Chivalry: Medieval Warfare - contact@rockpapershotgun.com (Jim Rossignol)

Limb-lopping sword ‘em up Chivalry: Medieval Warfare rather impressed Adam, and it seems like it’s been popular with you guys, too, because Torn Banner are toasting their success with a new patch, a Q&A video (below) and the promise of free updates for the game in the near future, fleshing out things like spectator mode. Relatedly, they’re talking about pushing towards e-sports support, even. The patch already did a lot of work with the issues people had raised, and you can see the the full patch notes here. (more…)

Chivalry: Medieval Warfare - contact@rockpapershotgun.com (Adam Smith)

In no conceivable way can this be referred to as

Chivalry: Medieval Warfare is an extremely violent pageant of limb-lopping, a first-person deathmatch game as bloody as any I’ve ever played. For several days now I have carved my way through the ranks of my enemies and now, upon this scroll, I do declare that this is Wot I Think(eth).>

(more…)

Chivalry: Medieval Warfare - contact@rockpapershotgun.com (Nathan Grayson)

I would also like to point out that we live in a world where a prominent medieval multiplayer game lacks horses, but the new Call of Duty has them. Ponder this, and ponder it well.

And also an arm. And a leg. And a head, if you’re feeling especially generous/decapitated. Chivalry: Medieval Warfare, Torn Banner’s claimant to the suddenly contested online thwack ‘n’ slash throne, is now riding onto the battlefield. And by the looks of things, it means business. And by “means business,” I mean wow. I’ve been enjoying War of the Roses despite a number of flaws, but I might give it a break this evening to stare intently as Chivalry’s download bar fills up on Steam. I’m exaggerating, of course, but it really does look quite impressive. Peruse the limb-severing carnage with your eyeballs – which are hopefully still attached to your body in some form or another – after the break.

(more…)

...