Call of Duty®: WWII - SHG_Hammer
Hey PC community,

We noticed a DLC-related issue with PC players finding matches over the weekend and recently pushed through a fix for this. Let us know if this improves your experience as you play through all the new maps and War Mode operation.

Thank you, and as always, please feel free to reach out with feedback.

Cheers,
Sledgehammer Games
Call of Duty®: WWII - SHG_Hammer
Hey PC community,

We noticed a DLC-related issue with PC players finding matches over the weekend and recently pushed through a fix for this. Let us know if this improves your experience as you play through all the new maps and War Mode operation.

Thank you, and as always, please feel free to reach out with feedback.

Cheers,
Sledgehammer Games
Call of Duty®: WWII - SHG_Hammer
Hey PC gamers,

From now until Sunday, February 25th at 1pm, Call of Duty: WWII Multiplayer is free to access on PC!

Details:
  • All progression carries over from free trial to full title once purchased
  • All inventory items and unlockables will carry over from free trial to full title once purchased
Get in and try it out on your own, or party up with your friends!

In the link below, scroll down to "To play the multiplayer free weekend, click here" to access MP for free.

http://store.steampowered.com/app/476600/Call_of_Duty_WWII/
Call of Duty®: WWII - SHG_Hammer
Hey PC gamers,

From now until Sunday, February 25th at 1pm, Call of Duty: WWII Multiplayer is free to access on PC!

Details:
  • All progression carries over from free trial to full title once purchased
  • All inventory items and unlockables will carry over from free trial to full title once purchased
Get in and try it out on your own, or party up with your friends!

In the link below, scroll down to "To play the multiplayer free weekend, click here" to access MP for free.

http://store.steampowered.com/app/476600/Call_of_Duty_WWII/
Call of Duty®: WWII - SHG_Hammer
Hey PC community,

We just gifted all PC players 3 FREE Resistance Supply Drops to make up for you guys missing out on Winter Bribes during the Winter Siege event.

All you have to do is log in to Call of Duty: WWII MP before Tuesday, February 27th at 10AM PT and head to your inventory and you'll see them there.

We apologize for the initial frustration on this, and are happy we were able to find a way to make it up to you guys during this Resistance Community Event. Thanks, everyone!

Cheers,
Sledgehammer Games
Call of Duty®: WWII - SHG_Hammer
Hey PC community,

We just gifted all PC players 3 FREE Resistance Supply Drops to make up for you guys missing out on Winter Bribes during the Winter Siege event.

All you have to do is log in to Call of Duty: WWII MP before Tuesday, February 27th at 10AM PT and head to your inventory and you'll see them there.

We apologize for the initial frustration on this, and are happy we were able to find a way to make it up to you guys during this Resistance Community Event. Thanks, everyone!

Cheers,
Sledgehammer Games
Call of Duty®: WWII - SHG_Hammer
Hey PC players,

Thanks for waiting patiently for our full notes. A note on the timing: We usually aim to have notes live as a patch rolls out. However, if there are issues we’d like to monitor in the live environment and double check to be sure they’re fixed, we hold on our full notes. Why? Simply put, we would rather wait and give you accurate information and keep you all informed than give you incomplete or incorrect notes. This is all in an effort to be as accurate and transparent about what we’re working on. Hope this helps.

Full notes below:

FEATURE UPDATES
  • New Resistance Weapons and Uniforms
  • 9MM SAP is now available to equip in Zombies loadouts
  • HQ tab in MP menus
  • Logitech LED keyboard functionality
MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics
  • Fixed issues with Hold Crouch in tight spaces
  • Fixed issues with calling in scorestreaks
  • Fixed split screen issue with players in parties trying to leave a party
  • Fixed spawning issue causing enemy and friendly tags not showing properly
  • Fixed issue in split screen where player’s avatar defaults to Desert Rat when playing as Resistance Division and upon leaving a public match
  • Fixed issue where users were unable to pause the game in Local MP match
  • Fixed issue where players were receiving error message “Lost connection to host/server. Connection timed out.” when loading in HQ
Modes
  • Fixed issues with Prop Hunt crashing
  • Fixed issues with Flash Grenade in Prop Hunt
  • Fixed issue in Demolition where there were no timers between round transitions Party System/HQ
  • Fixed issue with Mail where items were shown as placeholders
  • Fixed issue where players would be kicked out of HQ when attempting to watch a video in the Theater
  • Improved functionality of the Emblem Gallery
  • Fixed issues with party invites and loss of functionality
UI
  • Fixed issues with Division UI on Ultrawide monitors
  • Fixed issue with custom keybindings not updating Firing Range UI
  • Various UI fixes and improvements (text descriptions, Dossier menus, Emblem Editor, etc)
  • Fixed issue where additional losses were being incorrectly added to player’s record, driving down the win %
  • Fixed issue where expiration time was not showing up for Resistance Bribe Contract
  • Fixed issue where some items were showing incorrect image on supply drop cards
Progression/Divisions
  • Added Scrambler and Indicator toggle for Resistance Division
  • Fixed issue where players were unable to open supply drop menu after Prestiging
Audio
  • Fixed various SFX issues
Supply Drops
  • Fixed issue where Polish Underground II Uniform was appearing in supply drops
WEAPONS/SCORESTREAKS
  • Adjusted Paratroopers so they no longer target enemy aerial scorestreaks and no longer select Shovels or Serrated Basic Training
  • Fixed interactions between all fire weaponry and water (Anthropoid)
  • Fixed issue where sometimes view through the scope during ADS is blacked out
  • Fixed various weapon art issues
  • Fixed various display issues with the 9MM SAP
RANKED PLAY
  • Fixed issue where players kills and deaths were not properly tracking
  • Fixed various UI issues with winners’ circle, AAR, and blank AAR Stats tab
GAMEBATTLES
  • Fixed issue where players were not able to connect to each other to start match
ZOMBIES
  • Fixed issue where players did not get melee weapon back after losing Wonder Weapon, resulting in ability to melee with standard issue guns
  • Fixed various map exploits
  • Fixed issue where 2XP icons were not showing up in all intended locations
  • Fixed issue where some weapons were missing animated camos
  • Fixed animation issues with various Zombies
  • Various UI fixes and improvements
  • Fixed issue in TDS where players were unable to leave Pommel Room after obtaining the Pommel
  • Fixed issue where players were not awarded the correct amount of supply crates
  • Fixed weapon inconsistencies that occur when players bleed out with only the Ripsaw in their possession
  • Fixed an issue where zombies affected by shellshock were unstunning
  • Fixed various weapon exploits
  • Fixed issue where users were unable to pause the game in Local Zombies match
  • Fixed issues various progression issues with Zombies
Thanks, everyone! Get in there and grind and let us know what you think about the new changes.

Cheers,

Sledgehammer Games
Call of Duty®: WWII - SHG_Hammer
Hey PC players,

Thanks for waiting patiently for our full notes. A note on the timing: We usually aim to have notes live as a patch rolls out. However, if there are issues we’d like to monitor in the live environment and double check to be sure they’re fixed, we hold on our full notes. Why? Simply put, we would rather wait and give you accurate information and keep you all informed than give you incomplete or incorrect notes. This is all in an effort to be as accurate and transparent about what we’re working on. Hope this helps.

Full notes below:

FEATURE UPDATES
  • New Resistance Weapons and Uniforms
  • 9MM SAP is now available to equip in Zombies loadouts
  • HQ tab in MP menus
  • Logitech LED keyboard functionality
MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics
  • Fixed issues with Hold Crouch in tight spaces
  • Fixed issues with calling in scorestreaks
  • Fixed split screen issue with players in parties trying to leave a party
  • Fixed spawning issue causing enemy and friendly tags not showing properly
  • Fixed issue in split screen where player’s avatar defaults to Desert Rat when playing as Resistance Division and upon leaving a public match
  • Fixed issue where users were unable to pause the game in Local MP match
  • Fixed issue where players were receiving error message “Lost connection to host/server. Connection timed out.” when loading in HQ
Modes
  • Fixed issues with Prop Hunt crashing
  • Fixed issues with Flash Grenade in Prop Hunt
  • Fixed issue in Demolition where there were no timers between round transitions Party System/HQ
  • Fixed issue with Mail where items were shown as placeholders
  • Fixed issue where players would be kicked out of HQ when attempting to watch a video in the Theater
  • Improved functionality of the Emblem Gallery
  • Fixed issues with party invites and loss of functionality
UI
  • Fixed issues with Division UI on Ultrawide monitors
  • Fixed issue with custom keybindings not updating Firing Range UI
  • Various UI fixes and improvements (text descriptions, Dossier menus, Emblem Editor, etc)
  • Fixed issue where additional losses were being incorrectly added to player’s record, driving down the win %
  • Fixed issue where expiration time was not showing up for Resistance Bribe Contract
  • Fixed issue where some items were showing incorrect image on supply drop cards
Progression/Divisions
  • Added Scrambler and Indicator toggle for Resistance Division
  • Fixed issue where players were unable to open supply drop menu after Prestiging
Audio
  • Fixed various SFX issues
Supply Drops
  • Fixed issue where Polish Underground II Uniform was appearing in supply drops
WEAPONS/SCORESTREAKS
  • Adjusted Paratroopers so they no longer target enemy aerial scorestreaks and no longer select Shovels or Serrated Basic Training
  • Fixed interactions between all fire weaponry and water (Anthropoid)
  • Fixed issue where sometimes view through the scope during ADS is blacked out
  • Fixed various weapon art issues
  • Fixed various display issues with the 9MM SAP
RANKED PLAY
  • Fixed issue where players kills and deaths were not properly tracking
  • Fixed various UI issues with winners’ circle, AAR, and blank AAR Stats tab
GAMEBATTLES
  • Fixed issue where players were not able to connect to each other to start match
ZOMBIES
  • Fixed issue where players did not get melee weapon back after losing Wonder Weapon, resulting in ability to melee with standard issue guns
  • Fixed various map exploits
  • Fixed issue where 2XP icons were not showing up in all intended locations
  • Fixed issue where some weapons were missing animated camos
  • Fixed animation issues with various Zombies
  • Various UI fixes and improvements
  • Fixed issue in TDS where players were unable to leave Pommel Room after obtaining the Pommel
  • Fixed issue where players were not awarded the correct amount of supply crates
  • Fixed weapon inconsistencies that occur when players bleed out with only the Ripsaw in their possession
  • Fixed an issue where zombies affected by shellshock were unstunning
  • Fixed various weapon exploits
  • Fixed issue where users were unable to pause the game in Local Zombies match
  • Fixed issues various progression issues with Zombies
Thanks, everyone! Get in there and grind and let us know what you think about the new changes.

Cheers,

Sledgehammer Games
Call of Duty®: WWII - SHG_Hammer
Hey PC community,

We rolled out an update today that contained the following fixes:
  • Fixed issue with Ranked Play XP not awarding properly
  • Fixed issue in Zombies with Wüstling pathing

As always, please let us know if you continue to see issues with the above.

Thanks, everyone!
Call of Duty®: WWII - SHG_Hammer
Hey PC community,

We rolled out an update today that contained the following fixes:
  • Fixed issue with Ranked Play XP not awarding properly
  • Fixed issue in Zombies with Wüstling pathing

As always, please let us know if you continue to see issues with the above.

Thanks, everyone!
...