Oct 4, 2020
Bloody Rally Show - spajus
Hey all,

This is a small QOL patch update with a few tiny minor fixes.

v1.6.2 (2020.10.05)
- Fix game save load button difficulty translation not being applied
- Fix switching camera after race to different player crashing when somebody is a pedestrian
- Show a warning when saving a file fails due to OS permissions
- Remove Review on Steam button from main menu
Bloody Rally Show - spajus
Hey Racers!

While Bloody Rally Show is 33% off right now, there is also a Prologue edition coming in a couple of weeks!

It's going to be a free introduction edition of Bloody Rally Show, with some content limitations.

The best part about it is that Daily Challenge should get lively again!

If you would like to help the game gain some visibility, please add Bloody Rally Show: Prologue to your wishlist! :)

https://store.steampowered.com/app/1435090/Bloody_Rally_Show_Prologue/

Cheers!
Sep 27, 2020
Bloody Rally Show - spajus
Hey everyone!

This update fixes one nasty issue with new campaign options that was introduced in v1.6.0, and adds a few more minor polishing improvements.

Also, there is a surprise Prologue edition coming soon, official announcement will be out later.

v1.6.1 (2020.09.28)
- Prepare for Bloody Rally Show: Prologue edition
- Prevent race countdown text appearing on top of Mission Briefing panel
- Fix a change that messed up some option togglers in v1.6.0
- Fix campaign difficulty tooltip translation not being loaded correctly
- Add Shift + F9 shortcut to toggle the whole UI
- Fix another translation issue with locked difficulty level message
Bloody Rally Show - spajus
Hey Racers!

It was a while, but here's a new release with a couple of polishing touches, a new avatar , and last but not least, a new Campaign option to have "Every Race With Weapons". Off by default, because this would be crazy!

Cheers!

v1.6.0 (2020.09.24)
- Add "Every Race With Weapons" Campaign option
- Add Ferocious Hunter's avatar
- Fix What's New panel occasionally showing placeholder text if network connection fails
Aug 15, 2020
Bloody Rally Show - spajus
Hey Racers!

This is a small but important bug fix release for local multiplayer season progression. Big thanks to danny_dustin for reporting the issue!

Happy racing :)

v1.5.8 (2020.08.15)
- Fix Player 2-4 level and XP resetting to 1 after Advancing to next season
Bloody Rally Show - spajus
Hey everyone!

It has been a while since the last Bloody Rally Show giveaway, and I just started a countdown for one! The winner will be announced on 08/24/2020.

To participate:

  • Join the Kodo Linija Discord server
  • Type !iamhuman in #introduce-yourself channel to give yourself a role
  • Head over to #lottery channel
  • React to last Giveaway Bot message

Good luck!
Jul 26, 2020
Bloody Rally Show - spajus
Hey everyone!

This new brush-up will allow creating more challenging tracks in Track Editor by placing walls and buildings much closer to the road! And you'll be able to see the latest news right in the main menu!

I also made generation notice always visible, because people would go to garage and wonder why things are lagging, while the heavy stage generation was running in the background.

And meanwhile BRS console ports are in the works, you can catch me on https://www.twitch.tv/dev_spajus working on a new base building game in space, called Stardeus. Also, devlogs are available in Kodo Linija YouTube channel.

v1.5.7 (2020.07.26)
- Make "What's New" panel show Steam news if network connection is available
- Allow placing walls and buildings much closer to the road in Track Editor
- Keep Campaign generation notice visible while navigating to Garage and other menus
Jul 4, 2020
Bloody Rally Show - spajus
Hey Racers!

Here goes one more minor update with a few small fixes and improvements.

There is also a new physics experiment to change Wind Resistance. Refer to this post for more details.

Big thanks to Acierocolotl and Papagenox for reporting the bugs! I will always do my best to fix what I can, so if you got anything to report, please use Steam forums or Discord

v1.5.6 (2020.07.04)
- Fix a bug where restarting a race while having a completed mission would prevent it from completing again
- Fix flipping Campaign card would allow restarting a finished race
- Order video resolutions from highest to lowest
- Prevent target AI car getting a Force Field when Player has a mission to make sure AI car comes last
- Add an experiment to change Wind Resistance

Jun 25, 2020
Bloody Rally Show - spajus
Hey Racers!

In order to expand the Bloody Rally Show reality TV series, SOFACT has made a decision to reduce the entry fee. Hurry up and grab it while the Director is still feeling generous!

If you are lingering on your decision, take a look at what Northernlion has to say about this!



See you in the leaderboards!
Jun 18, 2020
Bloody Rally Show - spajus
Hey Racers!

It's been a while since there were any updates to Bloody Rally Show (because of the ongoing ports to consoles). But now we have accumulated a tiny bunch of fixes that are worth releasing.

Meanwhile you might want to check the devlog of a new game I'm working on. It is going to be a base building / survival in space (think RimWorld + Prison Architect + Factorio + FTL):

https://www.youtube.com/watch?v=xpkhyP7HhHY

Cheers!

v1.5.5 (2020.06.18)
- Fix human players converted from NPCs getting Level / Cash advantage over Player 1
- Fix incorrect translation key on missing bindings for pedestrian
- Increase delay of unflipping the flipped campaign track card
...