐢𝐜 𝐪𝐮𝐚𝐥𝐢𝐭𝐲 for greater rewards!

📅 Event Duration: Oct 24 05:00 – Nov 3 04:59 (UTC+0)

How are you celebrating Halloween this year — haunting through Adenthia or snacking on treats in real life? Share your spooky plans below! 👻🎃

📥Download the Reborn version and enter the world:

https://dragonheir.sgrastudio.com/

📚 Explore the official Wiki for guides & tips:

https://www.dragonheir.info/

#Dragonheir #Dragonheirsilentgods #Reborn #Downloadnow

Warspear Online - TITULUM


Gladiators, the new Arena Season CXV is here – gear up and battle for epic rewards!

The new Arena Season runs from 31.10 11:00 CET to 28.11 11:00 CET and introduces the following League, Tournament, and Brawl modes:

League: 2x2 Arena, 3x3 Arena, 2x2 Retribution, 3x3 Retribution
Tournament: 3x3 Temple of Seals, 2x2 Arena
Brawl: 5x5 Arena, 3x3 Crucible

Prove your mettle and unlock powerful PvP skills – Arena Warden's Assistance and Gladiator's Wrath – along with the exclusive Ruthless Chastener costume to match your collection – available only during Median Night!

You will also be able to earn x2 Imperials of Greatness in daily rewards during these periods:

  • From 31.10 11:00 CET to 06.11 23:00 CET in the 5x5 Arena bracket of the Brawl

  • From 07.11 11:00 CET to 13.11 23:00 CET in the 3x3 Crucible bracket of the Brawl

  • From 14.11 11:00 CET to 20.11 23:00 CET in the 3x3 Temple of Seals bracket of the Tournament

  • From 21.11 11:00 CET to 27.11 23:00 CET in the 2x2 Arena bracket of the Tournament

For this season only, victorious gladiators will be rewarded with x1.5 Imperials of Greatness – and each warrior will gain x2 Knowledge from every winning match! 

Check out the updated in-game Arena menu for a full schedule and a complete list of rewards!

There's even more excitement! Embrace the fall spirit with new themed maps in both 5x5 Arena and 3x3 Crucible modes!

Fight bravely and claim your glory!

The Warspear Online Team

NosTale - Anime MMORPG - [CM] Zenitsusan


Enjoy 100% more EXP for your Angler, Cook and Pet Trainer job specialisations between 31st October (11 AM) and 3rd November (11 AM CET).

More EXP for Fishing, Cooking & Pet Trainers

Go fishing and land a whopper, prepare a delicious meal from what you’ve caught and then train your most talented pets! All three of these activities give you 100% more EXP during the event!

Have fun,
The NosTale Team
Hellslave - Apozh - Dear Villagers (CM)
Crossout - Faley016

Hello, survivors! The “Wolfpack” season is coming to an end. The battle between Steppenwolfs and the Ravagers has led to tragic consequences, and Ivy XO is forced to make a desperate decision: ally with the Khaganate. Now, the Engineers will face the threat of Aris and his Ravagers together with the Lunatics!

This unexpected alliance led to the creation of many unique weapons and modules. Anything to defeat the machines. The first blog entry will focus on the epic charge booster and the legendary crossbow, as well as new frame sizes. Let’s dive in!

We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.

“Corax” legendary crossbow

A legendary continuation of the Lunatics’ “Varun”. “Corax” fires heavy projectiles, and if you maintain a certain shooting rhythm, they can send any enemy back to their garage to ponder redesigning their armoured car.

The rhythmic shooting mechanic of the crossbow is similar to its predecessor. You can triple your damage output if you maintain the rate of fire, making the weapon perfect for collected and precise shooters.

However, you don’t always have to follow the fire rate pattern. In that case, the “Corax” will reveal its second forte: the projectile will stick to an enemy’s armour and explode after a moment, showering the target in deadly fragments. First, soften up the enemy with an explosion, and then rhythmically deal damage to them until only a wreckage is left. The basic penetration ability of the weapon exceeds 100%, and will help you in that process. This is a first in the Valley.

P.S. Another explosive crossbow in the Wasteland. makes you wonder, who is really more consistent, the Engineers or the Lunatics…

“Starter” epic charge booster

The Engineers acted as good partners and created a module that synergizes well with charging weapons. A great companion piece for “Corax”!

The “Starter” provides you with a much-needed help in starting your car in winter 20% reduction of shot charging time and barrel spool-up time! This is quite a boost, so there’s a limit of one module per build.

When the Dawn’s Children found out about the “Starter”, they felt like it might be a strong rival to their “Power unit”. So the new module can’t be used with plasma emitters. Diplomacy wins.

New frames

This time, there are new standard and heavy frames in sizes 1x7 and 2x7, as well as an L-shaped frame 6×4×1.


Please note that after the season ends, you will be able to get the new frames at a workbench for Engineer badges.

And this is only the beginning! See you in the next entry, coming very soon. Stay tuned.

Sheepherds! - Yahaha Studios

Hey shepherds!

We just wanted to wish everyone a happy and cozy Halloween from the whole Sheepherds! team 🧡

Also, don’t forget that our Dogtober community event is still ongoing! 🐶

Check out our latest custome sneak-peeks down below:

[carousel][/carousel]

Join the fun, share your own themed creations, and hang out with fellow players in our Discord!

👇Participate to win a full game key:

Join our Discord!🎁

Always welcome to try our demo and wishlist Sheepherds! during the weekend:

https://store.steampowered.com/app/3006280/Sheepherds/

Happy Halloween,

Ultimo Disco

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