The first official online tournament of the 2019 Brawlhalla esports season starts this weekend! There's over $20,000 in prizes, so make sure you register now for your chance at fame and fortune!
Everyone is welcome and encouraged to compete in official Brawlhalla esports events. There is no required rank or experience to participate. Competitors improve by competing! Get in there and have fun!
As we roll out the first phase of language options and add new Test Features, please try them out and give us feedback! If you have feedback for the language options, please follow this link to our form. This week we’ve changed the Brawl of the Week to KO Mania, changed items on sale in Mallhalla, and updated what Legends are on the free-to-play Legend rotation.
We're excited for this roll out, so please try it and give us feedback at this at this form !
On PC, we are rolling out the first phase of language support.
Some of the main portions of the game are now available in: Chinese (Traditional), Chinese (Simplified), French, German, Italian, Japanese, Brazilian Portuguese, and Spanish.
To select a new language, go to Options > System Settings.
Test Features
We’ve added a new feature where you can hide the match timer in Stock matches until there is 1 minute remaining. Try out the option and let us know how it feels during gameplay.
We’ve added a new Warshuttle map to the Experimental Map queue! Try out the map and let us know how it feels.
For a limited time, the Sunken and Cosmic Chests are available with exclusive Skins!
Check out the new Sales items!
Brawl of the Week - KO Mania!
Square off against your opponent in this hard hitting KO fest! Chew through your foe’s 5 Stocks with damage cranked up to an insane 300%! Send your challenger into orbit before they know what hit them. First to 5 KOs wins!
1v1
5 Stocks
300% Damage
Legend Rotation
The new Legend rotation for this week includes: Jhala, Lord Vraxx, Azoth, Kor, Barraza, Mirage, Lin Fei, and Queen Nai.
Jhala – Given the title “Exalted Lion” by Apollo himself, Jhala “The Unbroken” takes the glamor of Valhalla in stride while having fun slaying her foes with Axe and Sword.
Lord Vraxx – This feared warlord dominates his opponents with Rocket Lance and Blasters!
Azoth – Devoted acolytes bring this brilliant and ruthless lich lord to life as he comes into Valhalla to do battle with Bow and Axe.
Kor - Blackguard Keep’s left platform mover takes his place in the arena wielding both Gauntlets and Grappling Hammer.
Barraza – A feared man in the wastelands with his Blasters and Axe, Barraza is the ultimate survivor and will do what it takes to be at the top in Valhalla.
Mirage – An occultist, martial artist, and spy, this agent uses the powers of magic and time-travel along with her Scythe and Spear to take down her foes.
Lin Fei – A defender of the innocent and teacher of the lost ways. She is a great teacher who has developed her own fighting style, the ‘Way of the Iron Dragon,’ which utilizes her Cannon, Katars and an ancestral dragon-spirit.
Queen Nai – With each victory nourishing the gods of her people, Queen Nai has come wielding Katars, Spear, and her powerful sorcery.
Speaking to the stars and using glimpses of the future, Fait battles for good with her Scythe and Orb!
Also, for a limited time, we’ve added a new Avatar and Weapon Skin for Orb to celebrate the 2019 Winter Championship! We’re also rolling out the first phase of language options on PC. Additionally, we've updated the Brawl of the Week to Switchcraft 2v2, added some new Test Features, made a few bug fixes, and updated the free-to-play Legend Rotation.
“As her power grew, she learned to deduce a human's fate from the smallest visions.”
Fait enters with 3 new Skins:
Cosmic Fait - “The weight of the world rests comfortably in her hands.”
Dark Arts Fait - “You've met with a terrible Fait, haven't you?”
Feline Fait - “Best seat in the house. Bonus: Butterscotch poses with Fait’s actions!”
Also, Butterscotch wears the shades in the “Deal With It” Taunt.
Celebrating the 2019 Winter Championship
We’re celebrating our 2019 Winter Championship (Feb 9th-10th) and International Winter Championship (Feb 22nd-24th) with two new cosmetic items for a limited time in Mallhalla!
Avatar
Winter Shard 2019 Avatar
“Show your hype for the 2019 Winter Championship!”
Weapon Skin
Snow Globe Orb
“Shake it up and celebrate the Winter Championship!”
Registrations for the 2019 Winter Championship and the International Winter Championship are available now at http://smash.gg/brawlhalla .
Brawl of the Week - Switchcraft 2v2
Even more Switchcraft mayhem! Get a teammate and jump into this crazy 2v2 Stock battle. Pick 3 Legends and watch their weapons and sigs get jumbled up. Battle equally scrambled opponents and try to knock out all 6 of their Stocks first to win!
2v2 Teams
3 Stocks for each player
Last team standing wins!
Mallhalla
For a limited time, the Sunken and Cosmic Chests are available with exclusive Skins!
Check out the new Sale items!
Localization
On PC, we are rolling out the first phase of language support.
Some of the main portions of the game are now available in: Chinese (Traditional), Chinese (Simplified), French, German, Italian, Japanese, Brazilian Portuguese, and Spanish.
To select a new language, go to Options > System Settings.
We're excited for this roll out, so please try it and give us feedback!
Bug Fixes
Fixed a crash where the controller would disconnect in online games with poor network connections.
Fixed a crash on Xbox One after suspending or signing out the user.
Fixed a rare crash on Xbox One when joining session invites.
Fixed a case that caused the Unarmed Ground Pound to have a larger hitbox than intended when held for a long period of time.
Fixed a case that caused the Lance Ground Pound to have a larger hitbox than intended when held for a long period of time.
Lucien Side Blasters: Fixed a bug which caused the damage and force charge bonus to be greater than intended. (Credit: samantha-may).
Game Improvements
Made revisions to the Medieval Dragon KO effect to improve performance.
Test Features
We’ve added a new feature where you can hide the match timer in Stock matches until there is 1 minute remaining. Try out the option and let us know how it feels during gameplay.
We’ve added a new Warshuttle map to the Experimental Map queue! Try out the map and let us know how it feels.
We've graduated Directional Gravity Cancel! We appreciate the feedback that was given. Here's how it works:
Directional Dodges can be Gravity Canceled into a grounded attack within the first 5 frames.
The attack is based on the direction of the dodge: A downward dodge will only cancel into a Down Light or Down Signature.
Spot Dodge and Chase Dodge behavior is unchanged.
The Experimental version of Twilight Grove has been removed. While it did reduce evasive play on the right side of the stage, the new geometry hindered movement at a large degree when trying to recover back to the stage. We’ll continue to investigate further on how to enhance a player’s experience on Twilight Grove.
We’ve removed the Ledge Canceling test feature. It did not provide a consistent solution towards accidental ledge cancels and had too large of a disparity between keyboard and controller users when intending to activate a ledge cancel. This one is coming back into the shop as we try some alternate variations that may better answer these concerns.
We’ve also removed Dash Deflect from Test Features as it did not serve its intended purpose as a conscious counter-play option to thrown weapons. It would often result as a by-product of natural movement, rather than a reliable choice. We’ll continue to investigate other possible solutions of counter-play against weapon throws.
Balance
This patch begins a series of updates and improvements we will be bringing to the more senior members of Brawlhalla. Particular attention has been placed on rebuilding Legend's Signatures to vastly improve the accuracy of their hitboxing and hurtboxing, as well as updating any outlying Damage and Stun values to more appropriate ranges for their given Legend. Scarlet and Lord Vraxx have received a great number of priority increases on their Signature attacks as a result of the improved hit/hurtboxing, as well as certain attacks like Scarlet’s Down Hammer gaining more reliable Hit Windows. Bodvar also finds increased avoidance on attacks, such as his Down Hammer that bends closer to the ground. These improvements will continue along with each balance patch and are not limited to the range of changes in this week's update.
Scarlet Neutral Hammer: Improved Hurtboxing to more closely match animation. Improved Hitboxing to more closely match animation. Increased Damage from 20 to 25.
Scarlet Side Hammer: Improved Hurtboxing to more closely match animation. Improved Hitboxing to more closely match animation. Improved animation timing and movement. Increased Damage of the ground version from a range of 22~15 to a range of 24~18. Increased Damage of the air version from 18 to 24.
Scarlet Down Hammer: Improved Hitboxing to more closely match animation, resulting in an increased Hit Window from 2 to 8. Increased slide distance of the attack. Increased Damage from 15 to 23.
Scarlet Neutral Lance: Increased Damage from 21 to 24.
Scarlet Side Lance: Improved Hurtboxing to more closely match animation. Improved Hitboxing to more closely match animation. Increased Damage from 20 to 24. Increased Stun from 27 to 30.
Scarlet Down Lance: Improved Hurtboxing to more closely match animation. Improved Hitboxing to more closely match animation. Decreased Damage from a range of 25~10 to a range of 23~15.
Bodvar Neutral Sword: Improved Hitboxing to more closely match animation.
Bodvar Side Sword: Improved Hitboxing to more closely match animation. Decreased Damage from 28 to 24. Increased Stun from 23 to 28.
Bodvar Down Sword: Improved Hitboxing to more closely match animation.
Bodvar Side Hammer: Improved Hurtboxing to more closely match animation. Improved Hitboxing to more closely match animation. Decreased Damage from 28 to 24. Increased Stun from 18 to 28.
Bodvar Down Hammer: Improved Hurtboxing to more closely match animation.
Lord Vraxx Neutral Lance: Improved Hitboxing to more closely match animation. Decreased Recover time on miss from 15 to 13. Decreased Damage from 33 to 25.
Lord Vraxx Side Lance: Improved Hurtboxing to more closely match animation. Improved Hitboxing to more closely match animation.
Lord Vraxx Down Lance: Improved Hitboxing to more closely match animation. Decreased Hit Window from 17 to 16.
Lord Vraxx Neutral Blasters: Improved Hitboxing on the initial swing to more closely match animation.
Lord Vraxx Side Blasters: Decreased Damage from 34 to 27.
Lord Vraxx Down Blasters: Improved Hurtboxing to more closely match animation. Improved Hitboxing to more closely match animation.
Legend Rotation
The new Legend rotation for this week includes: Yumiko, Cross, Diana, Asuri, Artemis, Xull, Dusk, and Bödvar.
Yumiko – Holding the appearance of a blind seamstress, this centuries old fox spirit has been brought into battle wielding her Magical Hammer and Bow!
Cross – For years he has owned New York City, but can he do the same in Valhalla? This charismatic mobster steps into Valhalla with Blasters and Gauntlets.
Diana – Commander of the Order’s hunters, she uses her Bow and Blasters to slay countless beasts and monsters.
Asuri – This Night Stalker has claimed the Tournament as her territory and sets upon challengers to her domain using Katars and Sword!
Artemis – Transversing the universe in search of her rival Orion, Artemis has ripped open a wormhole into Valhalla, armed with a Rocket Lance and Scythe; she is ready to fight!
Xull – With legendary physical strength, this Axe and Cannon wielding Orc Warlord is ready to challenge everyone and everything in Valhalla!
Dusk - Wielding his Spear and a powerful Orb, carved from stone and magic, Dusk seeks to spread chaos throughout Valhalla.
Bödvar – He is the Protector of the North and dreams of endless battle. Bödvar has broken down the doors to Valhalla himself and is ready to take down his foes with Sword and Hammer!
The Sunken Chest dives into Mallhalla with three exclusive Skins! This week we’ve changed the Brawl of the Week to Team Strikeout, changed items on sale in Mallhalla, and updated what Legends are on the free-to-play Legend rotation.
The Sunken Chest has surfaced and comes with exclusive Skins for Ada, Lucien, and Ragnir for a limited time!
Three exclusive Skins: Atlantean Ada, Dreadnought Lucien, and Dark Depths Ragnir.
Inspired by the treasures and mysteries from the depths of the sea.
Plunge your opponents to the deep seas with these exclusive Skins!
Mallhalla
For a limited time, the Sunken and Cosmic Chests are available with exclusive Skins!
Check out the new Sales items!
Brawl of the Week - Team Strikeout!
You and your teammate pick your best three Legends and face off against an enemy team. 3 stocks for each player; run through your list of Legends as you lose stocks. K.O. all Legends on the enemy team to win!
2v2 Strikeout
3 Stocks
Queue alone or with a friend.
Last team standing wins!
Legend Rotation
The new Legend rotation for this week includes: Brynn, Kaya, Ragnir, Sir Roland, Zariel, Nix, Isaiah, and Cassidy.
Brynn – Competing for the pure joy of it, this Valkyrie has seen many victories due to her skill with the Axe and Spear.
Kaya – Using her bow, spear and spirit animals, she is ready to try her luck in the Grand Tournament!
Ragnir – This apex predator, whose home is in the Fangwild, now ventures outward using his Katars and Axe to take on the rest of the Legends in Valhalla!
Sir Roland – No one in Valhalla feels a greater thirst for victory in the tournament than Sir Roland, as he strikes down his opponents with Rocket Lance and Sword.
Zariel – The Celestial, a warrior deity of Holy Justice, who abides in blessed Elysium. Zariel uses Gauntlets and Bow to take down both Demon hordes and any warrior participating in the Grand Tournament.
Nix – Led by a thousand year hunt, this reaper, armed with both Blasters and Scythe, has found herself new bounty in Valhalla.
Isaiah – Major Isaiah Marshall, OEL’s special forces commander is at your service. He utilizes Cannon and Blasters with the help of his drone, equipped with a cloaking device and rockets at its disposal!
Cassidy – The Marshal of the Old West is ready to instill justice into Valhalla with both Hammer and Blasters!
Loki has been capturing Legends before they reach Valhalla and locking them in a timeless vault. Shin Sekai Koji, the newest Epic Skin, alongside Mythic Hero Val and Prizefighter Cross combat their way through Terminus to escape from Loki’s Grasp (a new KO effect)!
We’re also featuring a new Brawl of the Week - Ghosts in the Terminus, added some game improvements like Matchmaking Adjustments and Improved Framerates, Bug Fixes, and updated the free-to-play Legend Rotation. Lastly, as the snow on the stages begin to melt and the Brawlhalliday items are packed away until next year, we say goodbye to the daily +250 Gold Brawlhalliday login bonus.
“Cutting a laser-edged swath through the streets of Terminus even if it takes eons.”
This Epic Skin for Koji comes with these amazing features
Animated Skin
Animated Weapon Skins for Bow and Sword
Signature FX Swaps
Custom Lock-in Animation
Custom Announcer Voice during lock in
Mythic Hero Val
“Slaying specters and daemons alongside her samurai friend. Original model, or throwback?”
Loki has trapped Mythic Hero Val in Terminus alongside Shin Sekai Koji.
New Skin for Val!
Prizefighter Cross
“Reveling in the chaos of Terminus and turning it into his own spectacle.”
Locked in Terminus, Prizefighter Cross has his own ambitions.
New Skin for Cross!
Loki’s Grasp KO Effect
“Snatched at the last moment and dragged into the timeless vault of Terminus.”
Loki has been capturing Legends before they can reach Valhalla before Ragnarök, trapping them in Terminus, an endless prison.
New KO Effect!
Mallhalla
New Items
Epic Skin - Shin Sekai Koji
Mythic Hero Val
Prizefighter Cross
Loki’s Grasp KO Effect
For a limited time, the Revenant and Cosmic Chests are available with exclusive Skins!
Check out the new Sale items!
BotW - Ghost in the Terminus
Phase in and out of visibility as you fight for your escape from Loki's prison! Queue up against 2 other Players in a 3 minute FFA game with 300% damage. Score 2 points for KO-ing an enemy, lose 1 point for being KO'd. All while you and your opponents go invisible when not using powers!
3 Player FFA
3 minutes
300% Damage
Most points at the end wins!
Improved Framerates
We’ve made some graphic improvements to help improve framerates on all consoles.
Matchmaking Adjustments
We’ve made minor adjustments to matchmaking, designed to slightly expedite matchmaking times for players at the outer extremes of the Elo range.
Replay Enhancements
The replay bar will now mark times for goals scored in Brawlball, Kung Foot, and Beachbrawl with the head of the player that scored each goal.
Resuming a replay will now correctly exit frame stepping.
Updating Inventory
You can now update your inventory items while in an online or offline lobby, giving you the ease of customization.
If you're locked in or already on the character you want, your spawn bot will not be updated until you switch to a new character.
General Improvements
Improved console rendering of Valkyrie Horn.
Improved console rendering of Bouncy Bomb and Spike Ball.
For PC, we’ve added Dash Deflect sound effects.
Bug Fixes
Fixed an issue with the Orb Down Air that would cause it to give odd results against slanted surfaces, like the ones in Fangwild. The results should now be a close approximate.
Fixed a bug where your region for 2v2 could be showing up incorrectly during the season.
Rayman Down Axe - Fixed a rare case where target could be dropped before the final hit. Credit: zexisgaming
Fixed a rare case where the upward Force could be reduced by a small amount when knocked off of a platform. Credit: zexisgaming
Legend Rotation
The new Legend rotation for this week includes: Val, Teros, Ada, Ember, Rayman, Jiro, Sidra, and Orion.
Val – An android assassin with terrifying strength and quicker-than-light cognition, Val is a force to be reckoned with when utilizing her Sword and Gauntlets.
Teros – This Minotaur is indifferent to the rules or intent of the Tournament, and instead, takes savage joy in all the battles while crushing his opponents with Axe and Grappling Hammer.
Ada – Armed with Blasters and Spear, this nano-tech, elite combat hacker aims to win in the Grand Tournament.
Ember – This quick and dexterous elf does battle in Valhalla with Bow, Katars and her two companions: a wolf named Ash and her raven named Yarra.
Rayman -The Champion of the Glade of Dreams, wielding his Gauntlets and Axe, has found his way into Valhalla on a mission to save his home.
Jiro – Trained as a child by a powerful and secret shinobi family, Jiro comes into the arena with not only Scythe and Sword but shadow clones as well!
Sidra – The Corsair Queen, known for her legendary and fearless raids, is prepared to fight with her Sword and Cannon!
Orion – A revered warrior and champion, the mysterious armored knight uses Rocket Lance and Spear to battle his foes in the halls of Valhalla!
This week we’ve changed the Brawl of the Week to Double Frost, changed items on sale in Mallhalla, and updated what Legends are on the free-to-play Legend rotation.
For a limited time, the Revenant and Cosmic Chest are available with exclusive Skins!
Check out the new Sales items!
BotW - Double Frost!
Celebrate the holidays and get your team Snowbrawl on at 150% damage! Grab a partner and face off against another team in this 3 minute 2v2. Score 1 point for hitting someone with a snowball, 3 points for getting a KO, and lose 1 point for being KO'd. Most points at the end wins!
2v2 Snowbrawl
150% damage
3 minutes
Most points at the end wins!
Legend Rotation
The new Legend rotation for this week includes: Xull, Asuri, Scarlet, Diana, Mordex, Dusk, Gnash, and Lucien.
Xull – With legendary physical strength, this Axe and Cannon wielding Orc Warlord is ready to challenge everyone and everything in Valhalla!
Asuri – This Night Stalker has claimed the Tournament as her territory and sets upon challengers to her domain using Katars and Sword!
Scarlet – A former female boxing champion of England and head of the Royal Airship Navy, this Legend uses her ingenuity and steam power to build her own Rocket Lance and Grappling Hammer to take into battle.
Diana – Commander of the Order’s hunters, she uses her Bow and Blasters to slay countless beasts and monsters.
Mordex – Wielding Gauntlets and Scythe, this lycanthrope steps into battle!
Dusk - Wielding his Spear and a powerful Orb, carved from stone and magic, Dusk seeks to spread chaos throughout Valhalla.
Gnash – In the darkness, before the dawn of history, this Legend was raised by the harsh jungle itself. This Super Hunter uses Grappling Hammer and Spear in battle.
Lucien – This mysterious highwayman is always scheming for gold, and now has come to Valhalla to take part in the tournament wielding Katars and Blasters!
Traversing galaxies and crossing interplanetary lines, the Cosmic Chest arrives with three exclusives Skins! We also updated the Brawl of the Week to Stay Frosty, changed items on sale in Mallhalla, and updated what Legends are on the free-to-play Legend rotation.
The Cosmic Chest has come from planets unknown with exclusive Skins for Vraxx, Asuri, and Wu Shang for a limited time!
Three exclusive Skins: General Vraxx, Apex Predator Asuri, and Infinite Wu Shang.
Inspired by what lies beyond the cosmos.
Explore the extraterrestrial with these exclusive Skins!
Mallhalla
For a limited time, the Revenant and Cosmic Chests are available with exclusive Skins!
Check out the new Sale items!
Brawl of the Week - Stay Frosty!
Celebrate the holidays and get your Snowbrawl on at 150% damage! Face off against 3 other Legends in this 3 minute FFA. Score 1 point for hitting someone with a snowball, 3 points for getting a KO, and lose 1 point for being KO'd. Most points at the end wins!
FFA Snowbrawl
Unlimited Stocks
150% Damage
3 minutes
Legend Rotation
The new Legend rotation for this week includes: Koji, Lord Vraxx, Mirage, Lin Fei, Cassidy, Sentinel Jhala, and Caspian.
Koji – Armed with his ancestral katana, Koji slices his way through the battlefield with Sword and Bow!
Lord Vraxx – This feared warlord dominates his opponents with Rocket Lance and Blasters!
Mirage – An occultist, martial artist, and spy, this agent uses the powers of magic and time-travel along with her Scythe and Spear to take down her foes.
Lin Fei – A defender of the innocent and teacher of the lost ways. She is a great teacher who has developed her own fighting style, the ‘Way of the Iron Dragon,’ which utilizes her Cannon, Katars and an ancestral dragon-spirit.
Cassidy – The Marshal of the Old West is ready to instill justice into Valhalla with both Hammer and Blasters!
Sentinel – The first and greatest costumed superhero in America has come to Asgard, finding those who need protecting and vanquishing injustice with his Katars and Grappling Hammer.
Jhala – Given the title “Exalted Lion” by Apollo himself, Jhala “The Unbroken” takes the glamor of Valhalla in stride while having fun slaying her foes with Axe and Sword.
Caspian – Led by his showmanship and thirst for danger, he has come to Valhalla armed with Katars and Gauntlets to put on a show!
The Revenant Chest has made its way into Mallhalla with three exclusive Skins! We also changed the Brawl of the Week, changed items on sale in Mallhalla, and updated what Legends are on the free-to-play Legend rotation.
The Revenant Chest has arrived and comes with exclusive Skins for Zariel, Mirage, and Barraza for a limited time!
Three exclusive Skins: Outerworld Zariel, Mirage Incarnate, and Wraith Barraza.
Inspired by ghosts, ghouls, and spirits, the Revenant Chest comes to life in Mallhalla.
Torment your opponents with these exclusive Skins!
Mallhalla
For a limited time, the Revenant and Brawl City Chests are available with exclusive Skins!
Check out the new Sale items!
BotW - Double Frost!
Celebrate the holidays and get your team Snowbrawl on at 150% damage! Grab a partner and face off against another team in this 3 minute 2v2. Score 1 point for hitting someone with a snowball, 3 points for getting a KO, and lose 1 point for being KO'd. Most points at the end wins!
2v2 Snowbrawl
150% damage
3 minutes
Most points at the end wins!
Legend Rotation
The new Legend rotation for this week includes: Sir Roland, Nix, Sidra, Brynn, Kor, Ember, Teros, and Orion.
Sir Roland – No one in Valhalla feels a greater thirst for victory in the tournament than Sir Roland, as he strikes down his opponents with Rocket Lance and Sword.
Nix – Led by a thousand year hunt, this reaper, armed with both Blasters and Scythe, has found herself new bounty in Valhalla.
Sidra – The Corsair Queen, known for her legendary and fearless raids, is prepared to fight with her Sword and Cannon!
Brynn – Competing for the pure joy of it, this Valkyrie has seen many victories due to her skill with the Axe and Spear.
Kor - Blackguard Keep’s left platform mover takes his place in the arena wielding both Gauntlets and Grappling Hammer.
Ember – This quick and dexterous elf does battle in Valhalla with Bow, Katars and her two companions: a wolf named Ash and her raven named Yarra.
Teros – This Minotaur is indifferent to the rules or intent of the Tournament, and instead, takes savage joy in all the battles while crushing his opponents with Axe and Grappling Hammer.
Orion – A revered warrior and champion, the mysterious armored knight uses Rocket Lance and Spear to battle his foes in the halls of Valhalla!
Happy Brawlhallidays! Naughty or nice, we’re celebrating the season with festive new treats, like new Skins for Wu Shang and Artemis, a new Podium, a new Weapon Skin and lots more for those who want to get into the Brawlhalliday spirit. Dusk is also debuting for the first time on the free-to-play Legend Rotation and has his price reduced! We've sped up the loading times for all console versions of the game. Skyforged and Goldforged Orb also make their way into Mallhalla and can be purchased with hard-earned Glory. There’s also a balance pass, bonus login Gold for the Brawlhallidays event, game improvements, bug fixes, and so much more! Enjoy the patch and have a happy Brawlhallidays!
To catch the latest Brawlhalla news and content, be sure to follow us on Twitter, Twitch, and YouTube!
Brawlhallidays Event
It’s the most wonderful time in Valhalla! Celebrate the Brawlhalliday cheer with new Skins for Wu Shang and Artemis, a new Podium, and a new winter-themed Weapon Skin for Katars.
See the list below for all the Brawlhalliday treats:
Skins
Santa Wu Shang - “He’s making a list and KO-ing you twice!”
Future Spirit Artemis - “The ghost of knockouts yet to come.”
Nutcracker Val - “Exterminator. No job too big, or small, or seven-headed. Open holidays and nighttime."
Nutcracker Bödvar - “Neither mouse nor king can stand against true bravery.”
Snowman Kor - “Don’t put rocks in snowballs. Someone could get hurt.”
Wreck the Halls Teros - “Who’s the most famous now?”
Secret Santa Thatch - “Yo ho ho ho!”
Podiums
Winner Wonderland’18 Podium
“All aboard on the Valhalla Express!”
Weapon Skin
Winter Daggers - “Watch out for frostbite!”
A Weapon Skin for Katars!
Colors
Winter Holiday Colors
These colors are sure to be a KO with their red, green, and white colors.
Available for every Legend!
KO Effect
Frostbite - “Hope you brought a coat.”
Avatars
Bomby the Snowman Avatar
An animated Avatar!
“And he waved goodbye Saying don’t you cry Stand a safe distance away.”
Mjolnir Snowflake Avatar
“Only Thor can catch this on his tongue.”
Purchasable with your hard-earned Gold!
Brawlhallidays will also feature snow on Maps, a UI Takeover and +250 Gold per login!
Mallhalla
Let it snow! Find Brawlhalliday items by following the snowflakes in Mallhalla!
Introducing new Skins for Wu Shang and Artemis
Exclusive Skins for Val, Bödvar, Kor, Cross, Ember, Teros, and Thatch.
New Podium: Winner Wonderland’18
New winter-themed Weapon Skin for Katars
Frostbite KO Effect
Brawlhalliday Avatars
Winter Holiday Colors
Dusk's price has been reduced to 5400 gold!
Skyforged and Goldforged Orb can now be purchased with hard-earned Glory.
Check out the new Sales items!
Brawl of the Week - Stay Frosty!
Celebrate the holidays and get your Snowbrawl on at 150% damage! Face off against 3 other Legends in this 3 minute FFA. Score 1 point for hitting someone with a snowball, 3 points for getting a KO, and lose 1 point for being KO'd. Most points at the end wins!
FFA
Unlimited Stocks
150% Damage
3 minutes
Console Loading Improvements
We made some changes to the way the console version of the game loads files and it should dramatically decrease startup times. While this won't affect anything during gameplay, it should make it easier to hop into a brawl session whenever you want!
Gameplay Improvements
Improved game launch times on all consoles.
The animation of blowing a horn to summon a Sidekick is no longer interrupted by movement.
Tournament mode bots now do the slow clap emote on the tournament bracket screen instead of the crying emote.
Added to Test Features
Directional Gravity Cancel:
Directional Dodges can be Gravity Canceled into a grounded attack within the first 5 frames.
The attack is based on the direction of the dodge: A downward dodge will only cancel into a Down Light or Down Signature.
Spot Dodge and Chase Dodge behavior is unchanged.
Bugs
Fixed texture resolution issues for the login bonus screen on consoles.
Fixed a bug where the Hub could not be reached with a keyboard or controller while the Pause menu is open while spectating.
Fixed bug that caused Apocalypse Mirage to not animate when holding a spear.
Fixed a bug on Orb DownAir that could cause you to get the air version when mantling a ledge.
Fixed a bug on Steam, Xbox One, and PS4 where the right stick would move instead of taunt if the "Improved Joysticks" option was unchecked.
Steam PC-only: Fixed a bug where having -multikeyboard enabled could cause the game to crash during start-up in extremely rare cases.
Fixed rare crash when getting mission descriptions.
Fixed problems that could occur when resuming the game after Xbox One was asleep.
Fixed a bug where the turn animation would not play while Fastfalling.
Fixed bug on Nintendo Switch where the background was not showing up correctly on the Wheel test map.
Balance
Throwing weapons, particularly from dashes and dash-jumps, could build damage too quickly over the course of a match. We have decreased the damage dealt by thrown weapons to bring them in line with their range and utility.
Weapon Throw: Decreased Damage dealt by thrown Weapons by 20%. (Gadgets remain at their previous values).
Axe:
The Axe's ground kit could often be difficult to strike stacked opponents, so we have shifted some power from the aerial kit to afford greater ease in use and coverage on the Neutral Light.
Axe Neutral Light: Increased coverage near the user.
Axe Down Air: Decreased Forced from 60 Fixed/35 Variable to 58 Fixed/34 Variable.
Bow:
We have increased the reward and ease of use on the Bow's horizontal attacks, as it had fallen behind the edgeguard and stage control potential of other weapons with similar range.
Bow Side Air: Increased Stun from 21 to 25; Slightly increased threat coverage near the user.
Bow Side Light: Decreased Time to Hit from 11 to 10.
Blasters:
The Blasters' Recovery has proven to slightly outpace other strong knockout options in the game, so we have shifted some of that force into its low-powered, horizontal knockout potential. We have also increased the time to hit for the Down Light, given the increased versatility of its follow-up options.
Blasters Recovery: Decreased Force from 52 Fixed/49 Variable to 52 Fixed/47 Variable.
Blasters Down Light: Decreased Damage from 16 to 14; Increased Time to Hit from 8 to 9.
Blasters Side Air: Increased Force from 49 Fixed/40 Variable to 49 Fixed/42 Variable.
Cannon:
The Cannon's on-stage game finds increased viability with safer use of its Down Light combo starter and greater knockout potential on its Neutral Air combo ender and anti-air.
Cannon Down Light: Decreased Recover Time on miss from 2 Fixed/13 Variable to 0 Fixed/13 Variable.
Cannon Neutral Air: Angle of knockback is now significantly more vertical.
Cannon Down Air: Increased Damage from 15 to 16.
Gauntlets:
The Gauntlets have had some of the speed and damage of their downward directed attacks reined in, while enhancing some of the more useful on-stage options. The Side Light has slightly increased priority to better combat close-ranged opponents, while the Neutral Air has slightly increased damage for more rewarding combos when bouncing opponents off the ground.
Gauntlets Down Air: Decreased Damage from 17 to 15.
Gauntlets Down Light: Decreased Damage from 14 to 13.
Gauntlets Side Light: Slightly increased horizontal threat coverage at the beginning of the attack.
Gauntlets Ground Pound: Increased Time to Hit from 14 to 17.
Gauntlets Neutral Air: Increased Damage from 12 to 13.
Hammer:
The Hammer has received increased threat coverage on its primary vertical attack to further lean into its large and heavy playstyle. The Neutral Light now has a more horizontal knockback angle, granting greater stage control when landing this attack.
Hammer Neutral Air: Increased bottom coverage at the beginning of the swing; Decreased deadzone at the center of the swing.
Hammer Neutral Light: Angle of knockback is now significantly more horizontal.
Katar:
We have increased the reliability of Katars’ main approach tools to compensate for their low range. The Down Air has increased Stun for tighter string capability, while the Side Light now does more damage even when connecting with the end of the attack.
Katar Down Air: Increased Stun of the ground version from 11 to 12; Increased Stun of the air version from 13 to 14.
Katar Side Light: Increased Damage from 11 to 13 and focused the majority of damage into the final hit; Increased maximum speed bonus from movement; Decreased Force from 33 Fixed/18 Variable to 35 Fixed/10 Variable.
Lance:
The Lance Down Light now fits its role better as a setup tool, as it leaves the opponent much closer after use. The stun has been decreased to keep the relative advantage the same, as it no longer requires dash or dodge startup time to get within striking distance.
Lance Down Light: Decreased Stun from 23 to 21; Setup location is now closer to the user; Slightly increased maximum vertical threat coverage.
Orb:
The Orb receives its first round of adjustments, with decreased cooldown across its kit, Down Light receiving decreased force for more consistent strings at wider health ranges, and a new combo starter due to Side Light's increased stun. The Down Air has also received reductions in time to hit and recover time for more fluid use, less gravity during its attack for safer use off-stage, and greater force and stun for increased reward to better match its complexity.
Reduced Orb's hitbox size when thrown to better match the weapon's size; Increased Damage and Force when thrown to more closely align with other similarly sized weapons.
Orb Down Light: Decreased Recover time on miss from 2 Fixed/20 Variable to 1 Fixed/18 Variable; Decreased Cooldown on miss from 16 to 10. Changed Force from 55 Fixed/30 Variable to 60 Fixed/15 Variable; Increased maximum speed bonus from movement; Knockback angle is now slightly more vertical.
Orb Side Light: Decreased Cooldown on miss from 17 to 10; Decreased Cooldown on hit from 10 to 9. Increased Stun from 14 to 15
Orb Neutral Light: Decreased Cooldown on miss from 17 to 14; Decreased Cooldown on hit from 12 to 10.
Orb Neutral Air: Decreased Cooldown on miss from 17 to 12; Decreased Cooldown on hit from 12 to 9.
Orb Side Air: Decreased Cooldown on miss from 17 to 12; Decreased Cooldown on hit from 12 to 9. Increased Force from 55 Fixed/38 Variable to 55 Fixed/40 Variable.
Orb Down Air: Decreased Cooldown on miss from 17 to 14; Decreased Cooldown on hit from 11 to 9; Decreased Recover time on ground bounce from 0 Fixed/20 Variable to 0 Fixed/18 Variable; Decreased Recover time on the handspring ground bounce version from 2 Fixed/18 Variable to 0 Fixed/18 Variable; Decreased Recover time on wall bounce from 1 Fixed/20 Variable to 0 Fixed/18 Variable; Increased Force of the ground and wall bounce versions from 50 Fixed/32 Variable to 50 Fixed/34 Variable. Decreased Time to Hit from 18 to 16; Decreased Recover time of the aerial ender from 23 Variable to 20 Variable; Increased Stun of the ground and wall versions from 22 to 26; Increased Stun of the aerial version from 25 to 26; Increased aerial mobility during later Recover Time; Decreased effect of gravity during the attack.
Orb Recovery: Increased Force from 75 Fixed/40 Variable to 75 Fixed/44 Variable
Orb Ground Pound: Changed Force from 44 Fixed/50 Variable to 52 Fixed/45 Variable.
Scythe:
As an overly strong weapon off-stage, the Scythe Ground Pound now has a weaker, more vertical angle of knockback to allow for more attempts at recovering against a Scythe user. We have also shifted some damage from its other powerful edgeguard tool, the Down Air, into its primary anti-air, the Neutral Light.
Scythe Ground Pound: Decreased Force from 60 Fixed/33 Variable to 60 Fixed/31 Variable; Angle of knockback is now more vertical; Increased Minimum Charge Time from 11 to 13; Slightly decreased threat coverage at the top of the attack; Increased Recover time from 2 Fixed/17 Variable to 3 Fixed/17 Variable.
Scythe Down Air: Decreased Damage from 15 to 14.
Scythe Neutral Light: Increased damage from 12 to 13.
Spear:
We have shifted some power from the Spear's rate of damage in combos that begin with the Down Light in favor of increased stun on the Recovery. This gives the Spear greater utility at the lower health ranges on its only true vertical aerial attack to help offset its lack of priority.
Spear Down Light: Decreased Damage from 15 to 13.
Spear Side Air: Decreased coverage at the top and rear of the attack.
Spear Recovery: Increased Stun from 21 to 25.
Sword:
Given the Sword's versatility in both vertical and horizontal directed attacks, we have decreased the force of the Side Air to bring its horizontal knockout power in line with similar options on the other medium-range weapons.
Sword Side Air: Decreased Force from 67 Fixed/35 Variable to 60 Fixed/33 Variable; Angle of knockback is now slightly more horizontal.
Unarmed:
We have reduced the Unarmed Down Air's threat coverage to enable armed players to better contest this attack off stage.
Unarmed Down Air: Decreased threat coverage of attack at the foot.
Legends:
This round of balance brings more adjustments to Signatures that have either been under or over-performing, with several being altered to better match the stats of the Legend, such as the increased minimum charge time on Zariel's Side Bow, and the decreased recover time on Cassidy's Down Hammer. Dusk also has his first round of updates, with greater damage and force on his Down Orb. We have also increased the stun on Yumiko's fire signatures, for increased combo potential on these unique setup tools.
Mordex Down Gauntlets: Decreased Force from 60 Fixed/58 Variable to 60 Fixed/52 Variable; Increased Minimum Charge time from 12 to 14.
Cross Neutral Blasters: Decreased Force from 75 Fixed/52 Variable to 65 Fixed/50 Variable.
Cross Neutral Gauntlets: Increased Damage from 20 to 23.
Kor Neutral Gauntlets: Increased Time to Hit from 15 to 17; No longer hits grounded opponents.
Zariel Side Bow: Increased Minimum Charge time from 9 to 11.
Zariel Side Gauntlets: Increased Damage from 21 to 22.
Yumiko Down Hammer: Increased Stun of final hit from 8 to 13; Angle of final knockback is now more vertical.
Yumiko Down Bow: Increased Stun from 20 to 23.
Kaya Side Spear: Increased threat coverage of the initial stab.
Kaya Neutral Spear: Increased grounded threat coverage at the forward base of the mammoth.
Lin Fei Side Katar: Increased Force from 74 Fixed/50 Variable to 74 Fixed/54 Variable.
Cassidy Down Hammer: Decreased Recover time from 25 to 21.
Jiro Down Scythe: Decreased Minimum Charge time from 6 to 5; Increased threat coverage of the initial swing.
Jiro Down Sword: Increased Force from 50 Fixed/46 Variable to 50 Fixed/50 Variable; Increased Damage from 18 to 22.
Dusk Down Orb: Increased Force from 55 Fixed/35 Variable to 55 Fixed/44 Variable; Increased Damage from 21 to 24 and focused the damage more into the final hit.
Legend Rotation
Dusk debuts on the new Legend rotation for the first time! This week also includes: Kaya, Isaiah, Scarlet, Artemis, Ragnir, Val, and Cross.
Dusk - Wielding his Spear and a powerful Orb, carved from stone and magic, Dusk seeks to spread chaos throughout Valhalla.
Kaya – Using her bow, spear and spirit animals, she is ready to try her luck in the Grand Tournament!
Isaiah – Major Isaiah Marshall, OEL’s special forces commander is at your service. He utilizes Cannon and Blasters with the help of his drone, equipped with a cloaking device and rockets at its disposal!
Scarlet – A former female boxing champion of England and head of the Royal Airship Navy, this Legend uses her ingenuity and steam power to build her own Rocket Lance and Grappling Hammer to take into battle.
Artemis – Transversing the universe in search of her rival Orion, Artemis has ripped open a wormhole into Valhalla, armed with a Rocket Lance and Scythe; she is ready to fight!
Ragnir – This apex predator, whose home is in the Fangwild, now ventures outward using his Katars and Axe to take on the rest of the Legends in Valhalla!
Val – An android assassin with terrifying strength and quicker-than-light cognition, Val is a force to be reckoned with when utilizing her Sword and Gauntlets.
Cross – For years he has owned New York City, but can he do the same in Valhalla? This charismatic mobster steps into Valhalla with Blasters and Gauntlets.
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This week Ranked Season 11 has begun for PC and PS4 players! Xbox One and Nintendo Switch players are already in Season 11. The Brawl City Chest has made an appearance in Malhalla with 3 exclusive Skins! Alongside the Skysail Chest, you can now rule the skies and the streets with these Skins. We also changed the Brawl of the Week to KO Mania, items on sale in Malhalla, reset missions, and added a new Legend rotation.
New Ranked Season!
Season 11 – Rewards and Soft Elo reset!
If you’re new to Seasons, here’s some information you should know. You’re going to have a soft Elo reset and will also receive Glory, the currency you receive for playing Ranked. You can use it in the Ranked section of Malhalla to get special Colors and Weapon Skins to show your dedication to your favorite Legend. We hope you enjoy your rewards and enjoy the New Season!
(Note: PC and PS4 will moving into Season 11, while Xbox One and Nintendo Switch are already in Season 11.)
Soft Elo Reset Formula
Soft Elo Reset is based on your current Elo at the end of the season.
1v1 and 2v2 Personal Rating
Under 1400: New Elo = Old Elo
Over 1400: New Elo = 1400 + (Old Elo – 1400) / (3 – (3000 – Old Elo) / 800)
2v2 Team and Legend Rating
2v2 Team & Legend Ratings have been brought closer to 750.
Under 2000: Elo = (Elo + 375) / 1.5
Over 2000, we aggressively brought you back down as a way of resetting the top tiers. Diamond level players will be reset to high gold or low platinum.
Glory Earnings Calculation
Glory earned is based on a combination of your Highest Peak Rating (highest 1v1, 2v2, team, or Legend rating/Elo) and total Wins. This was designed in order to reward both skill and dedication for those who pursue Glory.
You gain 20 Glory per win up to 150 wins, which gets you 3000 Glory. After 150 wins, each subsequent win gives you slightly less.
Note: There is a minimum requirement of 10 games played to be eligible for Glory based on your rating.
If you placed in Gold or better in your best rating, you are given a ranked border that people will see in the match preview screen. There are Ranked borders for Gold, Platinum, and Diamond tiers. These will last for one season and will be updated again after the new season comes to a close.
Your border from any previous season does not carry over or have any impact on your current border reward.
Ranked Avatars from Season 10
Ranked Avatars include prestigious versions for those who’ve placed in high ranks during previous seasons. For example, if you placed in Platinum last season and Gold this season, you’ll receive the upgraded versions of the Competitor’s Badge and Gold Emblem. You will still have your original Platinum Emblem avatar from previous seasons.
You must play a minimum of 10 games to receive ranked avatars / borders at ANY rank.
Competitor’s Badge: Awarded to anyone who plays 10 Ranked Games or more.
Gold Emblem: Awarded to players who finish at Gold or above.
Platinum Emblem: Awarded to players who finish at Platinum or above.
Diamond Emblem: Awarded to players who finish at Diamond.
Upgraded versions of Ranked Avatars are awarded to those who have earned the same Avatar in any previous seasons.
5th & 6th Tier Ranked Avatar Upgrade Information
For players who have reached the 5th Tier of an avatar by reaching a certain rank or higher for five total seasons: the 5th Tier of that avatar will stay in your inventory permanently! Congratulations on your achievements!
The 6th Tier Avatar, for those who have reached a certain rank or higher for six total seasons, will take on a brand new look! These avatars will grow more and more prestigious with each subsequent seasonal repeat up to Tier 10, at which point the Tier 10 avatar will remain in your inventory permanently.
In short, every 5 Tiers of avatars, you’ll keep the most awesome, most decked out version permanently, and then start work on a new version for subsequent tiers for 6-10, 11-15, and so on.
Color Scheme - Goldforged!
Beyond glory there is immortality! Goldforged color scheme is only purchasable with Glory and requires the Skyforged color scheme of that same Legend to have already been purchased.
Brawl City Chest
The Brawl City Chest has arrived and comes with exclusive Skins for Nix, Jhala, and Orion for a limited time!
Three exclusive Skins: Nix Couture, New School Jhala, and Crossfade Orion.
Inspired by old school city life, the Brawl City Chest brings hard hitting beats to the streets.
Freestyle in one of these hip Skins!
Brawl of the Week - KO Mania!
Square off against your opponent in this hard hitting KO fest! Chew through your foe’s 5 Stocks with damage cranked up to an insane 300%! Send your challenger into orbit before they know what hit them. First to 5 KOs wins!
1v1
5 Stocks
300% Damage
Malhalla
For a limited time, Brawl City and Skysail Chest are available with exclusive Skins!
Check out Malhalla for new sale items!
Legend Rotation
The new Legend rotation for this week includes: Wu Shang, Zariel, Ulgrim, Barraza, Mirage, Lin Fei, Yumiko, and Jhala!
Wu Shang – Using the way of peace, discipline and martial arts, he takes down his foes with Spear and Gauntlets!
Zariel – The Celestial, a warrior deity of Holy Justice, who abides in blessed Elysium. Zariel uses Gauntlets and Bow to take down both Demon hordes and any warrior participating in the Grand Tournament.
Ulgrim – Equipped with flawless Ivaldi creations, his Axe and Rocket Lance, the legendary blacksmith forges his way into battle!
Barraza – A feared man in the wastelands with his Blasters and Axe, Barraza is the ultimate survivor and will do what it takes to be at the top in Valhalla.
Mirage – An occultist, martial artist, and spy, this agent uses the powers of magic and time-travel along with her Scythe and Spear to take down her foes.
Lin Fei – A defender of the innocent and teacher of the lost ways. She is a great teacher who has developed her own fighting style, the ‘Way of the Iron Dragon,’ which utilizes her Cannon, Katars and an ancestral dragon-spirit.
Yumiko – Holding the appearance of a blind seamstress, this centuries old fox spirit has been brought into battle wielding her Magical Hammer and Bow!
Jhala – Given the title “Exalted Lion” by Apollo himself, Jhala “The Unbroken” takes the glamor of Valhalla in stride while having fun slaying her foes with Axe and Sword.