RPG Architect - Locke
  • Added an option for Absolute Movement in Action Sequences to NOT be relative to current position (uncheck "Is Relative").

  • Added Equipment Unique ID Array to the Hero Data Source.

  • Added support for "Global\[]" Variable support to Filters.

  • Fixed an issue related to Item Selection in Lists from occuring twice on the first focus.

Whimel Academy - eviaiva1945
I figured out a way to reduce RAM!! its all godots fault i swear

i think i can squeeze a bit more ram out still but this is great for now.

Had to do a pretty big overhaul so if I accidentally broke anything in the meantime pls let me know!

(Also stoopid Godot simply wouldnt let me export on one machine but the other machine was fine? hello?? I spent like 4 hours debugging this.)
Race Jam - Joe Kano

EA V.0.3.1 Patch Notes

  • Traffic Updates

    • Added traffic to NY Highway.

    • Added traffic to Coffee Run.

    • .Improved traffic flow and behavior on LA Freeway

  • Audio Improvements

    • Reduced all audio volume levels by 20%.

    • Engine idle, exhaust flames, dinosaur noises, progress bar, and police siren sound effects now correctly scale with SFX volume.

    • Fixed incorrect SFX volume levels in Stunt Mode.

    • Added new SFX for high-speed passes near traffic vehicles (work in progress).

  • Gameplay Fixes & Adjustments

    • Fixed issue that caused Endurance Races in Gauntlet Mode to be unplayable.

    • Reworked Test Your Mind difficulty to make it more accessible.

Heritage - A Dragon's Tale - caleb.cox05081993
Hey everyone! Hope you're all well.

I have a new patch, and a special announcement:

It's been one year since I released Heritage - A Dragon's Tale,

and so in celebration, the game is 40% off for the week!

If you know someone who may like this game, feel free to share the word! And of course, this goes without saying, thank you all so much for playing the game and for sharing feedback, reporting bugs, etc. It means a lot to me and it helps make the game better with each update ^^

And now, the patch notes 👀 another small update but important nevertheless lol

  • Fixed a crash with the Tank miniboss where the game would crash when it tried to attack you from off-screen.

You can verify your version is up to date by the version info (v1.1.34.1583) in the title bar and on the titlescreen.

Thanks again for your continued support, and I hope you all are having a great start to the week!

Stickman and the sword of legends - Derefepo

Step into the role of an undead knight on a relentless journey against hordes of dark enemies. In Dimachaerus, Gigantic G’s latest hack’n slash, you dive into a medieval world with cartoon-style visuals, intense combat, and thrilling challenges.

Explore dangerous environments, battle through armies, dodge deadly traps, and switch weapons to unleash unique combos. Thinking fast is your only chance to survive.

Download now and unleash your fury from the shadows.

Football Pitch Simulator - incipientday

Hello dear players,

We’re back with the third content update since Early Access! This update also includes several bug fixes. Remember, your feedback is very important to us. Have fun! ⚽

Optimization Update:

  • Workers have been optimized due to FPS issues that occurred after hiring them.

New Mechanics:

  • Field-specific pricing has been added! As you upgrade your fields, your earnings will now increase more noticeably.

  • A new worker has been added who cleans the toilets.

Bug Fixes:

  • Fixed several translation errors.

  • Fixed an issue where player names did not fit in the pause menu.

  • Fixed a lock-up issue in the tutorial when prices were set too high.

  • Fixed an issue where the cashier could end up outside the building.

  • Many small bugs reported by players during community feedback and live streams have been fixed

If you are still experiencing these issues, please contact us via Discord. We’ll continue improving the game. Your feedback is very valuable to us. Enjoy the game and have fun!

Nov 3
Leaf it Alone - eternitylabs.office
Fixes:
- ensured unsupported device languages now correctly default to English localization

Eternity Team
Souls End Playtest - Ruu

Bug Fixes

✦ Fixed a UI bug with encounter pillars spazzing out when hovering over other tooltips contained within the pillar.

✦ Fixed some UI issues with the tutorial and compendium screens.

✦ Fixed being able to rotate groups in the shop and lock slots.

Other Changes

✦ Updated the tutorial with new footage, UI, and other slight description changes.

✦ Added a level cap.

✦ Added a gradual change in rotation when rotating items.

Espirito Delusion - Derefepo

Step into the role of an undead knight on a relentless journey against hordes of dark enemies. In Dimachaerus, Gigantic G’s latest hack’n slash, you dive into a medieval world with cartoon-style visuals, intense combat, and thrilling challenges.

Explore dangerous environments, battle through armies, dodge deadly traps, and switch weapons to unleash unique combos. Thinking fast is your only chance to survive.

Download now and unleash your fury from the shadows.

Asteroids ++ - Infiland

This is more of a patch update to be honest, but because this has a lot of fixes, this is a regular update.

Also, I updated the game engine to GM2024.14, which caused the game to be much larger than it is, so I didn't intend to clickbait people thinking this is some huge 200mb update. This is probably a bug on the engine side, so it might be fixed in the next update. Also if there are any other issues because of this engine update, let me know.

All campaigns are 50% off for a week!

If you don't know, all campaigns are 50% off right now! I recommend everyone buying the campaign pack while it's at it's best value at the moment!

https://store.steampowered.com/bundle/50131/Asteroids___Campaign_Pack_1/

Features (mostly fixes):
  • Fixed issue with campaigns which were bought using credits, mainly the Lethal Company campaign. This is an important fix, so let me know if you have the campaign unlocked now. If you don't have the campaign unlocked by buying it with credits let me know in the comments.

  • All hooks now have a magnet attached to them, making it easier for the hook to get coins

  • Hooks will bring money in range of the player's magnet instead of going straight to the center

  • Hooks will attempt to go after gifts to open them

  • Hook speed has been amplified based on speed level

  • Fixed crash when holding fire while having a hook (thanks Kingdud)

  • Fixed Power Star shop description bug (thanks Kingdud)

  • Fixed skill tree issues with the Power Star (thanks Kingdud)

  • The power star will now upgrade the hook to level 12

  • You can now collect gifts even if you don't have the gift utility

  • Fixed bouncy orbs tier 4 skill tree (thanks Kingdud)

  • Recruitments can now pick up gifts, but will not chase after them

  • Fixed issue where in the campaign menu, every frame there would be a check if you own a campaign

  • Fixed esc not responding in main menu, the escape key will now select 'back' and will go a menu back (thanks Kingdud)

  • Updated engine to GM2024.14, bringing various performance improvements, but it could introduce unexpected bugs.

...